module Sol class ReturnStatement < Statement attr_reader :return_value def initialize(value) @return_value = value end def each(&block) block.call(self) @return_value.each(&block) end # Since the return is normalized to only allow simple values it is simple. # To return form a method in slot_machine instructions we only need to do two things: # - store the given return value, this is a SlotMove # - activate return sequence (reinstantiate old message and jump to return address) def to_slot( compiler ) if @return_value.is_a?(CallStatement) ret = @return_value.to_slot(compiler) ret << slot_load(compiler) else ret = slot_load(compiler) end ret << SlotMachine::ReturnJump.new(self , compiler.return_label ) end def to_s(depth = 0) at_depth(depth , "return #{@return_value.to_s}") end def slot_load(compiler) SlotMachine::SlotLoad.new( self , [:message , :return_value] , @return_value.to_slot_definition(compiler) ) end end end