rubyx/lib/slot_machine/instruction/not_same_check.rb

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module SlotMachine
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# SlotMachine internal check, as the name says to see if two values are not the same
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# In other words, we this checks identity, bit-values, pointers
#
# The values that are compared are defined as SlotDefinitions, ie can be anything
# available to the machine through frame message or self
#
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# Acording to SlotMachine::Check logic, we jump to the given label is the values are the same
#
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class NotSameCheck < Check
attr_reader :left , :right
def initialize(left, right , label)
super(label)
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@left , @right = left , right
end
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def to_s
"NotSameCheck: #{left}:#{right}"
end
# basically move both left and right values into register
# subtract them and see if IsZero comparison
def to_risc(compiler)
l_reg = left.to_register(compiler, self)
r_reg = right.to_register(compiler, self)
compiler.add_code Risc.op( self , :- , l_reg , r_reg)
compiler.add_code Risc::IsZero.new( self, false_jump.risc_label(compiler))
end
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end
end