rubyx/lib/virtual/machine.rb

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module Virtual
# The Virtual Machine is a value based virtual machine in which ruby is implemented. While it is value based,
# it resembles oo in basic ways of object encapsulation and method invokation, it is a "closed" / static sytem
# in that all types are know and there is no dynamic dispatch (so we don't bite our tail here).
#
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# It is minimal and realistic and low level
# - minimal means that if one thing can be implemented by another, it is left out. This is quite the opposite from
# ruby, which has several loops, many redundant if forms and the like.
# - realistic means it is easy to implement on a 32 bit machine (arm) and possibly 64 bit. Memory access, a stack,
# some registers of same size are the underlying hardware. (not ie byte machine)
# - low level means it's basic instructions are realively easily implemented in a register machine. ie send is not
# a an instruction but a function.
#
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# So the memory model of the machine allows for indexed access into an "object" . A fixed number of objects exist
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# (ie garbage collection is reclaming, not destroying and recreating) although there may be a way to increase that number.
#
# The ast is transformed to virtaul-machine objects, some of which represent code, some data.
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#
# The next step transforms to the register machine layer, which is what actually executes.
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#
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# More concretely, a virtual machine is a sort of oo turing machine, it has a current instruction, executes the
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# instructions, fetches the next one and so on.
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# Off course the instructions are not soo simple, but in oo terms quite so.
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#
# The machine is virtual in the sense that it is completely modeled in software,
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# it's complete state explicitly available (not implicitly by walking stacks or something)
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# The machine has a no register, but local variables, a scope at each point in time.
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# Scope changes with calls and blocks, but is saved at each level. In terms of lower level implementation this means
# that the the model is such that what is a variable in ruby, never ends up being just on the pysical stack.
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#
class Machine
def initialize
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@parser = Parser::Salama.new
#the_end = Halt.new
@passes = [ "Virtual::SendImplementation" ]
@space = Parfait::Space.new
# @message = Message.new(the_end , the_end , :Object)
end
attr_reader :message , :passes , :space , :init , :main
def run_passes
@passes.each do |pass_class|
blocks = [@init] + @main.blocks
@space.classes.values.each do |c|
c.instance_methods.each {|f| blocks += f.blocks }
end
#puts "running #{pass_class}"
blocks.each do |block|
pass = eval pass_class
raise "no such pass-class as #{pass_class}" unless pass
pass.new.run(block)
end
end
end
# Passes may be added to by anyone who wants
# This is intentionally quite flexible, though one sometimes has to watch the order of them
# most ordering is achieved by ordering the requires and using add_pass
# but more precise control is possible with the _after and _before versions
def add_pass pass
@passes << pass
end
def add_pass_after( pass , after)
index = @passes.index(after)
raise "No such pass (#{pass}) to add after: #{after}" unless index
@passes.insert(index+1 , pass)
end
def add_pass_before( pass , after)
index = @passes.index(after)
raise "No such pass to add after: #{after}" unless index
@passes.insert(index , pass)
end
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def self.boot
instance = self.instance
instance.boot_classes! # boot is a verb here
instance.boot
instance
end
def self.instance
@instance ||= Machine.new
end
# boot the classes, ie create a minimal set of classes with a minimal set of functions
# minimal means only that which can not be coded in ruby
# CompiledMethods are grabbed from respective modules by sending the method name. This should return the
# implementation of the method (ie a method object), not actually try to implement it (as that's impossible in ruby)
def boot_classes!
# very fiddly chicken 'n egg problem. Functions need to be in the right order, and in fact we
# have to define some dummies, just for the other to compile
# TODO: go through the virtual parfait layer and adjust function names to what they really are
obj = @space.create_class :Object , []
[:index_of , :_get_instance_variable , :_set_instance_variable].each do |f|
obj.add_instance_method Builtin::Object.send(f , nil)
end
obj = @space.create_class :Kernel , []
puts "CREATE Kernel #{obj}"
# create main first, __init__ calls it
@main = Builtin::Kernel.send(:main , @context)
obj.add_instance_method @main
underscore_init = Builtin::Kernel.send(:__init__ ,nil) #store , so we don't have to resolve it below
obj.add_instance_method underscore_init
[:putstring,:exit,:__send].each do |f|
obj.add_instance_method Builtin::Kernel.send(f , nil)
end
# and the @init block in turn _jumps_ to __init__
# the point of which is that by the time main executes, all is "normal"
@init = Block.new(:_init_ , nil )
@init.add_code(Register::RegisterMain.new(underscore_init))
obj = @space.create_class :Integer , []
[:putint,:fibo].each do |f|
obj.add_instance_method Builtin::Integer.send(f , nil)
end
obj = @space.create_class :Word , []
[:get , :set , :puts].each do |f|
obj.add_instance_method Builtin::Word.send(f , nil)
end
obj = space.create_class :Array , []
[:get , :set , :push].each do |f|
obj.add_instance_method Builtin::Array.send(f , nil)
end
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end
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def boot
# read all the files needed for a minimal system at compile
classes = ["object"]
classes.each do |clazz|
bytes = File.read(File.join( File.dirname( __FILE__ ) , ".." , "parfait" , "#{clazz}.rb") )
bytes = 0 #shuts up my atom linter
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# expression = compile_main(bytes)
end
end
def compile_main bytes
syntax = @parser.parse_with_debug(bytes)
parts = Parser::Transform.new.apply(syntax)
main = Virtual::CompiledMethod.main
Compiler.compile( parts , main )
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end
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end
end