rubyx/lib/slot_language/slot_compiler.rb

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require "parser/current"
require "ast"
module SlotLanguage
class SlotCompiler < AST::Processor
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DEBUG = false
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def self.compile(input)
ast = Parser::CurrentRuby.parse( input )
self.new.process(ast)
end
def not_implemented(node)
raise "Not implemented #{node.type}"
end
# default to error, so non implemented stuff shows early
def handler_missing(node)
not_implemented(node)
end
def on_send(statement)
kids = statement.children.dup
receiver = process(kids.shift) || MessageSlot.new
name = kids.shift
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return label(name) if(name.to_s.end_with?("_label"))
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return goto(name,kids) if(name == :goto)
return check(name,receiver, kids) if(name == :==)
return assign(receiver, name , kids) if(name.to_s.end_with?("="))
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puts "Send #{name} , #{receiver} kids=#{kids}" if DEBUG
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SlotMaker.new( name )
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end
def on_lvar(lvar)
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puts "lvar #{lvar}" if DEBUG
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SlotMaker.new(lvar.children.first )
end
def on_lvasgn( expression)
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puts "lvasgn #{expression}" if DEBUG
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name = expression.children[0]
value = process(expression.children[1])
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LoadMaker.new(SlotMaker.new(name),value)
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end
alias :on_ivasgn :on_lvasgn
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def on_if(expression)
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puts "if #{expression}" if DEBUG
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condition = process(expression.children[0])
condition.set_goto( process(expression.children[1]) )
condition
end
def on_begin(exp)
if( exp.children.length == 1)
process(exp.first)
else
process_all(exp)
end
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end
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def on_ivar( expression)
puts "ivar #{expression}" if DEBUG
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SlotMaker.new(expression.children.first)
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end
private
def label(name)
SlotMachine::Label.new(name.to_s , name)
end
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def goto(name , args)
# error handling would not hurt
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puts "goto #{name} , #{args}" if DEBUG
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label = process(args.first)
SlotMachine::Jump.new( label )
end
def check(name , receiver , kids)
raise "Only ==, not #{name}" unless name == :==
raise "Familiy too large #{kids}" if kids.length > 1
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puts "Kids " + kids.to_s if DEBUG
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right = process(kids.first)
CheckMaker.new(name , receiver , right)
end
def assign(receiver , name , kids)
name = name.to_s[0...-1].to_sym
receiver.add_slot_name(name)
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right = process kids.shift
puts "Assign #{name} , #{receiver}" if DEBUG
LoadMaker.new(receiver,right)
end
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end
end
require_relative "named_slot"
require_relative "message_slot"
require_relative "slot_maker"
require_relative "load_maker"
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require_relative "check_maker"
require_relative "macro_maker"