bugfix with crashes at ends of jumps

This commit is contained in:
Azra Victor 2021-06-24 12:32:00 +02:00 committed by no
parent a97ebb5655
commit bf416cc07b

View File

@ -713,7 +713,7 @@ public class match {
case FALLING:case HITINAIR: case FALLING:case HITINAIR:
if(c.getPosY() > groundLevel){ if(c.getPosY() > groundLevel){
c.setStatus(Status.FALLING); c.setStatus(Status.FALLING);
c.setCurrentFrame(c.getFallingframe()); c.addSingleFrame(c.getFallingframe());
} else { } else {
c.setPos(c.getPosX(),groundLevel); c.setPos(c.getPosX(),groundLevel);
c.setStatus(Status.KNOCKEDDOWN); c.setStatus(Status.KNOCKEDDOWN);
@ -722,7 +722,7 @@ public class match {
break; break;
case JUMPING: case JUMPING:
if(c.getPosY() > groundLevel) { if(c.getPosY() > groundLevel) {
c.setCurrentFrame(c.getNeutralJump().getFrame().get(c.getNeutralJump().getFrame().size() - 1)); c.addSingleFrame(c.getNeutralJump().getFrame().get(c.getNeutralJump().getFrame().size() - 1));
} else { } else {
c.setPos(c.getPosX(),groundLevel); c.setPos(c.getPosX(),groundLevel);
c.setStatus(Status.NORMAL); c.setStatus(Status.NORMAL);