Update README.md

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François Autin 2021-06-26 00:58:15 +00:00
parent 3e5fce0256
commit 00ab6ce37d
1 changed files with 7 additions and 7 deletions

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@ -32,19 +32,19 @@ Any JavaFX `Application` class instance must have a `start(Stage primaryStage)`
`launcher.Launcher` also contains additional methods to be launched through user input:
* runGame(): transcribes the user inputed data to a format usable by `launcher.Settings`, asks the `launcher.Settings` instance linked to the launcher to write the game.set JSON file, hides the window and creates a new thread containing an instance of the `gameplay.match.match` class. Upon thread completion, the window is shown again.
* `runGame()`: transcribes the user inputed data to a format usable by `launcher.Settings`, asks the `launcher.Settings` instance linked to the launcher to write the game.set JSON file, hides the window and creates a new thread containing an instance of the `gameplay.match.match` class. Upon thread completion, the window is shown again.
* fillArraySettings(): transcribes the user inputed data to a format usable by `launcher.Settings`.
* `fillArraySettings()`: transcribes the user inputed data to a format usable by `launcher.Settings`.
* hideWindow(): hides the launcher window.
* `hideWindow()`: hides the launcher window.
* showWindow(): shows the launcher window again.
* `showWindow()`: shows the launcher window again.
* quit(): calls `System.exit(0);`.
* `quit()`: calls `System.exit(0);`.
* website(): opens the gitlab page of the project in the user's default web browser on click.
* `website()`: opens the gitlab page of the project in the user's default web browser on click.
* chp(): part of the obscured character select pane. Changes the character image according to the user selected character.
* `chp()`: part of the obscured character select pane. Changes the character image according to the user selected character.
### launcher.Settings