506 Commits

Author SHA1 Message Date
Antoine
809c9e5be7 1d simple perlin noise 2021-05-27 19:02:46 +02:00
François Autin
8d039a1828
Updated gameplay.match package to fit naming conventions 2021-05-27 17:46:30 +02:00
François Autin
de721b59ab
Corrected classpath, new (and clearer) package arrangement. 2021-05-27 17:45:02 +02:00
François Autin
b98d1908f6 Merge branch 'Gameplay' into 'master'
Merge of Gameplay into Master

See merge request fautin/jeu-de-combat!6
2021-05-27 15:31:21 +00:00
François Autin
ccf004ee0a Merge branch 'master' into 'Gameplay'
# Conflicts:
#   .gitignore
2021-05-27 15:31:16 +00:00
François Autin
3452c10a02 Update README.md 2021-05-27 14:22:17 +00:00
no
6ac7b22a02 Merge branch 'Gameplay' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into Gameplay 2021-05-27 15:29:51 +02:00
keizaal
c9b788887b update Frame 2021-05-27 16:22:25 +02:00
keizaal
8789416057 Added constrructors for Frame and Push_HitBox 2021-05-27 16:22:08 +02:00
keizaal
43146a3aab Changed hit function to be coherent with the attribut pushHitBox in
Frame
2021-05-27 15:54:26 +02:00
keizaal
e52f8e890e Merge branch 'Gameplay' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into Gameplay 2021-05-27 15:49:13 +02:00
keizaal
f0aa2592fd Started implementation of Frame 2021-05-27 15:49:07 +02:00
no
44503c5f44 added nextFrameBuffer with basic functions 2021-05-27 15:29:20 +02:00
Indy
22e2f07dca new sprite 2021-05-27 15:20:24 +02:00
keizaal
e1d1803cd2 Added some comments 2021-05-27 15:18:35 +02:00
no
de54803edf created projectile class 2021-05-27 15:00:43 +02:00
no
dfdf9b5d9e improved attack comments 2021-05-27 15:00:20 +02:00
keizaal
a0a8323032 Implémentation des constructeurs et fonctions de HitBox 2021-05-27 14:53:08 +02:00
no
bbdcf7f1d2 Merge branch 'Gameplay' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into Gameplay 2021-05-27 14:30:15 +02:00
no
31d5cad0fc Added base Attack class parameters. 2021-05-27 14:26:14 +02:00
no
2710c91b00 Added Handling of Inputs recognition. 2021-05-27 14:13:02 +02:00
Indy
5c6c55826f conf/pers 2021-05-27 13:51:28 +02:00
no
e02acbcf5c Started adjusting the handling of Inputs 2021-05-27 13:43:42 +02:00
François Autin
04c28b9e0f Merge branch 'engineWIP' into 'master'
EngineWIP -> master (2)

See merge request fautin/jeu-de-combat!5
2021-05-27 11:27:41 +00:00
François Autin
252c9d3697 Merge branch 'master' into 'engineWIP'
# Conflicts:
#   src/Main.java
2021-05-27 11:27:27 +00:00
no
d6c35e24c5 slight adjustmentson the inputbuffer 2021-05-27 13:03:29 +02:00
François Autin
bf2960f58e Lancement de la fenêtre du launceur
Problématique avec le fxml. Mauvaise version il semblerait ? Fichier à
refaire.
2021-05-27 03:14:20 +02:00
François Autin
9ced943c0a Ajout du fxml du launcher (initial) 2021-05-27 03:04:08 +02:00
François Autin
75865640aa Progrès ajout Launcher
Ajout de JavaFX.fxml aux dépendances, aménagement de l'architecture du
launcher pour (launcher étend maintenant Application, Main lance
correctement le Launcher)
2021-05-27 03:02:36 +02:00
François Autin
33a02891fc Ajout des dépendances à JavaFX 2021-05-27 02:19:42 +02:00
no
cc811c93a2 Completed match constructor. 2021-05-27 01:17:41 +02:00
no
4719b3e9f2 Added base for general entities and characters (sub-class of entity) 2021-05-27 01:11:59 +02:00
no
296ec9c821 Ordered files and folders a bit 2021-05-27 00:54:28 +02:00
no
b3f762ca3c started making the base Match constructor. 2021-05-27 00:37:04 +02:00
Antoine
dc2b696f7e Shaders modif 2021-05-27 00:14:28 +02:00
no
abac835b84 changed inputBuffer and added base function to have it work.
First creation of the Match
2021-05-27 00:06:12 +02:00
keizaal
f7a1bfc062 Added some comments to input and input_attack class 2021-05-26 23:43:26 +02:00
keizaal
6b97ca6046 Declaration of class Input and Input_Attack (cf class Diagram) 2021-05-26 23:38:14 +02:00
keizaal
0d1b6de5ad Declaration of all HitBox Class 2021-05-26 23:28:33 +02:00
Antoine
db4e2d0e86 Shaders modif 2021-05-26 17:23:13 +02:00
Antoine
72c0098f9a Pos zangief 2021-05-24 19:26:36 +02:00
Léo
6262dd42d7 we don't call inputGamepad if there is no gamepad 2021-05-24 19:24:57 +02:00
Antoine
5c48a88be4 système pour contrôler le rendu de sprite de taille differente
# Pour l'instant toutes les sprites d'un même état doivent être de la même taille
2021-05-23 00:57:29 +02:00
Antoine
ee8473e344 Doc d'ObjectGl dans un Anglais approximatif 2021-05-21 21:01:42 +02:00
Antoine
574e31e02d Correct frag shader when using texture + color 2021-05-21 19:51:29 +02:00
Antoine
770d134722 J'ai viré les classes useless 2021-05-21 19:15:48 +02:00
Antoine
ecbe08fdc3 Zangief idle wrap correction 2021-05-21 18:20:49 +02:00
Léo
3e12e98010 left joystick control ( textures update) 2021-05-21 17:26:35 +02:00
Léo
7bcbad5792 added Rightjoystick controls for zangief 2021-05-21 16:43:45 +02:00
Léo
3cf4372912 test gamepad Inputs 2021-05-21 15:08:02 +02:00