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Wii U Mod Store: Repository Template

This is the official template for hosting mods on the Wii U Mod Store app.

How to use

  1. Fork this repository
  2. Edit repo.json with your repo name and author
  3. Add your games under games/[game-id]/game.json
  4. Host your mod ZIPs anywhere (GitHub Releases, direct links, etc.)
  5. Add your raw repo.json URL to the Mod Store app

Repository URL format

After forking, your repo index URL will look like:

https://raw.githubusercontent.com/YOUR-USERNAME/YOUR-REPO/main/repo.json

Add this to sd:/wiiu/apps/modstore/config.json on your Wii U SD card:

{
  "repos": [
    "https://raw.githubusercontent.com/YOUR-USERNAME/YOUR-REPO/main/repo.json"
  ]
}

Folder structure

repo/
├── repo.json               ← Repo index (required)
└── games/
    └── [game-id]/
        ├── game.json       ← Game info + mod list
        └── assets/
            └── cover.png   ← Game cover image (optional)

Mod types

  • mod: A single standalone mod
  • modpack: A bundle of multiple mods installed together

game.json fields

Field Required Description
name yes Display name of the game
cover no Relative path to cover image
title_ids yes Array of Wii U Title IDs (all regions)
mods yes Array of mod objects

Mod fields

Field Required Description
id yes Unique identifier (no spaces)
name yes Display name
type yes mod or modpack
version yes Semantic version string
author yes Author name
description yes Description text
thumbnail no URL to thumbnail image (400x225 recommended)
screenshots no Array of screenshot URLs
download yes Direct URL to ZIP file
modpack_path yes SDCafiine path (content/ or aoc/)
includes modpack only Array of mod IDs included in bundle

Notes

  • Title IDs can be found at wiiubrew.org/wiki/Title_database
  • Mod ZIPs must match the SDCafiine folder structure (content/ at root of ZIP)
  • The app does not verify mod safety! only distribute mods you trust
Description
Template for hosting your own CupStore mod repository
Readme 4.5 MiB
Languages
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