jeu-de-combat/README.md
2021-06-26 00:41:20 +00:00

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![Boulevard Combattant Logo](src/main/resources/launcher/logo.png)
# 👊 Boulevard Combattant
[**Watch the game trailer now**](https://www.youtube.com/watch?v=Bg_Tftfuyt0)
Boulevard Comabattant is a 2D Fighting game, inspired by Street Fighter III: Third Strike. Challenge your friends in an epic faceoff on the streets of Angoulême!
Built upon our lwjgl and glfw based game engine, BK Engine, Boulevard Comabattant was designed to be easily expansible in the future.
![Game screenshot](docs/game_screenshot.png)
## 🎮 How to play?
Set your preferences in the launcher window, plug-in two DirectInput or XInput capable controllers in your computer, and click **Play**! Use the left analog stick or the D-Pad to move, and the four face buttons to kick and punch, neo-geo style!
![Launcher screenshot](docs/launcher/launcher_screenshot.png)
Blue, the main character, knows some advanced martial arts techniques, which can be unlocked through special combinaisons ;).
⚠️ The game does not support keyboard input, only gamepad input. **Controllers are required.**
## ⚙ How to install / build?
Please refer to [INSTALL.md](INSTALL.md).
## 🧪 Technologies used by the project
* Java 🍵
* OpenGL via [lwjgl](https://www.lwjgl.org/) 📺
* OpenAL via [lwjgl](https://www.lwjgl.org/) 📢
* [JavaFX](https://openjfx.io) 🪟
## ⌨ Authors
* [François AUTIN](https://gitlab.istic.univ-rennes1.fr/fautin)
* [Victor AZRA](https://gitlab.istic.univ-rennes1.fr/vazra)
* [Indy BOYEAU](https://gitlab.istic.univ-rennes1.fr/iboyeau)
* [Antoine DUPUIS](https://gitlab.istic.univ-rennes1.fr/18002392)
* [Léo NOLIÈRE](https://gitlab.istic.univ-rennes1.fr/lnoliere)
* [Rémi RATIVEL](https://gitlab.istic.univ-rennes1.fr/rrativel)
*Developed in the context of an end-of-year project at ISTIC (2020/2021).*