fix the load memory instruction
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31a55b07ac
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@ -31,6 +31,7 @@ module Arm
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@rn = arg
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@rn = arg
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if @right
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if @right
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@operand = @right
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@operand = @right
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unless( @operand.is_a? Symbol)
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if (@operand < 0)
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if (@operand < 0)
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@add_offset = 0
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@add_offset = 0
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#TODO test/check/understand
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#TODO test/check/understand
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@ -42,6 +43,7 @@ module Arm
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raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
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raise "reference offset too large/small (max 4095) #{arg} #{inspect}"
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end
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end
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end
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end
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end
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elsif (arg.is_a?(Vm::StringConstant) ) #use pc relative
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elsif (arg.is_a?(Vm::StringConstant) ) #use pc relative
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@rn = :pc
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@rn = :pc
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@operand = arg.position - self.position - 8 #stringtable is after code
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@operand = arg.position - self.position - 8 #stringtable is after code
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@ -62,8 +64,6 @@ module Arm
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def assemble(io)
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def assemble(io)
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build
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build
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puts inspect
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i = 0 #I flag (third bit)
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#not sure about these 2 constants. They produce the correct output for str r0 , r1
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#not sure about these 2 constants. They produce the correct output for str r0 , r1
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# but i can't help thinking that that is because they are not used in that instruction and
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# but i can't help thinking that that is because they are not used in that instruction and
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# so it doesn't matter. Will see
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# so it doesn't matter. Will see
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@ -71,13 +71,19 @@ module Arm
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# TODO to be continued
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# TODO to be continued
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@add_offset = 0 if @attributes[:add_offset]
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@add_offset = 0 if @attributes[:add_offset]
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@pre_post_index = 1
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@pre_post_index = 1
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@pre_post_index = 0 if @attributes[:flaggie]
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w = 0 #W flag
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w = 0 #W flag
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byte_access = opcode.to_s[-1] == "b" ? 1 : 0 #B (byte) flag
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byte_access = opcode.to_s[-1] == "b" ? 1 : 0 #B (byte) flag
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instuction_class = 0b01 # OPC_MEMORY_ACCESS
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instuction_class = 0b01 # OPC_MEMORY_ACCESS
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if @operand.is_a?(Symbol)
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val = reg_code(@operand)
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@pre_post_index = 0
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i = 1 # not quite sure about this, but it gives the output of as. read read read.
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else
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i = 0 #I flag (third bit)
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val = @operand
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val = @operand
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val = reg_code(@operand) if @operand.is_a?(Symbol)
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end
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val = shift(val , 0 ) # for the test
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val = shift(val , 0 ) # for the test
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@pre_post_index = 0 if @attributes[:flaggie]
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val |= shift(reg_code(@result) , 12 )
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val |= shift(reg_code(@result) , 12 )
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val |= shift(reg_code(@rn) , 12+4) #16
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val |= shift(reg_code(@rn) , 12+4) #16
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val |= shift(@is_load , 12+4 +4)
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val |= shift(@is_load , 12+4 +4)
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@ -88,7 +88,7 @@ module Core
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# make char out of digit (by using ascii encoding) 48 == "0"
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# make char out of digit (by using ascii encoding) 48 == "0"
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b = utoa_function.body.scope binding
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b = utoa_function.body.scope binding
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b.remainder = remainder + 48
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b.remainder = remainder + 48
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b.strb( remainder, right: str_addr )
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b.strb( remainder, str_addr )
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b.sub( str_addr, str_addr , 1 )
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b.sub( str_addr, str_addr , 1 )
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b.cmp( number , 0 )
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b.cmp( number , 0 )
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b.callne( utoa_function )
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b.callne( utoa_function )
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