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3 Commits
v1.2.20
...
lonsfor-pa
Author | SHA1 | Date | |
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518e9f7893 | |||
a840a5fa83 | |||
bd5e3f24c6 |
162
leaderboard.lua
162
leaderboard.lua
@ -12,7 +12,6 @@ local splits = {}
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local PATCH = nil
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local help = true
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local EncoreInitial = nil
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local cv_teamchange
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local scoreTable
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@ -91,6 +90,10 @@ local ticsToTime
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local allowJoin
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---------------
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-- cvars
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local cv_teamchange
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local cv_spbatk
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local cv_gui = CV_RegisterVar({
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name = "lb_gui",
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defaultvalue = GUI_ON,
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@ -254,60 +257,62 @@ local function stat_str(stat)
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end
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-- Read the leaderboard
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local f = io.open(FILENAME, "r")
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if f then
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for l in f:lines() do
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-- Leaderboard is stored in the following tab separated format
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-- mapnum, name, skin, color, time, splits, flags, stat
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local t = {}
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for word in (l+"\t"):gmatch("(.-)\t") do
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table.insert(t, word)
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end
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local flags = 0
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if t[7] != nil then
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flags = tonumber(t[7])
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end
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scoreTable = getScoreTable(tonumber(t[1]), flags) or {}
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local spl = {}
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if t[6] != nil then
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for str in t[6]:gmatch("([^ ]+)") do
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table.insert(spl, tonumber(str))
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if isserver then
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local f = io.open(FILENAME, "r")
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if f then
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for l in f:lines() do
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-- Leaderboard is stored in the following tab separated format
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-- mapnum, name, skin, color, time, splits, flags, stat
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local t = {}
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for word in (l+"\t"):gmatch("(.-)\t") do
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table.insert(t, word)
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end
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end
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local stats = nil
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if t[8] != nil then
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if #t[8] >= 2 then
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local speed = tonumber(string.sub(t[8], 1, 1))
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local weight = tonumber(string.sub(t[8], 2, 2))
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stats = stat_t(speed, weight)
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local flags = 0
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if t[7] != nil then
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flags = tonumber(t[7])
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end
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end
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table.insert(
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scoreTable,
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score_t(
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tonumber(t[1]),
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t[2],
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t[3],
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t[4],
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tonumber(t[5]),
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spl,
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flags,
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stats
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scoreTable = getScoreTable(tonumber(t[1]), flags) or {}
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local spl = {}
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if t[6] != nil then
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for str in t[6]:gmatch("([^ ]+)") do
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table.insert(spl, tonumber(str))
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end
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end
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local stats = nil
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if t[8] != nil then
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if #t[8] >= 2 then
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local speed = tonumber(string.sub(t[8], 1, 1))
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local weight = tonumber(string.sub(t[8], 2, 2))
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stats = stat_t(speed, weight)
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end
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end
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table.insert(
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scoreTable,
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score_t(
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tonumber(t[1]),
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t[2],
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t[3],
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t[4],
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tonumber(t[5]),
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spl,
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flags,
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stats
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)
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)
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)
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setScoreTable(tonumber(t[1]), flags, scoreTable)
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setScoreTable(tonumber(t[1]), flags, scoreTable)
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end
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sortScores()
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f:close()
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else
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print("Failed to open file: ", FILENAME)
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end
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sortScores()
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f:close()
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else
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print("Failed to open file: ", FILENAME)
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end
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function allowJoin(v)
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@ -1256,30 +1261,32 @@ local function saveTime(player)
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StatTrack = true
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end
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local f = assert(io.open(FILENAME, "w"))
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if f == nil then
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print("Failed to open file for writing: " + FILENAME)
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return
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end
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if isserver then
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local f = assert(io.open(FILENAME, "w"))
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if f == nil then
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print("Failed to open file for writing: " + FILENAME)
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return
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end
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for _, tbl in pairs(lb) do
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for _, scoreTable in pairs(tbl) do
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for _, score in ipairs(scoreTable) do
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f:write(
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score["map"], "\t",
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score["name"], "\t",
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score["skin"], "\t",
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score["color"], "\t",
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score["time"], "\t",
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table.concat(score["splits"], " "), "\t",
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score["flags"], "\t",
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stat_str(score["stat"]), "\n"
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)
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for _, tbl in pairs(lb) do
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for _, scoreTable in pairs(tbl) do
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for _, score in ipairs(scoreTable) do
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f:write(
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score["map"], "\t",
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score["name"], "\t",
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score["skin"], "\t",
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score["color"], "\t",
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score["time"], "\t",
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table.concat(score["splits"], " "), "\t",
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score["flags"], "\t",
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stat_str(score["stat"]), "\n"
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)
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end
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end
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end
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end
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f:close()
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f:close()
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end
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end
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-- DEBUGGING
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@ -1379,10 +1386,15 @@ local function think()
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end
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end
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end
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if not cv_spbatk then
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cv_spbatk = CV_FindVar("spbatk")
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end
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-- Gamemode flags
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Flags = $ & !(F_SPBATK | F_SPBEXP | F_SPBBIG | F_SPBJUS)
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if leveltime > START_TIME - (3 * TICRATE) / 2 and server.SPBArunning then
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if server.SPBArunning
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and cv_spbatk.value
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and leveltime > START_TIME - (3 * TICRATE) / 2 then
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Flags = $ | F_SPBATK
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if server.SPBAexpert then
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Flags = $ | F_SPBEXP
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@ -1405,10 +1417,18 @@ local function think()
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end
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end
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end
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if not (Flags & F_SPBATK) then
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-- make sure the spb actually spawned
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if leveltime == START_TIME - 1 then
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if not (server.SPBAbomb and server.SPBAbomb.valid) then
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-- it didn't spawn, clear spb flags
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Flags = $ & !(F_SPBATK | F_SPBEXP | F_SPBBIG | F_SPBJUS)
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end
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end
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else
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hud.enable("freeplay")
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end
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end
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scoreTable = getScoreTable(gamemap, Flags)
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