rubyx/lib/register/parfait_adapter.rb

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# Below we define functions (in different classes) that are not part of the run-time
# They are used for the boot process, ie when this codes executes in the vm that builds salama
# To stay sane, we use the same classes that we use later, but "adapt" them to work in ruby
# This affects mainly memory layout
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module Register
def self.new_list array
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list = Parfait::List.new
list.set_length array.length
index = 1
while index <= array.length do
list.set(index , array[index - 1])
index = index + 1
end
list
end
end
class Symbol
include Positioned
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include Padding
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def has_layout?
true
end
def get_layout
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l = Register.machine.space.classes[:Word].object_layout
#puts "LL #{l.class}"
l
end
def padded_length
padded to_s.length + 4
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end
# not the prettiest addition to the game, but it wasn't me who decided symbols are frozen in 2.x
def cache_positions
unless defined?(@@symbol_positions)
@@symbol_positions = {}
end
@@symbol_positions
end
def position
pos = cache_positions[self]
if pos == nil
str = "position accessed but not set, "
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str += "Machine has object=#{Register.machine.objects.has_key?(self.object_id)} "
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raise str + " for Symbol:#{self}"
end
pos
end
def position= pos
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# resetting of position used to be error, but since relink and dynamic instruction size it is ok.
# in measures (of 32)
old = cache_positions[self]
if old != nil and ((old - pos).abs > 32)
raise "position set again #{pos}!=#{old} for #{self}"
end
cache_positions[self] = pos
end
end
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module Parfait
# Objects memory functions. Object memory is 1 based
# but we implement it with ruby array (0 based) and use 0 as type-word
# These are the same functions that Builtin implements at run-time
class Object
include Padding
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include Positioned
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def fake_init
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@memory = Array.new(16)
@position = nil
self # for chaining
end
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# 1 -based index
def internal_object_get(index)
@memory[index]
end
# 1 -based index
def internal_object_set(index , value)
raise "failed init for #{self.class}" unless @memory
@memory[index] = value
value
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end
end
class List
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def to_sof_node(writer , level , ref )
Sof.array_to_sof_node(self , writer , level , ref )
end
def to_a
array = []
index = 1
while( index <= self.get_length)
array[index - 1] = get(index)
index = index + 1
end
array
end
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end
class Dictionary
def to_sof_node(writer , level , ref)
Sof.hash_to_sof_node( self , writer , level , ref)
end
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end
class Method
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attr_accessor :source
end
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class Word
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def == other
return false unless other.is_a?(String) or other.is_a?(Word)
as_string = self.to_string
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unless other.is_a? String
other = other.to_string
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end
as_string == other
end
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def to_string
string = ""
index = 1
while( index <= self.length)
string[index - 1] = get_char(index).chr
index = index + 1
end
string
end
end
## sof related stuff
class Object
# parfait versions are deliberately called different, so we "relay"
# have to put the "@" on the names for sof to take them off again
def instance_variables
get_instance_variables.to_a.collect{ |n| "@#{n}".to_sym }
end
# name comes in as a ruby @var name
def instance_variable_get name
var = get_instance_variable name.to_s[1 .. -1].to_sym
#puts "getting #{name} #{var}"
var
end
end
end