window sizing now possible in interaction functions
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@ -7,9 +7,6 @@
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#define STATUS_UPDATE_SCREEN_RESIZE 16
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#define STATUS_UPDATE_SCREEN_RELOAD_FULL 32
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#define STATUS_USER_ROOT 64
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#define STATUS_INTERACTIONS_MASK 384
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#define STATUS_INTERACTIONS_OPEN_WITH 128
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#define STATUS_INTERACTIONS_RENAME 256
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#define SETTINGS_HAS_COLOR 1
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@ -19,6 +19,9 @@ extern file *lft_content;
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extern file *rgt_content;
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extern file file_current;
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extern unsigned int terminal_height;
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extern unsigned int terminal_width;
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extern WINDOW *win_b;
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extern char *rgt_buffer;
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@ -145,7 +148,11 @@ int read_string(WINDOW *win, int y, int x, char *str){
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void open_with(){
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btm_buffer = concat("open \"", file_current.file_name);
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btm_buffer = concat(btm_buffer, "\" with:");
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status |= (STATUS_UPDATE_SCREEN_0 | STATUS_INTERACTIONS_OPEN_WITH);
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status = STATUS_UPDATE_SCREEN_0;
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werase(win_b);
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mvwin(win_b, terminal_height-6, 0);
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wresize(win_b, 5, terminal_width/3); /*the div3 just looks cool*/
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render_pass();
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unsigned long local_width;
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@ -171,7 +178,6 @@ void open_with(){
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}
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status &= ~(STATUS_INTERACTIONS_MASK);
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status |= (STATUS_RUN_BACKEND | STATUS_UPDATE_SCREEN_MASK | STATUS_RELOAD_DIRECTORY | STATUS_UPDATE_SCREEN_RELOAD_FULL);
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free(str);
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@ -181,7 +187,11 @@ void rename_hovered(){
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btm_buffer = concat("rename \"", file_current.file_name);
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btm_buffer = concat(btm_buffer, "\" to:");
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status |= (STATUS_UPDATE_SCREEN_0 | STATUS_INTERACTIONS_RENAME);
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status = STATUS_UPDATE_SCREEN_0;
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werase(win_b);
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mvwin(win_b, terminal_height-6, 0);
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wresize(win_b, 5, terminal_width/3); /*the div3 just looks cool*/
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render_pass();
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@ -205,7 +215,6 @@ void rename_hovered(){
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btm_buffer = cmd;
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}
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status &= ~(STATUS_INTERACTIONS_MASK);
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status |= (STATUS_RUN_BACKEND | STATUS_UPDATE_SCREEN_MASK | STATUS_RELOAD_DIRECTORY | STATUS_UPDATE_SCREEN_RELOAD_FULL);
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free(btm_buffer);
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14
main.c
14
main.c
@ -119,7 +119,7 @@ int main(){
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void render_pass(){
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if (status & (STATUS_UPDATE_SCREEN_RESIZE | STATUS_INTERACTIONS_MASK)) {
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if (status & STATUS_UPDATE_SCREEN_RESIZE) {
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if (status & STATUS_UPDATE_SCREEN_RELOAD_FULL) {
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clear();
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status &= ~STATUS_UPDATE_SCREEN_RELOAD_FULL;
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@ -137,22 +137,14 @@ void render_pass(){
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wresize(win_l, terminal_height-2, terminal_width/8);
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wresize(win_m, terminal_height-2, (terminal_width/2)-(terminal_width/8));
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wresize(win_r, terminal_height-2, terminal_width/2);
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if(status & STATUS_INTERACTIONS_MASK) {
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wresize(win_b, 5, terminal_width/3); /*the div3 just looks cool*/
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} else {
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wresize(win_b, 1, terminal_width);
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}
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wresize(win_b, 1, terminal_width);
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mvwin(win_t, 0, 0);
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mvwin(win_l, 1, 0);
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mvwin(win_m, 1, (terminal_width/8));
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mvwin(win_r, 1, ((terminal_width/2)));
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if(status & STATUS_INTERACTIONS_MASK) {
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mvwin(win_b, terminal_height-6, 0);
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} else {
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mvwin(win_b, terminal_height-1, 0);
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}
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mvwin(win_b, terminal_height-1, 0);
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status |= STATUS_UPDATE_SCREEN_0;
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