finish the loop in slot_load
thus rewrite of that old nested if thing is done
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@ -62,36 +62,14 @@ module Mom
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raise "Not Message #{object}" unless @left.known_object == :message
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left = Risc.message_reg
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slot = left_slots.shift
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left = left.resolve_and_add( slot , const , compiler)
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#left_index = Risc.resolve_to_index(@left.known_object , left_slots.first)
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const << Risc.reg_to_slot(original_source, const.register , left, left_index)
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end
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def old_sym_to_risc(compiler , const)
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left = Risc.message_reg
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left_slots = @left.slots
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left_index = Risc.resolve_to_index(@left.known_object , left_slots.first)
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if left_slots.length > 1
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# swap the existing target (with a new reg) and update the index
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new_left = compiler.use_reg( :Object )
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const << Risc::SlotToReg.new( original_source , left ,left_index, new_left)
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left = new_left
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left_index = Risc.resolve_to_index(left_slots[0] , left_slots[1] ,compiler)
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if left_slots.length > 2
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#same again, once more updating target
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new_left = compiler.use_reg( :Object )
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const << Risc::SlotToReg.new( original_source , left ,left_index, new_left)
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left = new_left
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left_index = Risc.resolve_to_index(left_slots[1] , left_slots[2] ,compiler)
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end
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raise "more slots not implemented #{left_slots}" if left_slots.length > 3
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while( !left_slots.empty? )
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left = left.resolve_and_add( slot , const , compiler)
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slot = left_slots.shift
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end
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left_index = left.resolve_index( slot )
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const << Risc.reg_to_slot(original_source, const.register , left, left_index)
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end
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end
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end
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