spelling and adds one postscipt

This commit is contained in:
Torsten Ruger 2014-09-19 22:29:50 +03:00
parent cc582c5854
commit 8bbae001a2
1 changed files with 4 additions and 2 deletions

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@ -45,7 +45,7 @@ As a furhter example on this, when one function has two calls on the same object
ie in the sequences getLayout, determine method, call, the first step can be ommitted for the second call as a layout is
constant.
And as a final bonus of all this clarity, i immediately spotted the inconcistency in my oen design: The frame i designed
And as a final bonus of all this clarity, i immediately spotted the inconcistency in my own design: The frame i designed
holds local variables, but the caller needs to create it. The caller can not possibly know the number of local variables
as that is decided by the invoked method, which is only known at run-time. So we clearly need a two level thing here, one
that the caller creates, and one that the receiver creates.
@ -61,9 +61,11 @@ make the return trickier and default values even the argument passing which then
One main difficulty i had in with the message passing idea has always been what the message is.
But now i have the frame, i know exactly what it is: it is the frame, nothing more nothing less.
(Postscript: Later introduced the Message object which gets created by the caller, and the Frame is what is created
by the callee)
Another interesting observation is the (hopefully) golden path this design goes between smalltalk and self. In
smalltalk (like ruby and...) all objects have a class. But some of the researchers went on to do
smalltalk (like ruby and...) all objects have a class. But some of the smalltalk researchers went on to do
[Self](http://en.wikipedia.org/wiki/Self_(programming_language)), which has no classes only
objects. This was supposed to make things easier and faster. Slots were a bit like instance variables, but there were no
classes to rule them.