re size windows
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4c1f4eb441
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@ -25,8 +25,16 @@ import gameplay.entities.Character;
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import gameplay.input.Inputs;
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import gameplay.input.ButtonIG;
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import java.io.FileNotFoundException;
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import java.io.FileReader;
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import java.io.IOException;
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import java.util.ArrayList;
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import org.json.simple.JSONArray;
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import org.json.simple.JSONObject;
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import org.json.simple.parser.JSONParser;
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import org.json.simple.parser.ParseException;
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import static org.lwjgl.glfw.GLFW.*;
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/**
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@ -74,6 +82,7 @@ public class match {
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private static Engine engine;
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private static Frame f;
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private static int acCode = 0;
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private static int height, width;
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/**
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* Starts a new round, by placing the timer back at base value, characters back at full hp and such.
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@ -105,9 +114,30 @@ public class match {
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private static void endMatch() {
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}
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public static void parse() throws FileNotFoundException {
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JSONParser jsonP = new JSONParser();
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try {
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JSONObject jsonO = (JSONObject) jsonP.parse(new FileReader("game.set"));
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JSONArray game = (JSONArray) jsonO.get("game");
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JSONObject settings = (JSONObject) game.get(0);
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height = Integer.parseInt((String) settings.get("height"));
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width = Integer.parseInt((String) settings.get("width"));
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} catch (FileNotFoundException e) {
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e.printStackTrace();
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} catch (IOException e) {
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e.printStackTrace();
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} catch (ParseException e) {
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e.printStackTrace();
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}
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}
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public static void main(String[] args) throws Exception {
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engine = new Engine(640, 480, new Vector3f(4.0f, 3.0f));
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parse();
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engine = new Engine(width, height, new Vector3f(4.0f, 3.0f));
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engine.init();
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boolean Joystick1Present = glfwJoystickPresent(GLFW_JOYSTICK_1);
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