From bf416cc07b22725d27c4e8d5e56d65cbc8bba249 Mon Sep 17 00:00:00 2001 From: Azra Victor Date: Thu, 24 Jun 2021 12:32:00 +0200 Subject: [PATCH] bugfix with crashes at ends of jumps --- src/gameplay/match/match.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gameplay/match/match.java b/src/gameplay/match/match.java index de57eaf..4541ac8 100644 --- a/src/gameplay/match/match.java +++ b/src/gameplay/match/match.java @@ -713,7 +713,7 @@ public class match { case FALLING:case HITINAIR: if(c.getPosY() > groundLevel){ c.setStatus(Status.FALLING); - c.setCurrentFrame(c.getFallingframe()); + c.addSingleFrame(c.getFallingframe()); } else { c.setPos(c.getPosX(),groundLevel); c.setStatus(Status.KNOCKEDDOWN); @@ -722,7 +722,7 @@ public class match { break; case JUMPING: if(c.getPosY() > groundLevel) { - c.setCurrentFrame(c.getNeutralJump().getFrame().get(c.getNeutralJump().getFrame().size() - 1)); + c.addSingleFrame(c.getNeutralJump().getFrame().get(c.getNeutralJump().getFrame().size() - 1)); } else { c.setPos(c.getPosX(),groundLevel); c.setStatus(Status.NORMAL);