rubyx/lib/virtual/boot_space.rb

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require_relative "boot_class"
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require "builtin/object"
module Virtual
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# The BootSpace contains all objects for a program. In functional terms it is a program, but in oo
# it is a collection of objects, some of which are data, some classes, some functions
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# The main entry is a function called (of all things) "main", This _must be supplied by the compling
# There is a start and exit block that call main, which receives an array of strings
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# While data ususally would live in a .data section, we may also "inline" it into the code
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# in an oo system all data is represented as objects
class BootSpace
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# Initialize with a string for cpu. Naming conventions are: for Machine XXX there exists a module XXX
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# with a XXXMachine in it that derives from Virtual::RegisterMachine
def initialize machine = nil
super()
@classes = {}
@main = Virtual::CompiledMethod.new("main" , [] )
#global objects (data)
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@objects = []
boot_classes! # boot is a verb here
@passes = [ Virtual::SendImplementation ]
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end
attr_reader :main , :classes , :objects
def run_passes
@passes.each do |pass|
all = main.blocks
@classes.each_value do |c|
c.instance_methods.each {|f| all += f.blocks }
end
all.each do |block|
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pass.new.run(block)
end
end
end
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def self.space
if defined? @@space
@@space
else
@@space = BootSpace.new
end
end
# Passes are initiated empty and added to by anyone who want (basically)
# Even linking and assembly are passes and so there are quite a few system passes neccesary to result in a
# working binary. Other than that, this is intentionally quite flexible
def add_pass_after( pass , after)
index = @passes.index(after)
raise "No such pass to add after: #{after}" unless index
@passes.insert(index+1 , pass)
end
def add_pass_before( pass , after)
index = @passes.index(after)
raise "No such pass to add after: #{after}" unless index
@passes.insert(index , pass)
end
# boot the classes, ie create a minimal set of classes with a minimal set of functions
# minimal means only that which can not be coded in ruby
# CompiledMethods are grabbed from respective modules by sending the method name. This should return the
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# implementation of the method (ie a method object), not actually try to implement it (as that's impossible in ruby)
def boot_classes!
# very fiddly chicken 'n egg problem. Functions need to be in the right order, and in fact we have to define some
# dummies, just for the other to compile
obj = get_or_create_class :Object
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[:index_of , :_get_instance_variable , :_set_instance_variable].each do |f|
#puts "Boot Object::#{f}"
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obj.add_instance_method Builtin::Object.send(f , @context)
end
[:putstring,:putint,:fibo,:exit].each do |f|
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#puts "Boot Kernel::#{f}"
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obj.add_instance_method Builtin::Kernel.send(f , @context)
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end
obj = get_or_create_class :String
[:get , :set , :puts].each do |f|
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#puts "Boot String::#{f}"
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obj.add_instance_method Builtin::String.send(f , @context)
end
obj = get_or_create_class :Array
[:get , :set , :push].each do |f|
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obj.add_instance_method Builtin::Array.send(f , @context)
end
end
# Objects are data and get assembled after functions
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def add_object o
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return if @objects.include? o
# raise "must be derived from Code #{o.inspect}" unless o.is_a? Virtual::Code
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@objects << o # TODO check type , no basic values allowed (must be wrapped)
end
# this is the way to instantiate classes (not BootClass.new)
# so we get and keep exactly one per name
def get_or_create_class name
raise "uups #{name}.#{name.class}" unless name.is_a? Symbol
c = @classes[name]
unless c
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c = BootClass.new(name)
@classes[name] = c
end
c
end
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end
end