WavyText between round

This commit is contained in:
Antoine 2021-06-24 01:37:07 +02:00
parent e2ac89a375
commit 8cc35dda85

View File

@ -135,13 +135,15 @@ public class match {
String victoryTxt = roundP1 ? "Player1 won the round" : "Player2 won the round";
System.out.println(victoryTxt);
roundWon = new UIElementText(victoryTxt, 5f, 0.25f, 0.5f, 100f, engine);
roundWon = new UIElementText(victoryTxt, 5f, 0.25f, 0.5f, 200f, engine);
roundWon.setShader("shaders/StylishShaders/WavyTextVert.glsl", "shaders/StylishShaders/TextFrag.glsl", true, true);
engine.add_uiElement(roundWon);
engine.update();
engine.render();
glfwWaitEventsTimeout(1);
timeStamp1 = System.currentTimeMillis();
while(System.currentTimeMillis() - timeStamp1 < 2500){
engine.update();
engine.render();
}
engine.remove_uiElement(roundWon);