fix bug where layout wasn't initialized
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@ -11,7 +11,10 @@ module FakeMem
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@length = -1
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if Parfait::Space.object_space and Parfait::Space.object_space.objects
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Parfait::Space.object_space.add_object self
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end #Note: the else is handled in boot, by ading the space "by hand", as it slips though
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else
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#Note: the else is handled in boot, by ading the space "by hand", as it slips though
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#puts "Got away #{self.class}"
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end
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init_layout if Virtual::Machine.instance.class_mappings
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end
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def init_layout
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