no
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93f5727569
|
Built a basic movement test, can't test because it doesn't recognize my gamepads.
|
2021-06-10 11:50:38 +02:00 |
|
no
|
f56c84ef8e
|
Added some more frames for Blue.
Updated Action constructors.
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2021-06-10 10:06:44 +02:00 |
|
Rémi Rativel
|
0d929b67ca
|
Implemented HandleThrow in match and added some fonction in Character
and ThrowPart
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2021-06-09 17:45:09 +02:00 |
|
Azra Victor
|
ed2f49ad0e
|
Main Gameplay Loop done.
Only Missing Throws and Projectile handling.
Need to be fused with engine.
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2021-06-09 13:14:17 +02:00 |
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no
|
1ec5cddf3d
|
Hit Handling. Unfinished.
|
2021-06-09 02:14:51 +02:00 |
|
no
|
5b5960d554
|
Handling of the inputs done. Determines what the characters next frames will be depending on what th player has input.
|
2021-06-07 17:38:35 +02:00 |
|
no
|
67d4c9be53
|
Added lots of parameters to Entity and Character so it woul be easier to handle actions during gameplay.
|
2021-06-07 15:55:04 +02:00 |
|
Rémi Rativel
|
ff38cfec5e
|
Added the interface Action and implemented the class Attack, Dash, Jump,
Throw, ThrowPart
|
2021-06-05 01:48:11 +02:00 |
|
no
|
2fd3dc61d9
|
change dsome things inmatch, added the start of amain function.
|
2021-06-01 21:02:11 +02:00 |
|
François Autin
|
de721b59ab
|
Corrected classpath, new (and clearer) package arrangement.
|
2021-05-27 17:45:02 +02:00 |
|