jeu-de-combat/src/engine/Input.java
Antoine b02119dca7 Ajout de la classe:
Scene, VertexArray, Shader, ShaderUtils, BufferUtils, FileUtils, Matrix4f, Vector3f
Ajout des shaders de test:
vert.vert et frag.frag dans le dossier shaders
2021-05-13 20:40:21 +02:00

15 lines
341 B
Java

package engine;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWKeyCallback;
public class Input extends GLFWKeyCallback {
public static boolean[] keys = new boolean[65536];
@Override
public void invoke(long window, int key, int scancode, int action, int mods) {
keys[key] = action != GLFW.GLFW_RELEASE;
}
}