adding sources to register instructions

This commit is contained in:
Torsten Ruger 2015-07-27 12:13:39 +03:00
parent f91c9fabe8
commit 36f635f7c1
16 changed files with 55 additions and 47 deletions

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@ -13,12 +13,12 @@ module Register
function.source.blocks.last.codes.pop # no Method return function.source.blocks.last.codes.pop # no Method return
#Set up the Space as self upon init #Set up the Space as self upon init
space = Parfait::Space.object_space space = Parfait::Space.object_space
function.source.add_code LoadConstant.new( space , Register.self_reg) function.source.add_code LoadConstant.new(function, space , Register.self_reg)
message_ind = Register.resolve_index( :space , :first_message ) message_ind = Register.resolve_index( :space , :first_message )
# Load the message to new message register (r3) # Load the message to new message register (r3)
function.source.add_code Register.get_slot( :self , message_ind , :new_message) function.source.add_code Register.get_slot( function , :self , message_ind , :new_message)
# And store the space as the new self (so the call can move it back as self) # And store the space as the new self (so the call can move it back as self)
function.source.add_code Register.set_slot( :self , :new_message , :receiver) function.source.add_code Register.set_slot( function, :self , :new_message , :receiver)
# now we are set up to issue a call to the main # now we are set up to issue a call to the main
function.source.add_code Virtual::MethodCall.new(Virtual.machine.space.get_main) function.source.add_code Virtual::MethodCall.new(Virtual.machine.space.get_main)
emit_syscall( function , :exit ) emit_syscall( function , :exit )
@ -40,7 +40,7 @@ module Register
def emit_syscall function , name def emit_syscall function , name
save_message( function ) save_message( function )
function.source.add_code Syscall.new( name ) function.source.add_code Syscall.new(function, name )
restore_message(function) restore_message(function)
end end
@ -49,20 +49,20 @@ module Register
# This relies on linux to save and restore all registers # This relies on linux to save and restore all registers
# #
def save_message(function) def save_message(function)
function.source.add_code RegisterTransfer.new( Register.message_reg , :r8 ) function.source.add_code RegisterTransfer.new(function, Register.message_reg , :r8 )
end end
def restore_message(function) def restore_message(function)
return_tmp = Register.tmp_reg return_tmp = Register.tmp_reg
# get the sys return out of the way # get the sys return out of the way
function.source.add_code RegisterTransfer.new( Register.message_reg , return_tmp ) function.source.add_code RegisterTransfer.new(function, Register.message_reg , return_tmp )
# load the stored message into the base RegisterMachine # load the stored message into the base RegisterMachine
function.source.add_code RegisterTransfer.new( :r8 , Register.message_reg ) function.source.add_code RegisterTransfer.new(function, :r8 , Register.message_reg )
# save the return value into the message # save the return value into the message
function.source.add_code Register.set_slot( return_tmp , :message , :return_value ) function.source.add_code Register.set_slot( function, return_tmp , :message , :return_value )
# and "unroll" self and frame # and "unroll" self and frame
function.source.add_code Register.get_slot(:message , :receiver, :self ) function.source.add_code Register.get_slot(function, :message , :receiver, :self )
function.source.add_code Register.get_slot(:message , :frame , :frame) function.source.add_code Register.get_slot(function, :message , :frame , :frame)
end end
end end
extend ClassMethods extend ClassMethods

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@ -12,7 +12,7 @@ module Register
def initialize source def initialize source
@source = source @source = source
end end
attr_reader :block , :source attr_reader :source
# returns an array of registers (RegisterReferences) that this instruction uses. # returns an array of registers (RegisterReferences) that this instruction uses.
# ie for r1 = r2 + r3 # ie for r1 = r2 + r3

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@ -4,7 +4,8 @@ module Register
# assembly takes care of the rest (ie getting the address) # assembly takes care of the rest (ie getting the address)
class FunctionCall < Instruction class FunctionCall < Instruction
def initialize method def initialize source , method
super(source)
@method = method @method = method
end end
attr_reader :method attr_reader :method

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@ -4,7 +4,8 @@ module Register
# register and index specify where the return address is stored # register and index specify where the return address is stored
class FunctionReturn < Instruction class FunctionReturn < Instruction
def initialize register , index def initialize source , register , index
super(source)
@register = register @register = register
@index = index @index = index
end end

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@ -18,30 +18,31 @@ module Register
# the instruction would do register = array[index] # the instruction would do register = array[index]
# The arguments are in the order that makes sense for the Instruciton name # The arguments are in the order that makes sense for the Instruciton name
# So GetSlot means the slot (array and index) moves to the register (last argument) # So GetSlot means the slot (array and index) moves to the register (last argument)
def initialize array , index , register def initialize source , array , index , register
@register = register super(source)
@array = array @array = array
@index = index @index = index
@register = register
raise "not integer #{index}" unless index.is_a? Numeric raise "not integer #{index}" unless index.is_a? Numeric
raise "Not register #{register}" unless Register::RegisterReference.look_like_reg(register) raise "Not register #{register}" unless Register::RegisterReference.look_like_reg(register)
raise "Not register #{array}" unless Register::RegisterReference.look_like_reg(array) raise "Not register #{array}" unless Register::RegisterReference.look_like_reg(array)
end end
attr_accessor :register , :array , :index attr_accessor :array , :index , :register
def to_s def to_s
"GetSlot: #{register} -> #{array} [#{index}]" "GetSlot: #{array} [#{index}] -> #{register}"
end end
end end
# Produce a GetSlot instruction. # Produce a GetSlot instruction.
# From and to are registers or symbols that can be transformed to a register by resolve_to_register # Array and to are registers or symbols that can be transformed to a register by resolve_to_register
# index resolves with resolve_index. # index resolves with resolve_index.
def self.get_slot from , index , to def self.get_slot source , array , index , to
index = resolve_index( from , index) index = resolve_index( array , index)
from = resolve_to_register from array = resolve_to_register array
to = resolve_to_register to to = resolve_to_register to
GetSlot.new( from , index , to) GetSlot.new( source , array , index , to)
end end
end end

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@ -5,7 +5,8 @@ module Register
# second argument is the register the constant is loaded into # second argument is the register the constant is loaded into
class LoadConstant < Instruction class LoadConstant < Instruction
def initialize constant , register def initialize source , constant , register
super(source)
@register = register @register = register
@constant = constant @constant = constant
end end

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@ -16,7 +16,8 @@ module Register
# second arguemnt to # second arguemnt to
# #
# Note: this may be reversed from some assembler notations (also arm) # Note: this may be reversed from some assembler notations (also arm)
def initialize from , to def initialize source , from , to
super(source)
@from = wrap_register(from) @from = wrap_register(from)
@to = wrap_register(to) @to = wrap_register(to)
end end

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@ -7,7 +7,8 @@ module Register
# address. In arm that is a register, but intel may (?) push it, and who knows, what other machines do. # address. In arm that is a register, but intel may (?) push it, and who knows, what other machines do.
class SaveReturn < Instruction class SaveReturn < Instruction
def initialize register , index def initialize source , register , index
super(source)
@register = register @register = register
@index = index @index = index
end end
@ -22,10 +23,10 @@ module Register
# Produce a SaveReturn instruction. # Produce a SaveReturn instruction.
# From is a register or symbol that can be transformed to a register by resolve_to_register # From is a register or symbol that can be transformed to a register by resolve_to_register
# index resolves with resolve_index. # index resolves with resolve_index.
def self.save_return from , index def self.save_return code, from , index
index = resolve_index( from , index) index = resolve_index( from , index)
from = resolve_to_register from from = resolve_to_register from
SaveReturn.new( from , index ) SaveReturn.new( code , from , index )
end end
end end

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@ -17,7 +17,8 @@ module Register
# If you had a c array and index offset # If you had a c array and index offset
# the instruction would do array[index] = register # the instruction would do array[index] = register
# So SetSlot means the register (first argument) moves to the slot (array and index) # So SetSlot means the register (first argument) moves to the slot (array and index)
def initialize register , array , index def initialize source , register , array , index
super(source)
@register = register @register = register
@array = array @array = array
@index = index @index = index
@ -35,11 +36,11 @@ module Register
# Produce a SetSlot instruction. # Produce a SetSlot instruction.
# From and to are registers or symbols that can be transformed to a register by resolve_to_register # From and to are registers or symbols that can be transformed to a register by resolve_to_register
# index resolves with resolve_index. # index resolves with resolve_index.
def self.set_slot from , to , index def self.set_slot source , from , to , index
index = resolve_index( to , index)
from = resolve_to_register from from = resolve_to_register from
index = resolve_index( to , index)
to = resolve_to_register to to = resolve_to_register to
SetSlot.new( from , to , index) SetSlot.new( source, from , to , index)
end end
end end

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@ -9,7 +9,8 @@ module Register
class Syscall < Instruction class Syscall < Instruction
def initialize name def initialize source ,name
super(source)
@name = name @name = name
end end
attr_reader :name attr_reader :name

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@ -13,11 +13,11 @@ module Register
next unless code.is_a? Virtual::MethodCall next unless code.is_a? Virtual::MethodCall
new_codes = [] new_codes = []
# move the current new_message to message # move the current new_message to message
new_codes << RegisterTransfer.new( Register.new_message_reg , Register.message_reg ) new_codes << RegisterTransfer.new(code, Register.new_message_reg , Register.message_reg )
# "roll out" self into its register # "roll out" self into its register
new_codes << Register.get_slot( :message , :receiver, :self ) new_codes << Register.get_slot( code , :message , :receiver, :self )
# do the register call # do the register call
new_codes << FunctionCall.new( code.method ) new_codes << FunctionCall.new( code , code.method )
block.replace(code , new_codes ) block.replace(code , new_codes )
end end
end end

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@ -13,7 +13,7 @@ module Register
block.codes.dup.each do |code| block.codes.dup.each do |code|
next unless code.is_a?(Virtual::NewFrame) next unless code.is_a?(Virtual::NewFrame)
# load the frame from message by index, simple get_slot # load the frame from message by index, simple get_slot
new_codes = [ Register.get_slot( :message , :frame , Register.resolve_to_register(:frame))] new_codes = [ Register.get_slot( code, :message , :frame , Register.resolve_to_register(:frame))]
block.replace(code , new_codes ) block.replace(code , new_codes )
end end
end end

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@ -23,7 +23,7 @@ module Register
block.codes.dup.each do |code| block.codes.dup.each do |code|
next unless code.is_a?(Virtual::NewMessage) next unless code.is_a?(Virtual::NewMessage)
# load the new_message from message by index, simple get_slot # load the new_message from message by index, simple get_slot
new_codes = [ Register.get_slot( :message , :next_message , Register.resolve_to_register(:new_message))] new_codes = [ Register.get_slot(code, :message , :next_message , Register.resolve_to_register(:new_message))]
block.replace(code , new_codes ) block.replace(code , new_codes )
end end
end end

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@ -5,14 +5,14 @@ module Register
next unless code.is_a? Virtual::MethodReturn next unless code.is_a? Virtual::MethodReturn
new_codes = [] new_codes = []
# move the current message to new_message # move the current message to new_message
new_codes << RegisterTransfer.new( Register.message_reg , Register.new_message_reg ) new_codes << RegisterTransfer.new(code, Register.message_reg , Register.new_message_reg )
# and restore the message from saved value in new_message # and restore the message from saved value in new_message
new_codes << Register.get_slot(:new_message , :caller , :message ) new_codes << Register.get_slot(code,:new_message , :caller , :message )
# "roll out" self and frame into their registers # "roll out" self and frame into their registers
new_codes << Register.get_slot( :message , :receiver , :self ) new_codes << Register.get_slot(code, :message , :receiver , :self )
new_codes << Register.get_slot( :message , :frame , :frame ) new_codes << Register.get_slot(code, :message , :frame , :frame )
#load the return address into pc, affecting return. (other cpus have commands for this, but not arm) #load the return address into pc, affecting return. (other cpus have commands for this, but not arm)
new_codes << FunctionReturn.new( Register.message_reg , Register.resolve_index(:message , :return_address) ) new_codes << FunctionReturn.new( code , Register.message_reg , Register.resolve_index(:message , :return_address) )
block.replace(code , new_codes ) block.replace(code , new_codes )
end end
end end

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@ -11,11 +11,11 @@ module Register
tmp = Register.tmp_reg tmp = Register.tmp_reg
# for constants we have to "move" the constants value # for constants we have to "move" the constants value
if( code.from.is_a?(Parfait::Value) or code.from.is_a?(Symbol)) if( code.from.is_a?(Parfait::Value) or code.from.is_a?(Symbol))
move1 = LoadConstant.new( code.from , tmp ) move1 = LoadConstant.new(code, code.from , tmp )
else # while otherwise we "load" else # while otherwise we "load"
move1 = Register.get_slot( code.from.object_name , get_index(code.from) , tmp ) move1 = Register.get_slot(code, code.from.object_name , get_index(code.from) , tmp )
end end
move2 = Register.set_slot( tmp , code.to.object_name , get_index(code.to) ) move2 = Register.set_slot( code , tmp , code.to.object_name , get_index(code.to) )
block.replace(code , [move1,move2] ) block.replace(code , [move1,move2] )
end end
end end

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@ -6,7 +6,7 @@ module Virtual
next unless code.is_a? Virtual::MethodEnter next unless code.is_a? Virtual::MethodEnter
new_codes = [] new_codes = []
# save return register to the message at instance return_address # save return register to the message at instance return_address
new_codes << Register.save_return(:message , :return_address) new_codes << Register.save_return(code, :message , :return_address)
# and create a new frame if needed # and create a new frame if needed
unless code.method.locals.empty? and code.method.tmps.empty? unless code.method.locals.empty? and code.method.tmps.empty?
new_codes << Virtual::NewFrame.new new_codes << Virtual::NewFrame.new