dotfiles/.config/suckless/dwm/config.h
mintycube 2b8cee2e35 updated fuz script
Very messy
2024-05-21 13:59:54 +05:00

433 lines
26 KiB
C

/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
/* This allows the bar border size to be explicitly set separately from borderpx.
* If left as 0 then it will default to the borderpx value of the monitor and will
* automatically update with setborderpx. */
static const unsigned int barborderpx = 0; /* border pixel of bar */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 0; /* 0 means no bar */
static const int topbar = 0; /* 0 means bottom bar */
static const int bar_height = 0; /* 0 means derive from font, >= 1 explicit height */
static const int focusonwheel = 0;
/* Status is to be shown on: -1 (all monitors), 0 (a specific monitor by index), 'A' (active monitor) */
static const int statusmon = 'A';
static const int horizpadbar = 2; /* horizontal padding for statusbar */
static const int vertpadbar = 0; /* vertical padding for statusbar */
static const char buttonbar[] = "";
/* Indicators: see patch/bar_indicators.h for options */
static int tagindicatortype = INDICATOR_NONE;
static int tiledindicatortype = INDICATOR_NONE;
static int floatindicatortype = INDICATOR_TOP_LEFT_SQUARE;
static int fakefsindicatortype = INDICATOR_PLUS;
static int floatfakefsindicatortype = INDICATOR_PLUS_AND_LARGER_SQUARE;
static const char *fonts[] = { "CaskaydiaCove NF :pixelsize=12" };
static const char dmenufont[] = "monospace:size=10";
static char c000000[] = "#000000"; // placeholder value
static char normfgcolor[] = "#bbbbbb";
static char normbgcolor[] = "#222222";
static char normbordercolor[] = "#444444";
static char normfloatcolor[] = "#db8fd9";
static char selfgcolor[] = "#eeeeee";
static char selbgcolor[] = "#005577";
static char selbordercolor[] = "#005577";
static char selfloatcolor[] = "#005577";
static char titlenormfgcolor[] = "#bbbbbb";
static char titlenormbgcolor[] = "#222222";
static char titlenormbordercolor[] = "#444444";
static char titlenormfloatcolor[] = "#db8fd9";
static char titleselfgcolor[] = "#eeeeee";
static char titleselbgcolor[] = "#005577";
static char titleselbordercolor[] = "#005577";
static char titleselfloatcolor[] = "#005577";
static char tagsnormfgcolor[] = "#bbbbbb";
static char tagsnormbgcolor[] = "#222222";
static char tagsnormbordercolor[] = "#444444";
static char tagsnormfloatcolor[] = "#db8fd9";
static char tagsselfgcolor[] = "#eeeeee";
static char tagsselbgcolor[] = "#005577";
static char tagsselbordercolor[] = "#005577";
static char tagsselfloatcolor[] = "#005577";
static char hidnormfgcolor[] = "#005577";
static char hidselfgcolor[] = "#227799";
static char hidnormbgcolor[] = "#222222";
static char hidselbgcolor[] = "#222222";
static char urgfgcolor[] = "#bbbbbb";
static char urgbgcolor[] = "#222222";
static char urgbordercolor[] = "#ff0000";
static char urgfloatcolor[] = "#db8fd9";
static char *colors[][ColCount] = {
/* fg bg border float */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
[SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor },
[SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor },
[SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor },
[SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor },
[SchemeHidNorm] = { hidnormfgcolor, hidnormbgcolor, c000000, c000000 },
[SchemeHidSel] = { hidselfgcolor, hidselbgcolor, c000000, c000000 },
[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor },
};
static const char *const autostart[] = {
// "st", NULL,
"dwmblocks", NULL,
"pipewire", NULL,
"picom", NULL,
NULL /* terminate */
};
const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x28", NULL };
const char *spcmd2[] = {"st", "-n", "spcalc", "-g", "120x28", "-e", "qalc", "--color", "--interactive", NULL };
const char *spcmd3[] = {"qalculate-gtk", NULL };
const char *spcmd4[] = {"st", "-n", "spmusic", "-g", "100x25", "-e", "ncmpcpp", NULL };
const char *spcmd5[] = {"st", "-n", "spnotes", "-g", "120x34", "-e", "nvim", NULL };
static Sp scratchpads[] = {
/* name cmd */
{"spterm", spcmd1},
{"spcalc", spcmd2},
{"spcalcgui", spcmd3},
{"spmusic", spcmd4},
{"spnotes", spcmd5},
};
/* Tags
* In a traditional dwm the number of tags in use can be changed simply by changing the number
* of strings in the tags array. This build does things a bit different which has some added
* benefits. If you need to change the number of tags here then change the NUMTAGS macro in dwm.c.
*
* Examples:
*
* 1) static char *tagicons[][NUMTAGS*2] = {
* [DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I" },
* }
*
* 2) static char *tagicons[][1] = {
* [DEFAULT_TAGS] = { "•" },
* }
*
* The first example would result in the tags on the first monitor to be 1 through 9, while the
* tags for the second monitor would be named A through I. A third monitor would start again at
* 1 through 9 while the tags on a fourth monitor would also be named A through I. Note the tags
* count of NUMTAGS*2 in the array initialiser which defines how many tag text / icon exists in
* the array. This can be changed to *3 to add separate icons for a third monitor.
*
* For the second example each tag would be represented as a bullet point. Both cases work the
* same from a technical standpoint - the icon index is derived from the tag index and the monitor
* index. If the icon index is is greater than the number of tag icons then it will wrap around
* until it an icon matches. Similarly if there are two tag icons then it would alternate between
* them. This works seamlessly with alternative tags and alttagsdecoration patches.
*/
static char *tagicons[][NUMTAGS] =
{
[DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" },
[ALTERNATIVE_TAGS] = { "A", "B", "C", "D", "E", "F", "G", "H", "I" },
[ALT_TAGS_DECORATION] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" },
};
/* There are two options when it comes to per-client rules:
* - a typical struct table or
* - using the RULE macro
*
* A traditional struct table looks like this:
* // class instance title wintype tags mask isfloating monitor
* { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 },
* { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 },
*
* The RULE macro has the default values set for each field allowing you to only
* specify the values that are relevant for your rule, e.g.
*
* RULE(.class = "Gimp", .tags = 1 << 4)
* RULE(.class = "Firefox", .tags = 1 << 7)
*
* Refer to the Rule struct definition for the list of available fields depending on
* the patches you enable.
*/
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
* WM_WINDOW_ROLE(STRING) = role
* _NET_WM_WINDOW_TYPE(ATOM) = wintype
*/
RULE(.wintype = WTYPE "DIALOG", .isfloating = 1)
RULE(.wintype = WTYPE "UTILITY", .isfloating = 1)
RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1)
RULE(.wintype = WTYPE "SPLASH", .isfloating = 1)
RULE(.class = "st-terminal", .tags = 1 << 0, .switchtag = 1)
RULE(.class = "firefox", .tags = 1 << 1, .switchtag = 1)
RULE(.title = "nvim", .tags = 1 << 2, .switchtag = 1)
RULE(.title = "lf", .tags = 1 << 3, .switchtag = 1)
RULE(.class = "mpv", .tags = 1 << 4, .switchtag = 3)
RULE(.title = "newsboat", .tags = 1 << 5, .switchtag = 3)
RULE(.class = "Zathura", .tags = 1 << 6, .switchtag = 3)
RULE(.title = "nsxiv", .tags = 1 << 7, .switchtag = 3)
RULE(.class = "Gimp", .tags = 1 << 8, .switchtag = 3)
RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1)
RULE(.instance = "spcalc", .tags = SPTAG(1), .isfloating = 1)
RULE(.class = "Qalculate-gtk", .tags = SPTAG(2), .isfloating = 1)
RULE(.instance = "spmusic", .tags = SPTAG(3), .isfloating = 1)
RULE(.instance = "spnotes", .tags = SPTAG(4), .isfloating = 1)
RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1)
RULE(.instance = "dictionary", .isfloating = 1)
RULE(.class = "volume-ui", .isfloating = 1)
};
/* Bar rules allow you to configure what is shown where on the bar, as well as
* introducing your own bar modules.
*
* monitor:
* -1 show on all monitors
* 0 show on monitor 0
* 'A' show on active monitor (i.e. focused / selected) (or just -1 for active?)
* bar - bar index, 0 is default, 1 is extrabar
* alignment - how the module is aligned compared to other modules
* widthfunc, drawfunc, clickfunc - providing bar module width, draw and click functions
* name - does nothing, intended for visual clue and for logging / debugging
*/
static const BarRule barrules[] = {
/* monitor bar alignment widthfunc drawfunc clickfunc hoverfunc name */
{ -1, 0, BAR_ALIGN_LEFT, width_stbutton, draw_stbutton, click_stbutton, NULL, "statusbutton" },
{ -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, hover_tags, "tags" },
{ -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, NULL, "layout" },
{ statusmon, 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_statuscmd, NULL, "status2d" },
};
/* layout(s) */
static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
/* mouse scroll resize */
static const int scrollsensetivity = 30; /* 1 means resize window by 1 pixel for each scroll event */
/* resizemousescroll direction argument list */
static const int scrollargs[][2] = {
/* width change height change */
{ +scrollsensetivity, 0 },
{ -scrollsensetivity, 0 },
{ 0, +scrollsensetivity },
{ 0, -scrollsensetivity },
};
static const Layout layouts[] = {
/* symbol arrange function */
{ "󰙀", tile }, /* first entry is default */
{ "󰖲", NULL }, /* no layout function means floating behavior */
{ "󰖯", monocle },
};
/* key definitions */
#define MODKEY Mod4Mask
#define ALTKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
#define HOLDKEY 0xffeb // replace 0 with the keysym to activate holdbar
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const char* dmenu_run_cmd[] = { "dmenu_run", "-bw", "2", "-i", "-W", "390", "-X", "961", "-Y", "15", "-l", "15", "-g", "3", NULL };
static const char* clipmenu_cmd[] = { "clipmenu", "-bw", "2", "-i", "-W", "290", "-X", "1061", "-Y", "15", "-l", "15", NULL };
static const char* volume_ui_cmd[] = { "st", "-c", "volume-ui", "-g=80x15+353+20", "-e", "pulsemixer", NULL } ;
/* This defines the name of the executable that handles the bar (used for signalling purposes) */
#define STATUSBAR "dwmblocks"
static const Key on_empty_keys[] = {
/* modifier key function argument */
{0, XK_e, spawn, SHCMD("st fuz") },
{0, XK_f, spawn, SHCMD("st fuz") },
{0, XK_w, spawn, {.v = (const char*[]){"firefox", NULL } } },
{0, XK_grave, spawn, {.v = (const char*[]){"dmenunerdsymbols", NULL } } },
{0, XK_BackSpace, spawn, {.v = (const char*[]){"sysact", NULL } } },
{0, XK_r, spawn, {.v = (const char*[]){"st", "-e", "lf", NULL } } },
{0, XK_Return, spawn, {.v = (const char*[]){"st", "-c", "st-terminal", NULL } } },
{0, XK_d, spawn, {.v = dmenu_run_cmd } },
{0, XK_a, spawn, {.v = (const char*[]){"dmenu_hub", NULL } } },
{0, XK_space, spawn, {.v = (const char*[]){"dmenu_web", NULL } } },
{0, XK_n, spawn, {.v = (const char*[]){"st", "-e", "nvim", NULL } } },
};
static const Key keys[] = {
/* modifier key function argument */
{ 0, XF86XK_AudioMute, spawn, SHCMD("wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle; pkill -RTMIN+8 dwmblocks") },
{ 0, XF86XK_AudioRaiseVolume, spawn, SHCMD("wpctl set-volume @DEFAULT_AUDIO_SINK@ 0%- && wpctl set-volume @DEFAULT_AUDIO_SINK@ 3%+; pkill -RTMIN+8 dwmblocks") },
{ 0, XF86XK_AudioLowerVolume, spawn, SHCMD("wpctl set-volume @DEFAULT_AUDIO_SINK@ 0%+ && wpctl set-volume @DEFAULT_AUDIO_SINK@ 3%-; pkill -RTMIN+8 dwmblocks") },
{ 0, XF86XK_AudioPrev, spawn, {.v = (const char*[]){ "mpc", "prev", NULL } } },
{ 0, XF86XK_AudioNext, spawn, {.v = (const char*[]){ "mpc", "next", NULL } } },
{ 0, XF86XK_AudioPause, spawn, {.v = (const char*[]){ "mpc", "pause", NULL } } },
{ 0, XF86XK_AudioPlay, spawn, {.v = (const char*[]){ "mpc", "play", NULL } } },
{ MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } },
{ 0, XK_F7, spawn, {.v = clipmenu_cmd } },
{ 0, XF86XK_MonBrightnessUp, spawn, {.v = (const char*[]){ "xbacklight", "-inc", "15", NULL } } },
{ 0, XF86XK_MonBrightnessDown, spawn, {.v = (const char*[]){ "xbacklight", "-dec", "15", NULL } } },
{ 0, XK_Print, spawn, {.v = (const char*[]){ "maimpick", NULL } } },
{ MODKEY, XK_Print, spawn, {.v = (const char*[]){ "dmenurecord", NULL } } },
{ MODKEY|ShiftMask, XK_Delete, quit, {0} },
{ MODKEY, XK_Delete, quit, {1} },
{ MODKEY, XK_grave, togglescratch, {.ui = 0 } },
{ MODKEY|ControlMask, XK_grave, setscratch, {.ui = 0 } },
{ MODKEY|ShiftMask, XK_grave, removescratch, {.ui = 0 } },
{ MODKEY, XK_0, view, {.ui = ~SPTAGMASK } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~SPTAGMASK } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY, XK_equal, spawn, {.v = volume_ui_cmd } },
{ MODKEY, XK_minus, spawn, {.v = volume_ui_cmd } },
{ MODKEY, XK_BackSpace, spawn, {.v = (const char*[]){ "sysact", NULL } } },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_q, killunsel, {0} },
{ MODKEY, XK_w, spawn, {.v = (const char*[]){ "firefox", NULL } } },
{ MODKEY, XK_e, spawn, SHCMD("st fuz") },
{ ALTKEY, XK_e, spawn, {.v = (const char*[]){ "networkmanager_dmenu", NULL } } },
{ MODKEY, XK_r, spawn, {.v = (const char*[]){ "st", "-e", "lf", NULL } } },
{ MODKEY|ShiftMask, XK_r, spawn, {.v = (const char*[]){ "thunar", NULL } } },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_u, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_y, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_i, setlayout, {0} },
{ MODKEY, XK_o, incnmaster, {.i = +1 } },
{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = -1 } },
{ MODKEY, XK_a, spawn, {.v = (const char*[]){ "dmenu_hub", NULL } } },
{ MODKEY, XK_d, spawn, {.v = dmenu_run_cmd } },
{ MODKEY, XK_f, togglefakefullscreen, {0} },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ ALTKEY, XK_l, spawn, {.v = (const char*[]){"dictionary", NULL } } },
{ MODKEY|ShiftMask, XK_apostrophe, togglescratch, {.ui = 2 } },
{ MODKEY, XK_apostrophe, togglescratch, {.ui = 1 } },
{ MODKEY, XK_Return, spawn, {.v = (const char *[]){"st", "-c", "st-terminal", NULL}}},
{ ALTKEY, XK_Return, spawn, {.v = (const char *[]){"st", NULL}}},
{ MODKEY|ShiftMask, XK_Return, togglescratch, {.ui = 0 } },
{ MODKEY, XK_x, transfer, {0} },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY|ShiftMask, XK_b, spawn, {.v = (const char*[]){ "dmenu_web", "--add" , NULL } } },
{ MODKEY, XK_n, spawn, {.v = (const char*[]){ "st", "-e", "nvim", NULL } } },
{ MODKEY|ShiftMask, XK_n, spawn, {.v = (const char*[]){ "st", "-e", "newsboat", NULL } } },
{ MODKEY, XK_m, togglescratch, {.ui = 3 } },
{ MODKEY, XK_comma, togglescratch, {.ui = 4 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
{ MODKEY, XK_slash, zoom, {0} },
{ 0, HOLDKEY, holdbar, {0} },
{ MODKEY, XK_space, spawn, {.v = (const char*[]){ "dmenu_web", NULL } } },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_Left, focusdir, {.i = 0 } }, // left
{ MODKEY, XK_Right, focusdir, {.i = 1 } }, // right
{ MODKEY, XK_Up, focusdir, {.i = 2 } }, // up
{ MODKEY, XK_Down, focusdir, {.i = 3 } }, // down
{ MODKEY|ControlMask, XK_Up, rotatestack, {.i = +1 } },
{ MODKEY|ControlMask, XK_Down, rotatestack, {.i = -1 } },
{ MODKEY|Mod1Mask, XK_Left, shiftboth, { .i = -1 } },
{ MODKEY|Mod1Mask, XK_Right, shiftboth, { .i = +1 } },
{ MODKEY|ControlMask, XK_Left, shiftviewclients, { .i = -1 } },
{ MODKEY|ControlMask, XK_Right, shiftviewclients, { .i = +1 } },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event|mask button function argument */
{ ClkRootWin, 0, Button1, spawn, SHCMD("dunstctl close-all; killall dmenu") },
{ ClkRootWin, 0, Button3, spawn, SHCMD("dunstctl close-all; pgrep -x 'dmenu' > /dev/null && killall dmenu || dmenu_hub") },
{ ClkButton, 0, Button1, spawn, {.v = dmenu_run_cmd } },
{ ClkButton, 0, Button3, spawn, {.v = (const char*[]){ "dmenu_hub", NULL } } },
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button1, sigstatusbar, {.i = 1 } },
{ ClkStatusText, 0, Button2, sigstatusbar, {.i = 2 } },
{ ClkStatusText, 0, Button3, sigstatusbar, {.i = 3 } },
{ ClkStatusText, 0, Button4, sigstatusbar, {.i = 4} },
{ ClkStatusText, 0, Button5, sigstatusbar, {.i = 5} },
{ ClkStatusText, ShiftMask, Button1, sigstatusbar, {.i = 6} },
{ ClkStatusText, MODKEY, Button1, sigstatusbar, {.i = 1 } },
{ ClkStatusText, MODKEY, Button2, sigstatusbar, {.i = 2 } },
{ ClkStatusText, MODKEY, Button3, sigstatusbar, {.i = 3 } },
{ ClkStatusText, MODKEY, Button4, sigstatusbar, {.i = 4} },
{ ClkStatusText, MODKEY, Button5, sigstatusbar, {.i = 5} },
{ ClkStatusText, MODKEY|ShiftMask, Button1, sigstatusbar, {.i = 6} },
{ ClkClientWin, 0, Button2, spawn, {.v = (const char*[]){ "dictionary", NULL } } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkClientWin, MODKEY, Button4, resizemousescroll, {.v = &scrollargs[0]} },
{ ClkClientWin, MODKEY, Button5, resizemousescroll, {.v = &scrollargs[1]} },
{ ClkClientWin, MODKEY, Button6, resizemousescroll, {.v = &scrollargs[2]} },
{ ClkClientWin, MODKEY, Button7, resizemousescroll, {.v = &scrollargs[3]} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};
/* signal definitions */
/* signum must be greater than 0 */
/* trigger signals using `xsetroot -name "fsignal:<signame> [<type> <value>]"` */
static const Signal signals[] = {
/* signum function */
{ "focusstack", focusstack },
{ "setmfact", setmfact },
{ "togglebar", togglebar },
{ "incnmaster", incnmaster },
{ "togglefloating", togglefloating },
{ "focusmon", focusmon },
{ "rotatestack", rotatestack },
{ "transfer", transfer },
{ "tagmon", tagmon },
{ "zoom", zoom },
{ "view", view },
{ "viewall", viewallex },
{ "viewex", viewex },
{ "toggleview", toggleview },
{ "shiftboth", shiftboth },
{ "shiftviewclients", shiftviewclients },
{ "toggleviewex", toggleviewex },
{ "tag", tag },
{ "tagall", tagallex },
{ "tagex", tagex },
{ "toggletag", toggletag },
{ "toggletagex", toggletagex },
{ "togglefakefullscreen", togglefakefullscreen },
{ "togglescratch", togglescratch },
{ "killclient", killclient },
{ "xrdb", xrdb },
{ "quit", quit },
{ "setlayout", setlayout },
{ "setlayoutex", setlayoutex },
};