rubyx/lib/register/assembler.rb

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module Register
class LinkSlot
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def initialize
@position = -1
@length = -1
end
attr_accessor :position , :length , :layout
end
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# Assmble the object space into a binary.
# Link first to get positions, then assemble
# link and assemble functions for each class are close to each other, so to get them the same.
# meaning: as the link function determines the length of an object and the assemble actually writes the bytes
# they are pretty much dependant. In an earlier version they were functions on the objects, but now it
# has gone to a visitor pattern.
class Assembler
def initialize space
@space = space
@objects = {}
end
def link
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link_object(@space)
at = 0
@objects.each do |id , slot|
slot.position = at
at += slot.length
end
end
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def assemble
link
@stream = StringIO.new
assemble_object( @space )
puts "leng #{@stream.length}"
end
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def link_object(object)
slot = @objects[object.object_id]
unless slot
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slot = LinkSlot.new
@objects[object.object_id] = slot
end
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slot.layout = layout_for(object)
clazz = object.class.name.split("::").last
slot.length = send("link_#{clazz}".to_sym , object)
end
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def assemble_object object
slot = get_slot(object)
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raise "Object not linked #{object_id}=>#{object.class}" unless slot
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clazz = object.class.name.split("::").last
send("assemble_#{clazz}".to_sym , object)
end
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def link_layout(object)
slot = get_slot(object)
layout = slot.layout
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length = link_object(layout[:names])
padded( layout[:names].length)
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end
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# write type and layout of the instance, and the variables that are passed
# variables ar values, ie int or refs. For refs the object needs to save the object first
def assemble_self( object , variables )
slot = get_slot(object)
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raise "Object not linked #{object.inspect}" unless slot
layout = slot.layout
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@stream.write_uint32( 0 ) #TODO types
@stream.write_uint32( assemble_object(layout[:names]) ) #ref
variables.each do |var|
@stream.write_uint32 var
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end
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## padding to the nearest 8
((padded(variables.length) - variables)/4).times do
@stream.write_uint32 0
end
slot.position
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end
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def link_Array( array )
# also array has constant overhead, the padded helper fixes it to multiple of 8
array.each do |elem|
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link_object(elem)
end
padded(array.length)
end
def assemble_Array array
slot = get_slot(array)
raise "Array not linked #{object.inspect}" unless slot
layout = slot.layout
@stream.write_uint32( 0 ) #TODO types
@stream.write_uint32( assemble_object(layout[:names]) ) #ref
array.each do |var|
write_ref(var)
end
## padding to the nearest 8
((padded(array.length) - array.length)/4).times do
@stream.write_uint32 0
end
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slot.position
end
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def link_Hash( hash )
link_object(hash.keys)
link_object(hash.values)
link_layout(hash)
padded(2)
end
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def assemble_Hash hash
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assemble_self( hash , [ hash.keys , hash.values] )
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end
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def link_BootSpace(space)
link_object( space.classes)
link_object(space.objects)
padded( 2 )
end
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def assemble_BootSpace(space)
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assemble_self(space , [space.classes,space.objects] )
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end
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def link_BootClass(clazz)
link_object(clazz.name )
link_object(clazz.super_class_name)
link_object(clazz.instance_methods)
padded(3)
end
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def assemble_BootClass(clazz)
assemble_object(clazz.name)
assemble_object(clazz.super_class_name)
clazz.instance_methods.each do |meth|
assemble_object(meth)
end
end
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def link_CompiledMethod(method)
length = 0
# NOT an ARRAY, just a bag of bytes
method.blocks.each do |block|
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block.codes.each do |code|
length += code.length
end
end
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padded(length)
end
def assemble_CompiledMethod(method)
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assemble_object(method.name)
method.blocks.each do |block|
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block.codes.each do |code|
code.assemble( @stream , self )
end
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end
end
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def link_String( str)
return padded(str.length / 4)
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end
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def link_Symbol(sym)
return link_String(sym.to_s)
end
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def link_StringConstant( sc)
return link_String(sc.string)
end
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def assemble_String( str )
@stream.write str
end
def assemble_Symbol(sym)
return assemble_String(sym.to_s)
end
def assemble_StringConstant( sc)
return assemble_String(sc.string)
end
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private
def get_slot(object)
@objects[object.object_id]
end
def write_ref object
slot = get_slot(object)
raise "Object not linked #{object.inspect}" unless slot
@stream.write_uint32 slot.position
end
# objects only come in lengths of multiple of 8
# but there is a constant overhead of 2, one for type, one for layout
# and as we would have to subtract 1 to make it work without overhead, we now have to add 1
def padded len
8 * (1 + (len + 1) / 8)
end
def layout_for(object)
case object
when Array , Symbol , String , Virtual::CompiledMethod , Virtual::Block , Virtual::StringConstant
{ :names => [] , :types => []}
when Hash
{ :names => [:keys,:values] , :types => [Virtual::Reference,Virtual::Reference]}
when Virtual::BootClass
{ :names => [:name , :super_class_name , :instance_methods] , :types => [Virtual::Reference,Virtual::Reference,Virtual::Reference]}
when Virtual::BootSpace
{ :names => [:classes,:objects] , :types => [Virtual::Reference,Virtual::Reference]}
else
raise "linker encounters unknown class #{object.class}"
end
end
end
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Sof::Volotile.add(Register::Assembler , [:objects])
end