rubyx/lib/risc/boot.rb

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module Risc
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# Booting is complicated, so it is extracted into this file, even it has only one entry point
# a ruby object as a placeholder for the parfait Space during boot
class BootSpace
attr_reader :classes
def initialize
@classes = {}
end
def get_class_by_name(name)
cl = @classes[name]
raise "No class for #{name}" unless cl
cl
end
end
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# another ruby object to shadow the parfait, just during booting.
# all it needs is the type, which we make the Parfait type
class BootClass
attr_reader :instance_type
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def initialize( type)
@instance_type = type
end
end
class Machine
# The general idea is that compiling is creating an object graph. Functionally
# one tends to think of methods, and that is complicated enough, sure.
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# But for an object system the graph includes classes and all instance variables
#
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# And so we have a chicken and egg problem. At the end of the boot function we want to have a
# working Space object
# But that has instance variables (List and Dictionary) and off course a class.
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# Or more precisely in rubyx, a Type, that points to a class.
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# So we need a Type, but that has Type and Class too. hmmm
#
# The way out is to build empty shell objects and stuff the neccessary data into them
# (not use the normal initialize way)
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# (PPS: The "real" solution is to read a sof graph and not do this by hand
# That graph can be programatically built and written (with this to boot that process :-))
# There are some helpers below, but the roadmap is something like:
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# - create all the Type instances, with their basic types, but no classes
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# - create a BootSpace that has BootClasses , used only during booting
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# - create the Class objects and assign them to the types
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# - flesh out the types , create the real space
# - and finally load the methods
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def boot_parfait!
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Parfait.set_object_space( nil )
types = boot_types
boot_boot_space( types )
classes = boot_classes( types )
fix_types( types , classes )
space = Parfait::Space.new( classes )
Parfait.set_object_space( space )
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#puts Sof.write(space)
boot_functions( space )
end
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# types is where the snake bites its tail. Every chain ends at a type and then it
# goes around (circular references). We create them from the list below, just as empty
# shells, that we pass back, for the BootSpace to be created
def boot_types
types = {}
type_names.each do |name , ivars |
types[name] = Parfait::Type.allocate
end
type_type = types[:Type]
types.each do |name , type |
type.set_type(type_type)
end
types
end
# The BootSpace is an object that holds fake classes, that hold _real_ types
# Once we plug it in we can use .new
# then we need to create the parfait classes and fix the types before creating a Space
def boot_boot_space(types)
boot_space = BootSpace.new
types.each do |name , type|
clazz = BootClass.new(type)
boot_space.classes[name] = clazz
end
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Parfait.set_object_space( boot_space )
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end
# when running code instantiates a class, a type is created automatically
# but even to get our space up, we have already instantiated all types
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# so we have to continue and allocate classes and fill the data by hand
# and off cource we can't use space.create_class , but still they need to go there
def boot_classes(types)
classes = Parfait::Dictionary.new
type_names.each do |name , vars|
super_c = super_class_names[name] || :Object
classes[name] = Parfait::Class.new(name , super_c , types[name] )
end
classes
end
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# Types are hollow shells before this, so we need to set the object_class
# and initialize the list variables (which we now can with .new)
def fix_types(types , classes)
type_names.each do |name , ivars |
type = types[name]
clazz = classes[name]
type.set_object_class( clazz )
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type.init_lists({type: :Type }.merge(ivars))
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end
end
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# superclasses other than default object
def super_class_names
{ Object: :Kernel , Kernel: :Value , BinaryCode: :Word ,
Data2: :DataObject ,Data8: :DataObject , Integer: :Data2, Word: :Data8}
end
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# the function really just returns a constant (just avoiding the constant)
# unfortuantely that constant condenses every detail about the system, class names
# and all instance variable names. Really have to find a better way
def type_names
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{ Word: {char_length: :Integer} ,
List: {indexed_length: :Integer} ,
Message: { next_message: :Message, receiver: :Object, frame: :NamedList ,
return_address: :Integer, return_value: :Integer,
caller: :Message , name: :Word , arguments: :NamedList },
Integer: {},
DataObject: {},
Data2: {},
Data8: {},
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TrueClass: {},
FalseClass: {},
NilClass: {},
Object: {},
Kernel: {}, #fix, kernel is a class, but should be a module
BinaryCode: {next: :BinaryCode} ,
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Space: {classes: :Dictionary , types: :Dictionary ,
first_message: :Message , single_true: :TrueClass,
single_false: :FalseClass , single_nil: :NilClass},
NamedList: {},
Type: {names: :List , types: :List ,
object_class: :Class, methods: :List } ,
Class: {instance_methods: :List, instance_type: :Type, name: :Word,
super_class_name: :Word , instance_names: :List },
Dictionary: {keys: :List , values: :List } ,
CacheEntry: {cached_type: :Type , cached_method: :TypedMethod } ,
TypedMethod: {name: :Word, source: :Object, risc_instructions: :Object,
cpu_instructions: :Object, binary: :BinaryCode,
arguments: :Type , for_type: :Type, frame: :Type } ,
}
end
# classes have booted, now create a minimal set of functions
# minimal means only that which can not be coded in ruby
# Methods are grabbed from respective modules by sending the method name. This should return the
# implementation of the method (ie a method object), not actually try to implement it
# (as that's impossible in ruby)
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def boot_functions( space )
# very fiddly chicken 'n egg problem. Functions need to be in the right order, and in fact we
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# have to define some dummies, just for the others to compile
# TODO go through the virtual parfait layer and adjust function names to what they really are
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space_class = space.get_class
space_class.instance_type.add_method Builtin::Space.send(:main, nil)
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obj = space.get_class_by_name(:Object)
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[ :get_internal_word , :set_internal_word ].each do |f|
obj.instance_type.add_method Builtin::Object.send(f , nil)
end
obj = space.get_class_by_name(:Kernel)
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# create __init__ main first, __init__ calls it
[:exit , :__init__ ].each do |f|
obj.instance_type.add_method Builtin::Kernel.send(f , nil)
end
obj = space.get_class_by_name(:Word)
[:putstring , :get_internal_byte , :set_internal_byte , :resolve_method].each do |f|
obj.instance_type.add_method Builtin::Word.send(f , nil)
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end
obj = space.get_class_by_name(:Integer)
[ :putint, :mod4, :div10].each do |f| #mod4 is just a forward declaration
obj.instance_type.add_method Builtin::Integer.send(f , nil)
end
end
end
end