2019-10-03 23:36:49 +02:00
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module Sol
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2017-04-01 20:28:57 +02:00
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class ReturnStatement < Statement
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2018-03-16 14:56:27 +01:00
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2017-04-06 15:06:51 +02:00
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attr_reader :return_value
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2017-04-04 09:42:20 +02:00
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def initialize(value)
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@return_value = value
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end
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2017-04-08 11:10:42 +02:00
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2018-03-16 14:56:27 +01:00
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def each(&block)
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2019-08-17 14:58:27 +02:00
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block.call(self)
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@return_value.each(&block)
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2017-04-08 11:10:42 +02:00
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end
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2017-04-14 09:52:23 +02:00
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2018-03-16 14:56:27 +01:00
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# Since the return is normalized to only allow simple values it is simple.
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2019-10-03 20:07:55 +02:00
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# To return form a method in slot_machine instructions we only need to do two things:
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2018-03-16 14:56:27 +01:00
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# - store the given return value, this is a SlotMove
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2017-04-14 20:01:50 +02:00
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# - activate return sequence (reinstantiate old message and jump to return address)
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2019-10-03 19:55:41 +02:00
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def to_slot( compiler )
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2019-08-16 19:39:08 +02:00
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if @return_value.is_a?(CallStatement)
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2019-10-03 19:55:41 +02:00
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ret = @return_value.to_slot(compiler)
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2019-08-25 13:40:59 +02:00
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ret << slot_load(compiler)
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2019-08-16 17:42:57 +02:00
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else
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2019-08-25 13:40:59 +02:00
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ret = slot_load(compiler)
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2019-08-16 17:42:57 +02:00
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end
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2019-10-03 19:55:41 +02:00
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ret << SlotMachine::ReturnJump.new(self , compiler.return_label )
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2017-04-14 09:52:23 +02:00
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end
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2018-07-03 21:18:19 +02:00
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def to_s(depth = 0)
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at_depth(depth , "return #{@return_value.to_s}")
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end
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2019-08-25 13:40:59 +02:00
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def slot_load(compiler)
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2019-10-03 19:55:41 +02:00
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SlotMachine::SlotLoad.new( self , [:message , :return_value] ,
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@return_value.to_slot_definition(compiler) )
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2019-08-25 13:40:59 +02:00
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end
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2017-04-01 20:28:57 +02:00
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end
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end
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