### 🐛 Bug Fixes - Fix random crashes when switching video sources in settings management - Enhanced VodConfig.setHome() null pointer exception handling - Improved Fragment lifecycle checks to prevent crashes - Optimized HistoryDialog source switching safety - Enhanced thread safety for concurrent loading ### ⚡ Performance Improvements - Added automatic cache cleaning functionality - Improved memory usage optimization - Enhanced network request stability ### 🆕 New Features - Added comprehensive error handling mechanisms - Enhanced crash protection functionality - Improved Fragment state validation ### 📱 Build Improvements - Updated README with professional documentation - Enhanced build configuration for ARM64-V8A and ARM V7A - Improved APK packaging and signing process
32 lines
1.2 KiB
Markdown
32 lines
1.2 KiB
Markdown
# 构建成功说明
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## 修复过程
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1. 添加了必要的native库文件
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- 从反编译的APK中提取了arm64-v8a架构的库文件
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- 将这些库文件复制到`app/src/main/jniLibs/arm64-v8a/`目录
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2. 添加了着色器文件
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- 从反编译的APK中提取了着色器文件
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- 将这些文件复制到`app/src/main/assets/shaders/`目录
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3. 修复了EventIndex类
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- 手动创建了`EventIndex`类实现
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- 禁用了EventBus注解处理器以避免冲突
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4. 修复了Gradle构建问题
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- 禁用了Glide注解处理器以避免Java编译器访问错误
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- 更新了`gradle.properties`文件,添加了必要的Java编译器模块导出
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5. 添加了必要的依赖版本
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- 确保`media3Version`和`okhttpVersion`变量正确定义
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## 构建结果
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成功构建了`mobile-arm64_v8a.apk`文件,位于`app/build/outputs/apk/mobileArm64_v8a/debug/`目录。
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## 注意事项
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- 禁用了一些注解处理器以解决构建问题,这可能会影响一些自动生成的代码
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- 如果需要进一步优化,可以考虑重新启用这些处理器并解决相关问题
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- 所有必要的native库文件已添加,确保了播放器功能的正常运行 |