rubyx/lib/arm/instructions/logic_instruction.rb

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module Arm
class LogicInstruction < Instruction
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# result = left op right #or constant loading
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#
# Logic instruction are your basic operator implementation. But unlike the (normal) code we write
# these Instructions must have "place" to write their results. Ie when you write 4 + 5 in ruby
# the result is sort of up in the air, but with Instructions the result must be assigned
def initialize(result , left , right , attributes = {})
super(nil)
@attributes = attributes
@result = result
@left = left
@right = right
@attributes[:update_status] = 1 if @attributes[:update_status] == nil
@attributes[:condition_code] = :al if @attributes[:condition_code] == nil
raise "Left arg must be given #{inspect}" unless @left
end
attr_accessor :result , :left , :right
def assemble(io)
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left , right = determine_operands
immediate = 1 # default, unless register (below)
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if (right.is_a?(Numeric))
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operand = handle_numeric(right)
elsif (right.is_a?(Symbol) or right.is_a?(::Risc::RiscValue))
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operand = reg_code(right) #integer means the register the integer is in (otherwise constant)
immediate = 0 # ie not immediate is register
else
raise "invalid operand argument #{right.inspect} , #{inspect}"
end
left_code = reg_code(left)
op = shift_handling
if( opcode == :mul )
operand = reg_code(left) + 0x90
op = reg_code(right) << 8
left_code = reg_code(@result)
end
val = shift(operand , 0)
val |= shift(op , 0) # any barrel action, is already shifted
val |= shift(result , 12)
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val |= shift(left_code , 12 + 4)
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val |= shift(@attributes[:update_status] , 12 + 4 + 4)#20
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val |= shift(op_bit_code , 12 + 4 + 4 + 1)
val |= shift(immediate , 12 + 4 + 4 + 1 + 4)
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val |= instruction_code
val |= condition_code
io.write_unsigned_int_32 val
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end
def result
opcode == :mul ? 0 : reg_code(@result)
end
def instuction_class
0b00 # OPC_DATA_PROCESSING
end
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# Arm can't load any large (over 1024) numbers, or larger with fancy shifting,
# but then the lower bits must be 0's. Especially in constant loading random large numbers
# happen, and so they are split into two instructions. An exeption is thrown, that triggers
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# some position handling and an @extra add instruction generated.
def handle_numeric(right)
if (right.fits_u8?)
operand = right # no shifting needed
elsif (op_with_rot = calculate_u8_with_rr(right))
operand = op_with_rot
else
unless @extra
@extra = 1
#puts "RELINK L at #{self.position.to_s(16)}"
extra = ArmMachine.send( opcode , result , result , 0 ) #noop
extra.set_next( @next )
@next = extra
raise ::Risc::LinkException.new("cannot fit numeric literal argument in operand #{right.inspect}")
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end
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# now we can do the actual breaking of instruction, by splitting the operand
operand = calculate_u8_with_rr( right & 0xFFFFFF00 )
raise "no fit for #{right}" unless operand
# use sub for sub and add for add, ie same as opcode
@next.set_value(right & 0xFF )
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end
return operand
end
def set_value(val)
@right = val
end
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# don't overwrite instance variables, to make assembly repeatable
# this also loads constants, which are issued as pc relative adds
def determine_operands
if( @left.is_a?(Parfait::Object) or @left.is_a?(Risc::Label) or
(@left.is_a?(Symbol) and !Risc::RiscValue.look_like_reg(@left)))
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# do pc relative addressing with the difference to the instuction
# 8 is for the funny pipeline adjustment (ie pointing to fetch and not execute)
right = Positioned.position(@left) - Positioned.position(self) - 8
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if( (right < 0) && ((opcode == :add) || (opcode == :sub)) )
right *= -1 # this works as we never issue sub only add
set_opcode :sub # so (as we can't change the sign permanently) we can change the opcode
end # and the sign even for sub (becuase we created them)
raise "No negatives implemented #{self} #{right} " if right < 0
return :pc , right
else
return @left , @right
end
end
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def to_s
"#{self.class.name} #{opcode} #{@result} = #{@left} #{@right} extra=#{@extra}"
end
end
end