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432 lines
26 KiB
C
432 lines
26 KiB
C
/* See LICENSE file for copyright and license details. */
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#include <X11/XF86keysym.h>
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/* appearance */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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/* This allows the bar border size to be explicitly set separately from borderpx.
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* If left as 0 then it will default to the borderpx value of the monitor and will
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* automatically update with setborderpx. */
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static const unsigned int barborderpx = 0; /* border pixel of bar */
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 0; /* 0 means no bar */
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static const int topbar = 0; /* 0 means bottom bar */
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static const int bar_height = 0; /* 0 means derive from font, >= 1 explicit height */
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static const int focusonwheel = 0;
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/* Status is to be shown on: -1 (all monitors), 0 (a specific monitor by index), 'A' (active monitor) */
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static const int statusmon = 'A';
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static const int horizpadbar = 2; /* horizontal padding for statusbar */
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static const int vertpadbar = 0; /* vertical padding for statusbar */
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static const char buttonbar[] = " ";
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/* Indicators: see patch/bar_indicators.h for options */
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static int tagindicatortype = INDICATOR_NONE;
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static int tiledindicatortype = INDICATOR_NONE;
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static int floatindicatortype = INDICATOR_TOP_LEFT_SQUARE;
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static int fakefsindicatortype = INDICATOR_PLUS;
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static int floatfakefsindicatortype = INDICATOR_PLUS_AND_LARGER_SQUARE;
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static const char *fonts[] = { "CaskaydiaCove NF :pixelsize=12" };
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static const char dmenufont[] = "monospace:size=10";
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static char c000000[] = "#000000"; // placeholder value
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static char normfgcolor[] = "#bbbbbb";
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static char normbgcolor[] = "#222222";
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static char normbordercolor[] = "#444444";
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static char normfloatcolor[] = "#db8fd9";
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static char selfgcolor[] = "#eeeeee";
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static char selbgcolor[] = "#005577";
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static char selbordercolor[] = "#005577";
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static char selfloatcolor[] = "#005577";
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static char titlenormfgcolor[] = "#bbbbbb";
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static char titlenormbgcolor[] = "#222222";
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static char titlenormbordercolor[] = "#444444";
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static char titlenormfloatcolor[] = "#db8fd9";
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static char titleselfgcolor[] = "#eeeeee";
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static char titleselbgcolor[] = "#005577";
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static char titleselbordercolor[] = "#005577";
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static char titleselfloatcolor[] = "#005577";
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static char tagsnormfgcolor[] = "#bbbbbb";
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static char tagsnormbgcolor[] = "#222222";
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static char tagsnormbordercolor[] = "#444444";
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static char tagsnormfloatcolor[] = "#db8fd9";
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static char tagsselfgcolor[] = "#eeeeee";
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static char tagsselbgcolor[] = "#005577";
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static char tagsselbordercolor[] = "#005577";
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static char tagsselfloatcolor[] = "#005577";
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static char hidnormfgcolor[] = "#005577";
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static char hidselfgcolor[] = "#227799";
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static char hidnormbgcolor[] = "#222222";
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static char hidselbgcolor[] = "#222222";
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static char urgfgcolor[] = "#bbbbbb";
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static char urgbgcolor[] = "#222222";
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static char urgbordercolor[] = "#ff0000";
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static char urgfloatcolor[] = "#db8fd9";
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static char *colors[][ColCount] = {
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/* fg bg border float */
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[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
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[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
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[SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor },
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[SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor },
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[SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor },
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[SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor },
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[SchemeHidNorm] = { hidnormfgcolor, hidnormbgcolor, c000000, c000000 },
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[SchemeHidSel] = { hidselfgcolor, hidselbgcolor, c000000, c000000 },
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[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor },
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};
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static const char *const autostart[] = {
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// "st", NULL,
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"dwmblocks", NULL,
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NULL /* terminate */
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};
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const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x28", NULL };
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const char *spcmd2[] = {"st", "-n", "spcalc", "-g", "120x28", "-e", "qalc", "--color", "--interactive", NULL };
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const char *spcmd3[] = {"qalculate-gtk", NULL };
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const char *spcmd4[] = {"st", "-n", "spmusic", "-g", "100x25", "-e", "ncmpcpp", NULL };
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const char *spcmd5[] = {"st", "-n", "spnotes", "-g", "120x34", "-e", "nvim", NULL };
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static Sp scratchpads[] = {
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/* name cmd */
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{"spterm", spcmd1},
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{"spcalc", spcmd2},
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{"spcalcgui", spcmd3},
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{"spmusic", spcmd4},
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{"spnotes", spcmd5},
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};
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/* Tags
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* In a traditional dwm the number of tags in use can be changed simply by changing the number
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* of strings in the tags array. This build does things a bit different which has some added
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* benefits. If you need to change the number of tags here then change the NUMTAGS macro in dwm.c.
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*
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* Examples:
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*
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* 1) static char *tagicons[][NUMTAGS*2] = {
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* [DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I" },
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* }
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*
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* 2) static char *tagicons[][1] = {
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* [DEFAULT_TAGS] = { "•" },
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* }
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*
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* The first example would result in the tags on the first monitor to be 1 through 9, while the
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* tags for the second monitor would be named A through I. A third monitor would start again at
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* 1 through 9 while the tags on a fourth monitor would also be named A through I. Note the tags
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* count of NUMTAGS*2 in the array initialiser which defines how many tag text / icon exists in
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* the array. This can be changed to *3 to add separate icons for a third monitor.
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*
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* For the second example each tag would be represented as a bullet point. Both cases work the
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* same from a technical standpoint - the icon index is derived from the tag index and the monitor
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* index. If the icon index is is greater than the number of tag icons then it will wrap around
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* until it an icon matches. Similarly if there are two tag icons then it would alternate between
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* them. This works seamlessly with alternative tags and alttagsdecoration patches.
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*/
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static char *tagicons[][NUMTAGS] =
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{
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[DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" },
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[ALTERNATIVE_TAGS] = { "A", "B", "C", "D", "E", "F", "G", "H", "I" },
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[ALT_TAGS_DECORATION] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" },
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};
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/* There are two options when it comes to per-client rules:
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* - a typical struct table or
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* - using the RULE macro
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*
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* A traditional struct table looks like this:
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* // class instance title wintype tags mask isfloating monitor
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* { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 },
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* { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 },
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*
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* The RULE macro has the default values set for each field allowing you to only
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* specify the values that are relevant for your rule, e.g.
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*
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* RULE(.class = "Gimp", .tags = 1 << 4)
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* RULE(.class = "Firefox", .tags = 1 << 7)
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*
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* Refer to the Rule struct definition for the list of available fields depending on
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* the patches you enable.
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*/
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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* WM_WINDOW_ROLE(STRING) = role
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* _NET_WM_WINDOW_TYPE(ATOM) = wintype
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*/
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RULE(.wintype = WTYPE "DIALOG", .isfloating = 1)
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RULE(.wintype = WTYPE "UTILITY", .isfloating = 1)
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RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1)
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RULE(.wintype = WTYPE "SPLASH", .isfloating = 1)
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RULE(.class = "st-terminal", .tags = 1 << 0, .switchtag = 1)
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RULE(.class = "firefox", .tags = 1 << 1, .switchtag = 1)
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RULE(.title = "nvim", .tags = 1 << 2, .switchtag = 1)
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RULE(.title = "lf", .tags = 1 << 3, .switchtag = 1)
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RULE(.class = "mpv", .tags = 1 << 4, .switchtag = 3)
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RULE(.title = "newsboat", .tags = 1 << 5, .switchtag = 3)
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RULE(.class = "Zathura", .tags = 1 << 6, .switchtag = 3)
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RULE(.title = "nsxiv", .tags = 1 << 7, .switchtag = 3)
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RULE(.class = "Gimp", .tags = 1 << 8, .switchtag = 3)
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RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1)
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RULE(.instance = "spcalc", .tags = SPTAG(1), .isfloating = 1)
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RULE(.class = "Qalculate-gtk", .tags = SPTAG(2), .isfloating = 1)
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RULE(.instance = "spmusic", .tags = SPTAG(3), .isfloating = 1)
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RULE(.instance = "spnotes", .tags = SPTAG(4), .isfloating = 1)
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RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1)
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RULE(.instance = "dictionary", .isfloating = 1)
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RULE(.class = "volume-ui", .isfloating = 1)
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};
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/* Bar rules allow you to configure what is shown where on the bar, as well as
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* introducing your own bar modules.
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*
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* monitor:
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* -1 show on all monitors
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* 0 show on monitor 0
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* 'A' show on active monitor (i.e. focused / selected) (or just -1 for active?)
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* bar - bar index, 0 is default, 1 is extrabar
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* alignment - how the module is aligned compared to other modules
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* widthfunc, drawfunc, clickfunc - providing bar module width, draw and click functions
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* name - does nothing, intended for visual clue and for logging / debugging
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*/
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static const BarRule barrules[] = {
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/* monitor bar alignment widthfunc drawfunc clickfunc hoverfunc name */
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{ -1, 0, BAR_ALIGN_LEFT, width_stbutton, draw_stbutton, click_stbutton, NULL, "statusbutton" },
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{ -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, hover_tags, "tags" },
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{ -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, NULL, "layout" },
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{ statusmon, 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_statuscmd, NULL, "status2d" },
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};
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/* layout(s) */
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static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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/* mouse scroll resize */
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static const int scrollsensetivity = 30; /* 1 means resize window by 1 pixel for each scroll event */
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/* resizemousescroll direction argument list */
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static const int scrollargs[][2] = {
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/* width change height change */
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{ +scrollsensetivity, 0 },
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{ -scrollsensetivity, 0 },
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{ 0, +scrollsensetivity },
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{ 0, -scrollsensetivity },
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};
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "", tile }, /* first entry is default */
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{ "", NULL }, /* no layout function means floating behavior */
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{ "", monocle },
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};
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/* key definitions */
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#define MODKEY Mod4Mask
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#define ALTKEY Mod1Mask
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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#define HOLDKEY 0xffeb // replace 0 with the keysym to activate holdbar
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* commands */
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static const char* dmenu_run_cmd[] = { "dmenu_run", "-bw", "2", "-i", "-W", "390", "-X", "961", "-Y", "15", "-l", "15", "-g", "3", NULL };
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static const char* clipmenu_cmd[] = { "clipmenu", "-bw", "2", "-i", "-W", "290", "-X", "1061", "-Y", "15", "-l", "15", NULL };
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static const char* volume_ui_cmd[] = { "st", "-c", "volume-ui", "-g=80x15+353+20", "-e", "pulsemixer", NULL } ;
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/* This defines the name of the executable that handles the bar (used for signalling purposes) */
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#define STATUSBAR "dwmblocks"
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static const Key on_empty_keys[] = {
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/* modifier key function argument */
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{0, XK_e, spawn, SHCMD("st fuz -lf") },
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{0, XK_f, spawn, SHCMD("st fuz") },
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{0, XK_w, spawn, {.v = (const char*[]){"firefox", NULL } } },
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{0, XK_grave, spawn, {.v = (const char*[]){"dmenunerdsymbols", NULL } } },
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{0, XK_BackSpace, spawn, {.v = (const char*[]){"sysact", NULL } } },
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{0, XK_r, spawn, {.v = (const char*[]){"st", "-e", "lf", NULL } } },
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{0, XK_Return, spawn, {.v = (const char*[]){"st", "-c", "st-terminal", NULL } } },
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{0, XK_d, spawn, {.v = dmenu_run_cmd } },
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{0, XK_a, spawn, {.v = (const char*[]){"dmenu_hub", NULL } } },
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{0, XK_space, spawn, {.v = (const char*[]){"dmenu_web", NULL } } },
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{0, XK_n, spawn, {.v = (const char*[]){"st", "-e", "nvim", NULL } } },
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};
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static const Key keys[] = {
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/* modifier key function argument */
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{ 0, XF86XK_AudioMute, spawn, SHCMD("wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle; pkill -RTMIN+8 dwmblocks") },
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{ 0, XF86XK_AudioRaiseVolume, spawn, SHCMD("wpctl set-volume @DEFAULT_AUDIO_SINK@ 0%- && wpctl set-volume @DEFAULT_AUDIO_SINK@ 3%+; pkill -RTMIN+8 dwmblocks") },
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{ 0, XF86XK_AudioLowerVolume, spawn, SHCMD("wpctl set-volume @DEFAULT_AUDIO_SINK@ 0%+ && wpctl set-volume @DEFAULT_AUDIO_SINK@ 3%-; pkill -RTMIN+8 dwmblocks") },
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{ 0, XF86XK_AudioPrev, spawn, {.v = (const char*[]){ "mpc", "prev", NULL } } },
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{ 0, XF86XK_AudioNext, spawn, {.v = (const char*[]){ "mpc", "next", NULL } } },
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{ 0, XF86XK_AudioPause, spawn, {.v = (const char*[]){ "mpc", "pause", NULL } } },
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{ 0, XF86XK_AudioPlay, spawn, {.v = (const char*[]){ "mpc", "play", NULL } } },
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{ MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } },
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{ 0, XK_F7, spawn, {.v = clipmenu_cmd } },
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{ 0, XF86XK_MonBrightnessUp, spawn, {.v = (const char*[]){ "xbacklight", "-inc", "15", NULL } } },
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{ 0, XF86XK_MonBrightnessDown, spawn, {.v = (const char*[]){ "xbacklight", "-dec", "15", NULL } } },
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{ 0, XK_Print, spawn, {.v = (const char*[]){ "maimpick", NULL } } },
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{ MODKEY, XK_Print, spawn, {.v = (const char*[]){ "dmenurecord", NULL } } },
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{ MODKEY|ShiftMask, XK_Delete, quit, {0} },
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{ MODKEY, XK_Delete, quit, {1} },
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{ MODKEY, XK_grave, togglescratch, {.ui = 0 } },
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{ MODKEY|ControlMask, XK_grave, setscratch, {.ui = 0 } },
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{ MODKEY|ShiftMask, XK_grave, removescratch, {.ui = 0 } },
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{ MODKEY, XK_0, view, {.ui = ~SPTAGMASK } },
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{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~SPTAGMASK } },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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{ MODKEY, XK_equal, spawn, {.v = volume_ui_cmd } },
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{ MODKEY, XK_minus, spawn, {.v = volume_ui_cmd } },
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{ MODKEY, XK_BackSpace, spawn, {.v = (const char*[]){ "sysact", NULL } } },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY, XK_q, killclient, {0} },
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{ MODKEY|ShiftMask, XK_q, killunsel, {0} },
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{ MODKEY, XK_w, spawn, {.v = (const char*[]){ "firefox", NULL } } },
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{ MODKEY, XK_e, spawn, SHCMD("st fuz -lf") },
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{ ALTKEY, XK_e, spawn, {.v = (const char*[]){ "networkmanager_dmenu", NULL } } },
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{ MODKEY, XK_r, spawn, {.v = (const char*[]){ "st", "-e", "lf", NULL } } },
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{ MODKEY|ShiftMask, XK_r, spawn, {.v = (const char*[]){ "thunar", NULL } } },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_u, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_y, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_i, setlayout, {0} },
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{ MODKEY, XK_o, incnmaster, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = -1 } },
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{ MODKEY, XK_a, spawn, {.v = (const char*[]){ "dmenu_hub", NULL } } },
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{ MODKEY, XK_d, spawn, {.v = dmenu_run_cmd } },
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{ MODKEY, XK_f, spawn, SHCMD("st fuz") },
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{ ALTKEY, XK_f, togglefakefullscreen, {0} },
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{ MODKEY, XK_h, setmfact, {.f = -0.05} },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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{ ALTKEY, XK_l, spawn, {.v = (const char*[]){"dictionary", NULL } } },
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{ MODKEY|ShiftMask, XK_apostrophe, togglescratch, {.ui = 2 } },
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{ MODKEY, XK_apostrophe, togglescratch, {.ui = 1 } },
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{ MODKEY, XK_Return, spawn, {.v = (const char *[]){"st", "-c", "st-terminal", NULL}}},
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{ ALTKEY, XK_Return, spawn, {.v = (const char *[]){"st", NULL}}},
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{ MODKEY|ShiftMask, XK_Return, togglescratch, {.ui = 0 } },
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{ MODKEY, XK_x, transfer, {0} },
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{ MODKEY, XK_b, togglebar, {0} },
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{ MODKEY|ShiftMask, XK_b, spawn, {.v = (const char*[]){ "dmenu_web", "--add" , NULL } } },
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{ MODKEY, XK_n, spawn, {.v = (const char*[]){ "st", "-e", "nvim", NULL } } },
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{ MODKEY|ShiftMask, XK_n, spawn, {.v = (const char*[]){ "st", "-e", "newsboat", NULL } } },
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{ MODKEY, XK_m, togglescratch, {.ui = 3 } },
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{ MODKEY, XK_comma, togglescratch, {.ui = 4 } },
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{ MODKEY, XK_comma, focusmon, {.i = -1 } },
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|
{ MODKEY, XK_period, focusmon, {.i = +1 } },
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|
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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|
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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|
{ MODKEY, XK_slash, zoom, {0} },
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|
{ 0, HOLDKEY, holdbar, {0} },
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|
{ MODKEY, XK_space, spawn, {.v = (const char*[]){ "dmenu_web", NULL } } },
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|
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_Left, focusdir, {.i = 0 } }, // left
|
|
{ MODKEY, XK_Right, focusdir, {.i = 1 } }, // right
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|
{ MODKEY, XK_Up, focusdir, {.i = 2 } }, // up
|
|
{ MODKEY, XK_Down, focusdir, {.i = 3 } }, // down
|
|
{ MODKEY|ControlMask, XK_Up, rotatestack, {.i = +1 } },
|
|
{ MODKEY|ControlMask, XK_Down, rotatestack, {.i = -1 } },
|
|
{ MODKEY|Mod1Mask, XK_Left, shiftboth, { .i = -1 } },
|
|
{ MODKEY|Mod1Mask, XK_Right, shiftboth, { .i = +1 } },
|
|
{ MODKEY|ControlMask, XK_Left, shiftviewclients, { .i = -1 } },
|
|
{ MODKEY|ControlMask, XK_Right, shiftviewclients, { .i = +1 } },
|
|
};
|
|
|
|
/* button definitions */
|
|
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
|
|
static const Button buttons[] = {
|
|
/* click event|mask button function argument */
|
|
{ ClkRootWin, 0, Button1, spawn, SHCMD("dunstctl close-all; killall dmenu") },
|
|
{ ClkRootWin, 0, Button3, spawn, SHCMD("dunstctl close-all; pgrep -x 'dmenu' > /dev/null && killall dmenu || dmenu_hub") },
|
|
{ ClkButton, 0, Button1, spawn, {.v = dmenu_run_cmd } },
|
|
{ ClkButton, 0, Button3, spawn, {.v = (const char*[]){ "dmenu_hub", NULL } } },
|
|
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
|
|
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
|
|
{ ClkWinTitle, 0, Button2, zoom, {0} },
|
|
{ ClkStatusText, 0, Button1, sigstatusbar, {.i = 1 } },
|
|
{ ClkStatusText, 0, Button2, sigstatusbar, {.i = 2 } },
|
|
{ ClkStatusText, 0, Button3, sigstatusbar, {.i = 3 } },
|
|
{ ClkStatusText, 0, Button4, sigstatusbar, {.i = 4} },
|
|
{ ClkStatusText, 0, Button5, sigstatusbar, {.i = 5} },
|
|
{ ClkStatusText, ShiftMask, Button1, sigstatusbar, {.i = 6} },
|
|
{ ClkStatusText, MODKEY, Button1, sigstatusbar, {.i = 1 } },
|
|
{ ClkStatusText, MODKEY, Button2, sigstatusbar, {.i = 2 } },
|
|
{ ClkStatusText, MODKEY, Button3, sigstatusbar, {.i = 3 } },
|
|
{ ClkStatusText, MODKEY, Button4, sigstatusbar, {.i = 4} },
|
|
{ ClkStatusText, MODKEY, Button5, sigstatusbar, {.i = 5} },
|
|
{ ClkStatusText, MODKEY|ShiftMask, Button1, sigstatusbar, {.i = 6} },
|
|
{ ClkClientWin, 0, Button2, spawn, {.v = (const char*[]){ "dictionary", NULL } } },
|
|
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
|
|
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
|
|
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
|
|
{ ClkClientWin, MODKEY, Button4, resizemousescroll, {.v = &scrollargs[0]} },
|
|
{ ClkClientWin, MODKEY, Button5, resizemousescroll, {.v = &scrollargs[1]} },
|
|
{ ClkClientWin, MODKEY, Button6, resizemousescroll, {.v = &scrollargs[2]} },
|
|
{ ClkClientWin, MODKEY, Button7, resizemousescroll, {.v = &scrollargs[3]} },
|
|
{ ClkTagBar, 0, Button1, view, {0} },
|
|
{ ClkTagBar, 0, Button3, toggleview, {0} },
|
|
{ ClkTagBar, MODKEY, Button1, tag, {0} },
|
|
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
|
|
};
|
|
|
|
/* signal definitions */
|
|
/* signum must be greater than 0 */
|
|
/* trigger signals using `xsetroot -name "fsignal:<signame> [<type> <value>]"` */
|
|
static const Signal signals[] = {
|
|
/* signum function */
|
|
{ "focusstack", focusstack },
|
|
{ "setmfact", setmfact },
|
|
{ "togglebar", togglebar },
|
|
{ "incnmaster", incnmaster },
|
|
{ "togglefloating", togglefloating },
|
|
{ "focusmon", focusmon },
|
|
{ "rotatestack", rotatestack },
|
|
{ "transfer", transfer },
|
|
{ "tagmon", tagmon },
|
|
{ "zoom", zoom },
|
|
{ "view", view },
|
|
{ "viewall", viewallex },
|
|
{ "viewex", viewex },
|
|
{ "toggleview", toggleview },
|
|
{ "shiftboth", shiftboth },
|
|
{ "shiftviewclients", shiftviewclients },
|
|
{ "toggleviewex", toggleviewex },
|
|
{ "tag", tag },
|
|
{ "tagall", tagallex },
|
|
{ "tagex", tagex },
|
|
{ "toggletag", toggletag },
|
|
{ "toggletagex", toggletagex },
|
|
{ "togglefakefullscreen", togglefakefullscreen },
|
|
{ "togglescratch", togglescratch },
|
|
{ "killclient", killclient },
|
|
{ "xrdb", xrdb },
|
|
{ "quit", quit },
|
|
{ "setlayout", setlayout },
|
|
{ "setlayoutex", setlayoutex },
|
|
};
|