first tests comping through after ast/compile change
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@ -1,24 +1,24 @@
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require_relative "instruction"
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module Arm
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# A Machines main responsibility in the framework is to instantiate Instruction
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# A Machines main responsibility in the framework is to instantiate Instructions
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# Value functions are mapped to machines by concatenating the values class name + the methd name
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# Example: IntegerValue.plus( value ) -> Machine.signed_plus (value )
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# Also, shortcuts are created to easily instantiate Instruction objects.
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# Example: pop -> StackInstruction.new( {:opcode => :pop}.merge(options) )
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# Instructions work with options, so you can pass anything in, and the only thing the functions does
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# is save you typing the clazz.new. It passes the function name as the :opcode
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class ArmMachine
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# conditions specify all the possibilities for branches. Branches are b + condition
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# Example: beq means brach if equal.
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# Example: beq means brach if equal.
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# :al means always, so bal is an unconditional branch (but b() also works)
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CONDITIONS = [ :al , :eq , :ne , :lt , :le, :ge, :gt , :cs , :mi , :hi , :cc , :pl, :ls , :vc , :vs ]
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# here we create the shortcuts for the "standard" instructions, see above
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# Derived machines may use own instructions and define functions for them if so desired
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def self.init
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@ -40,7 +40,7 @@ module Arm
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[:b, :call , :swi].each do |inst|
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define_instruction_one(inst , CallInstruction)
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end
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# create all possible brach instructions, but the CallInstruction demangles the
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# create all possible brach instructions, but the CallInstruction demangles the
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# code, and has opcode set to :b and :condition_code set to the condition
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CONDITIONS.each do |suffix|
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define_instruction_one("b#{suffix}".to_sym , CallInstruction)
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@ -53,7 +53,6 @@ module Arm
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end
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def self.class_for clazz
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c_name = clazz.name
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my_module = self.class.name.split("::").first
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clazz_name = clazz.name.split("::").last
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if(my_module != Register )
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@ -65,13 +64,13 @@ module Arm
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#defining the instruction (opcode, symbol) as an given class.
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# the class is a Register::Instruction derived base class and to create machine specific function
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# an actual machine must create derived classes (from this base class)
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# an actual machine must create derived classes (from this base class)
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# These instruction classes must follow a naming pattern and take a hash in the contructor
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# Example, a mov() opcode instantiates a Register::MoveInstruction
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# for an Arm machine, a class Arm::MoveInstruction < Register::MoveInstruction exists, and it will
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# be used to define the mov on an arm machine.
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# This methods picks up that derived class and calls a define_instruction methods that can
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# be overriden in subclasses
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# be used to define the mov on an arm machine.
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# This methods picks up that derived class and calls a define_instruction methods that can
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# be overriden in subclasses
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def self.define_instruction_one(inst , clazz , defaults = {} )
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clazz = class_for(clazz)
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create_method(inst) do |first , options = nil|
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@ -1,9 +1,9 @@
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module Compiler
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def self.compile expression , method , message
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exp_name = expression.class.split("::").last.sub("Expression","").downcase
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exp_name = expression.class.name.split("::").last.sub("Expression","").downcase
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puts "Expression #{exp_name}"
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self.send exp_name.to_sym , method , message
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self.send "compile_#{exp_name}".to_sym , expression, method , message
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end
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end
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@ -11,28 +11,28 @@ module Compiler
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# But in the future (in the one that holds great things) we optimize those unneccesay moves away
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# attr_reader :value
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def compile_integer expession , method , message
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def self.compile_integer expession , method , message
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int = Virtual::IntegerConstant.new(value)
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to = Virtual::NewReturn.new(Virtual::Integer , int)
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method.add_code Virtual::Set.new( to , int)
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to
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end
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def compile_true expession , method , message
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def self.compile_true expession , method , message
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value = Virtual::TrueConstant.new
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to = Virtual::Return.new(Virtual::Reference , value)
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method.add_code Virtual::Set.new( to , value )
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to
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end
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def compile_false expession , method , message
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def self.compile_false expession , method , message
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value = Virtual::FalseConstant.new
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to = Virtual::Return.new(Virtual::Reference , value)
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method.add_code Virtual::Set.new( to , value )
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to
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end
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def compile_nil expession , method , message
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def self.compile_nil expession , method , message
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value = Virtual::NilConstant.new
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to = Virtual::Return.new(Virtual::Reference , value)
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method.add_code Virtual::Set.new( to , value )
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@ -43,7 +43,7 @@ module Compiler
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# compiling name needs to check if it's a variable and if so resolve it
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# otherwise it's a method without args and a send is ussued.
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# this makes the namespace static, ie when eval and co are implemented method needs recompilation
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def compile_name expession , method , message
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def self.compile_name expession , method , message
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return Virtual::Self.new( Virtual::Mystery ) if expession.name == :self
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if method.has_var(expession.name)
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message.compile_get(method , expession.name )
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@ -54,7 +54,7 @@ module Compiler
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end
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def compile_module expession , method , message
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def self.compile_module expession , method , message
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clazz = Virtual::BootSpace.space.get_or_create_class name
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raise "uups #{clazz}.#{name}" unless clazz
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to = Virtual::Return.new(Virtual::Reference , clazz )
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@ -63,7 +63,7 @@ module Compiler
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end
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# attr_reader :string
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def compile_string expession , method , message
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def self.compile_string expession , method , message
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value = Virtual::StringConstant.new(expession.string)
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to = Virtual::Return.new(Virtual::Reference , value)
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Virtual::BootSpace.space.add_object value
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@ -72,14 +72,14 @@ module Compiler
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end
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#attr_reader :left, :right
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def compile_assignment expession , method , message
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def self.compile_assignment expession , method , message
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raise "must assign to NameExpression , not #{expession.left}" unless expession.left.instance_of? NameExpression
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r = right.compile(method,message)
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raise "oh noo, nil from where #{expession.right.inspect}" unless r
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message.compile_set( method , expession.left.name , r )
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end
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def compile_variable expession, method , message
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def self.compile_variable expession, method , message
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method.add_code Virtual::InstanceGet.new(expession.name)
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Virtual::NewReturn.new( Virtual::Mystery )
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end
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@ -3,7 +3,7 @@ module Compiler
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# call_site - attr_reader :name, :args , :receiver
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def compile_call_site expession , method , message
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def self.compile_call_site expession , method , message
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me = expession.receiver.compile( method, message )
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method.add_code Virtual::NewMessage.new
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method.add_code Virtual::Set.new(Virtual::NewSelf.new(me.type), me)
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@ -1,14 +1,14 @@
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module Compiler
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# attr_reader :values
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def compile_array expession, context
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def self.compile_array expession, context
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to.do
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end
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# attr_reader :key , :value
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def compile_association context
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def self.compile_association context
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to.do
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end
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def compile_hash context
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def self.compile_hash context
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to.do
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end
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end
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@ -1,6 +1,8 @@
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module Compiler
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# list - attr_reader :expressions
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def compile_list expession , method , message
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expession.expressions.collect { |part| part.compile( method, message ) }
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def self.compile_list expession , method , message
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expession.expressions.collect do |part|
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Compiler.compile( part , method, message )
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end
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end
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end
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@ -1,6 +1,6 @@
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module Compiler
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# function attr_reader :name, :params, :body , :receiver
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def compile_function expression, method , message
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def self.compile_function expression, method , message
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args = expession.params.collect do |p|
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raise "error, argument must be a identifier, not #{p}" unless p.is_a? NameExpression
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p.name
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@ -1,7 +1,7 @@
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module Compiler
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# if - attr_reader :cond, :if_true, :if_false
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def compile_if expression , method , message
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def self.compile_if expression , method , message
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# to execute the logic as the if states it, the blocks are the other way around
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# so we can the jump over the else if true ,and the else joins unconditionally after the true_block
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merge_block = method.new_block "if_merge" # last one, created first
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@ -1,10 +1,10 @@
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module Compiler
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# module attr_reader :name ,:expressions
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def compile_module expression , context
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def self.compile_module expression , context
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return clazz
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end
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def compile_class expression , method , message
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def self.compile_class expression , method , message
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clazz = ::Virtual::BootSpace.space.get_or_create_class name
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puts "Created class #{clazz.name.inspect}"
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expression.expressions.each do |expr|
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module Compiler
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# operator attr_reader :operator, :left, :right
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def compile_operator expression, method , message
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def self.compile_operator expression, method , message
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call = CallSiteExpression.new( operator , [right] , left )
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call.compile(method,message)
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end
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module Compiler
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# return attr_reader :expression
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def compile_return expression, scope ,method
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def self.compile_return expression, scope ,method
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Virtual::Reference.new
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end
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def old
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module Compiler
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# while- attr_reader :condition, :body
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def compile_while expression, method , message
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def self.compile_while expression, method , message
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start = Virtual::Label.new("while_start")
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method.add_code start
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is = expression.condition.compile(method,message)
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module Builtin
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class Object
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module ClassMethods
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# return the index of the variable. Now "normal" code can't really do anything with that, but
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# set/get instance variable use it.
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# return the index of the variable. Now "normal" code can't really do anything with that, but
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# set/get instance variable use it.
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# This is just a placeholder, as we code this in ruby, but the instance methods need the definition before.
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def index_of context , name = Virtual::Integer
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index_function = Virtual::CompiledMethod.new(:index_of , Virtual::Reference , [Virtual::Reference] , Virtual::Integer )
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@ -16,15 +16,15 @@ module Builtin
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layout_function
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end
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# in ruby, how this goes is
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# in ruby, how this goes is
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# def _get_instance_variable var
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# i = self.index_of(var)
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# return at_index(i)
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# end
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# end
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# The at_index is just "below" the api, something we need but don't want to expose, so we can't code the above in ruby
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def _get_instance_variable context , name = Virtual::Integer
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get_function = Virtual::CompiledMethod.new(:_get_instance_variable , [ Virtual::Reference ] , Virtual::Reference ,Virtual::Mystery )
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# return get_function
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return get_function
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me = get_function.receiver
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var_name = get_function.args.first
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return_to = get_function.return_type
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@ -32,13 +32,13 @@ module Builtin
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index_function = ::Virtual::BootSpace.space.get_or_create_class(:Object).resolve_method(:index_of)
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# get_function.push( [me] )
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# index = get_function.call( index_function )
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after_body = get_function.new_block("after_index")
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get_function.current after_body
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# get_function.pop([me])
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# return_to.at_index( get_function , me , return_to )
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# get_function.set_return return_to
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return get_function
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end
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@ -54,14 +54,14 @@ module Builtin
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set_function.push( [me] )
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set_function.call( index_function )
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after_body = set_function.new_block("after_index")
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set_function.current after_body
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set_function.pop([me])
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return_to.at_index( set_function , me , return_to )
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set_function.set_return return_to
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return set_function
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end
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def _get_singleton_method(context , name )
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raise name
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end
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# Methods also have arguments and a return. These are typed by subclass instances of Value
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# They also have local variables.
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# They also have local variables.
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# Code-wise Methods are made up from a list of Blocks, in a similar way blocks are made up of Instructions
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# The function starts with one block, and that has a start and end (return)
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# Blocks can be linked in two ways:
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# -linear: flow continues from one to the next as they are sequential both logically and
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# "physically" use the block set_next for this.
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# "physically" use the block set_next for this.
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# This "straight line", there must be a continuous sequence from body to return
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# Linear blocks may be created from an existing block with new_block
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# - branched: You create new blocks using function.new_block which gets added "after" return
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# These (eg if/while) blocks may themselves have linear blocks ,but the last of these
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# These (eg if/while) blocks may themselves have linear blocks ,but the last of these
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# MUST have an uncoditional branch. And remember, all roads lead to return.
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class CompiledMethod < Virtual::Object
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#return the main function (the top level) into which code is compiled
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def CompiledMethod.main
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@ -63,10 +63,10 @@ module Virtual
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def locals_at l_block
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used =[]
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# call assigns the return register, but as it is in l_block, it is not asked.
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assigned = [ RegisterReference.new(Register::RegisterMachine.instance.return_register) ]
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assigned = [ RegisterReference.new(Virtual::RegisterMachine.instance.return_register) ]
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l_block.reachable.each do |b|
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b.uses.each {|u|
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(used << u) unless assigned.include?(u)
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(used << u) unless assigned.include?(u)
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}
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assigned += b.assigns
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end
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@ -77,15 +77,15 @@ module Virtual
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# So when creating a new block (with new_block), it is only added to the list, but instructions
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# still go to the current one
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# With this function one can change the current block, to actually code it.
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# This juggling is (unfortunately) neccessary, as all compile functions just keep puring their code into the
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# This juggling is (unfortunately) neccessary, as all compile functions just keep puring their code into the
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# method and don't care what other compiles (like if's) do.
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# Example: while, needs 2 extra blocks
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# 1 condition code, must be its own blockas we jump back to it
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# - the body, can actually be after the condition as we don't need to jump there
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# 2 after while block. Condition jumps here
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# 2 after while block. Condition jumps here
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# After block 2, the function is linear again and the calling code does not need to know what happened
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# But subsequent statements are still using the original block (self) to add code to
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# So the while expression creates the extra blocks, adds them and the code and then "moves" the insertion point along
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def current block
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@ -93,8 +93,8 @@ module Virtual
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self
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end
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# create a new linear block after the current insertion block.
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# Linear means there is no brach needed from that one to the new one.
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# create a new linear block after the current insertion block.
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# Linear means there is no brach needed from that one to the new one.
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# Usually the new one just serves as jump address for a control statement
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# In code generation , the new_block is written after this one, ie zero runtime cost
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# This does _not_ change the insertion point, that has do be done with insert_at(block)
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@ -109,7 +109,7 @@ module Virtual
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# determine whether this method has a variable by the given name
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# variables are locals and and arguments
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# used to determine if a send must be issued
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# used to determine if a send must be issued
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def has_var name
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name = name.to_sym
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var = @arg_names.find {|a| a.name == name }
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@ -151,23 +151,23 @@ module Virtual
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def layout
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Virtual::Object.layout
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end
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# sugar to create instructions easily.
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# sugar to create instructions easily.
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# any method will be passed on to the RegisterMachine and the result added to the insertion block
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# With this trick we can write what looks like assembler,
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# With this trick we can write what looks like assembler,
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# Example func.instance_eval
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# mov( r1 , r2 )
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# add( r1 , r2 , 4)
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# end
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# mov and add will be called on Machine and generate Inststuction that are then added
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# mov and add will be called on Machine and generate Instructions that are then added
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# to the current block
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# also symbols are supported and wrapped as register usages (for bare metal programming)
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def method_missing(meth, *arg_names, &block)
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add_code ::Register::RegisterMachine.instance.send(meth , *arg_names)
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add_code ::Arm::ArmMachine.send(meth , *arg_names)
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end
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def mem_length
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l = @blocks.inject(0) { |c , block| c += block.mem_length }
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padded(l)
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padded(l)
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end
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# position of the function is the position of the entry block, is where we call
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def set_position at
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@ -50,7 +50,8 @@ module Virtual
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# read all the files needed for a minimal system at compile
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classes = ["object"]
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classes.each do |clazz|
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bytes = File.read(File.join( File.dirname( __FILE__ ) , ".." , "parfait" , "#{clazz}.rb") )
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bytes = File.read(File.join( File.dirname( __FILE__ ) , ".." , "parfait" , "#{clazz}.rb") )
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bytes = 0 #shuts up my atom linter
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# expression = compile_main(bytes)
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end
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end
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@ -59,7 +60,7 @@ module Virtual
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syntax = @parser.parse_with_debug(bytes)
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parts = Parser::Transform.new.apply(syntax)
|
||||
main = Virtual::CompiledMethod.main
|
||||
parts.compile( main , self.message )
|
||||
Compiler.compile( parts , main , self.message )
|
||||
end
|
||||
|
||||
end
|
||||
|
@ -30,12 +30,12 @@ HERE
|
||||
# a hand coded version of the fibonachi numbers (moved to kernel to be able to call it)
|
||||
# not my hand off course, found in the net from a basic introduction
|
||||
def test_kernel_fibo
|
||||
int = Register::Integer.new(Register::RegisterMachine.instance.receiver_register)
|
||||
int = Register::Integer.new(Virtual::RegisterMachine.instance.receiver_register)
|
||||
fibo = @object_space.get_or_create_class(:Object).resolve_method(:fibo)
|
||||
main = @object_space.main
|
||||
main.mov int , 10
|
||||
main.call( fibo )
|
||||
main.mov( Register::RegisterMachine.instance.receiver_register , Register::RegisterMachine.instance.return_register )
|
||||
main.mov( Virtual::RegisterMachine.instance.receiver_register , Virtual::RegisterMachine.instance.return_register )
|
||||
putint = @object_space.get_or_create_class(:Object).resolve_method(:putint)
|
||||
main.call( putint )
|
||||
@should = [0x0,0x40,0x2d,0xe9,0x1,0x0,0x52,0xe3,0x2,0x0,0xa0,0xd1,0x7,0x0,0x0,0xda,0x1,0x30,0xa0,0xe3,0x0,0x40,0xa0,0xe3,0x4,0x30,0x83,0xe0,0x4,0x40,0x43,0xe0,0x1,0x20,0x42,0xe2,0x1,0x0,0x52,0xe3,0xfa,0xff,0xff,0x1a,0x3,0x0,0xa0,0xe1,0x0,0x80,0xbd,0xe8]
|
||||
|
Loading…
Reference in New Issue
Block a user