357 Commits

Author SHA1 Message Date
François Autin
b52bbb506a
Added setting file manipulator class to launcher package.
Contains getters, setters, setDefaultSettings method in case of failure
of parseSettings method (currently not implemented).
2021-05-28 00:50:57 +02:00
Antoine
809c9e5be7 1d simple perlin noise 2021-05-27 19:02:46 +02:00
François Autin
8d039a1828
Updated gameplay.match package to fit naming conventions 2021-05-27 17:46:30 +02:00
François Autin
de721b59ab
Corrected classpath, new (and clearer) package arrangement. 2021-05-27 17:45:02 +02:00
François Autin
b98d1908f6 Merge branch 'Gameplay' into 'master'
Merge of Gameplay into Master

See merge request fautin/jeu-de-combat!6
2021-05-27 15:31:21 +00:00
François Autin
ccf004ee0a Merge branch 'master' into 'Gameplay'
# Conflicts:
#   .gitignore
2021-05-27 15:31:16 +00:00
François Autin
3452c10a02 Update README.md 2021-05-27 14:22:17 +00:00
no
6ac7b22a02 Merge branch 'Gameplay' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into Gameplay 2021-05-27 15:29:51 +02:00
keizaal
c9b788887b update Frame 2021-05-27 16:22:25 +02:00
keizaal
8789416057 Added constrructors for Frame and Push_HitBox 2021-05-27 16:22:08 +02:00
keizaal
43146a3aab Changed hit function to be coherent with the attribut pushHitBox in
Frame
2021-05-27 15:54:26 +02:00
keizaal
e52f8e890e Merge branch 'Gameplay' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into Gameplay 2021-05-27 15:49:13 +02:00
keizaal
f0aa2592fd Started implementation of Frame 2021-05-27 15:49:07 +02:00
no
44503c5f44 added nextFrameBuffer with basic functions 2021-05-27 15:29:20 +02:00
Indy
22e2f07dca new sprite 2021-05-27 15:20:24 +02:00
keizaal
e1d1803cd2 Added some comments 2021-05-27 15:18:35 +02:00
no
de54803edf created projectile class 2021-05-27 15:00:43 +02:00
no
dfdf9b5d9e improved attack comments 2021-05-27 15:00:20 +02:00
keizaal
a0a8323032 Implémentation des constructeurs et fonctions de HitBox 2021-05-27 14:53:08 +02:00
no
bbdcf7f1d2 Merge branch 'Gameplay' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into Gameplay 2021-05-27 14:30:15 +02:00
no
31d5cad0fc Added base Attack class parameters. 2021-05-27 14:26:14 +02:00
no
2710c91b00 Added Handling of Inputs recognition. 2021-05-27 14:13:02 +02:00
Indy
5c6c55826f conf/pers 2021-05-27 13:51:28 +02:00
no
e02acbcf5c Started adjusting the handling of Inputs 2021-05-27 13:43:42 +02:00
François Autin
04c28b9e0f Merge branch 'engineWIP' into 'master'
EngineWIP -> master (2)

See merge request fautin/jeu-de-combat!5
2021-05-27 11:27:41 +00:00
François Autin
252c9d3697 Merge branch 'master' into 'engineWIP'
# Conflicts:
#   src/Main.java
2021-05-27 11:27:27 +00:00
no
d6c35e24c5 slight adjustmentson the inputbuffer 2021-05-27 13:03:29 +02:00
François Autin
bf2960f58e Lancement de la fenêtre du launceur
Problématique avec le fxml. Mauvaise version il semblerait ? Fichier à
refaire.
2021-05-27 03:14:20 +02:00
François Autin
9ced943c0a Ajout du fxml du launcher (initial) 2021-05-27 03:04:08 +02:00
François Autin
75865640aa Progrès ajout Launcher
Ajout de JavaFX.fxml aux dépendances, aménagement de l'architecture du
launcher pour (launcher étend maintenant Application, Main lance
correctement le Launcher)
2021-05-27 03:02:36 +02:00
François Autin
33a02891fc Ajout des dépendances à JavaFX 2021-05-27 02:19:42 +02:00
no
cc811c93a2 Completed match constructor. 2021-05-27 01:17:41 +02:00
no
4719b3e9f2 Added base for general entities and characters (sub-class of entity) 2021-05-27 01:11:59 +02:00
no
296ec9c821 Ordered files and folders a bit 2021-05-27 00:54:28 +02:00
no
b3f762ca3c started making the base Match constructor. 2021-05-27 00:37:04 +02:00
Antoine
dc2b696f7e Shaders modif 2021-05-27 00:14:28 +02:00
no
abac835b84 changed inputBuffer and added base function to have it work.
First creation of the Match
2021-05-27 00:06:12 +02:00
keizaal
f7a1bfc062 Added some comments to input and input_attack class 2021-05-26 23:43:26 +02:00
keizaal
6b97ca6046 Declaration of class Input and Input_Attack (cf class Diagram) 2021-05-26 23:38:14 +02:00
keizaal
0d1b6de5ad Declaration of all HitBox Class 2021-05-26 23:28:33 +02:00
Antoine
db4e2d0e86 Shaders modif 2021-05-26 17:23:13 +02:00
Antoine
72c0098f9a Pos zangief 2021-05-24 19:26:36 +02:00
Léo
6262dd42d7 we don't call inputGamepad if there is no gamepad 2021-05-24 19:24:57 +02:00
Antoine
5c48a88be4 système pour contrôler le rendu de sprite de taille differente
# Pour l'instant toutes les sprites d'un même état doivent être de la même taille
2021-05-23 00:57:29 +02:00
Antoine
ee8473e344 Doc d'ObjectGl dans un Anglais approximatif 2021-05-21 21:01:42 +02:00
Antoine
574e31e02d Correct frag shader when using texture + color 2021-05-21 19:51:29 +02:00
Antoine
770d134722 J'ai viré les classes useless 2021-05-21 19:15:48 +02:00
Antoine
ecbe08fdc3 Zangief idle wrap correction 2021-05-21 18:20:49 +02:00
Léo
3e12e98010 left joystick control ( textures update) 2021-05-21 17:26:35 +02:00
Léo
7bcbad5792 added Rightjoystick controls for zangief 2021-05-21 16:43:45 +02:00