5 Commits

Author SHA1 Message Date
Not
5cecda05f1 rename cvar lb_spb_separate to lb_spb_combined, display spb flags on rival command 2022-04-27 13:55:41 +02:00
Not
775886f045 use correct function 2022-04-27 13:11:07 +02:00
Not
1a72fba49d draw spb enabled modes in bottom left 2022-04-22 17:10:30 +02:00
Not
8de3423ef8 warn afk players 10 sec ahead 2022-04-19 13:02:01 +02:00
Not
45b785c654 fix nil skin 2022-04-19 11:36:31 +02:00

View File

@ -40,6 +40,7 @@ local clearcheats = false
local START_TIME = 6 * TICRATE + (3 * TICRATE / 4) + 1
local AFK_TIMEOUT = TICRATE * 5
local AFK_BALANCE = TICRATE * 60
local AFK_BALANCE_WARN = AFK_BALANCE - TICRATE * 10
local PREVENT_JOIN_TIME = START_TIME + TICRATE * 5
local GUI_OFF = 0x0
@ -176,15 +177,15 @@ local function reinit_lb()
end
local cv_spb_separate = CV_RegisterVar({
name = "lb_spb_separate",
defaultvalue = 0,
name = "lb_spb_combined",
defaultvalue = 1,
flags = CV_NETVAR | CV_CALL,
PossibleValue = CV_YesNo,
func = function(v)
if v.value then
ST_SEP = F_SPBATK | F_SPBBIG | F_SPBEXP
else
ST_SEP = F_SPBATK
else
ST_SEP = F_SPBATK | F_SPBBIG | F_SPBEXP
end
reinit_lb()
@ -537,13 +538,17 @@ local function findRival(player, ...)
return a["rival"]["map"] < b["rival"]["map"]
end
local modestrings = {
[F_SPBEXP] = "X",
[F_SPBBIG] = "B",
[F_SPBJUS] = "J",
}
for mode, tbl in pairs(scores) do
if i >= stop then break end
table.sort(tbl, sortf)
local spb = mode & F_SPBATK and "SPB" or "TA"
for _, score in ipairs(tbl) do
if o then
o = o - 1
@ -552,6 +557,16 @@ local function findRival(player, ...)
if i >= stop then break end
i = i + 1
local modestr = "TA"
if score["rival"]["flags"] & F_SPBATK then
modestr = "SPB"
for k, v in pairs(modestrings) do
if score["rival"]["flags"] & k then
modestr = $ + v
end
end
end
if score["your"] then
local diff = score["your"]["time"] - score["rival"]["time"]
local color = colors[clamp(-1, diff, 1)]
@ -564,7 +579,7 @@ local function findRival(player, ...)
ticsToTime(score["rival"]["time"]),
color,
sym[diff<0] + ticsToTime(abs(diff)),
spb
modestr
)
)
else
@ -575,7 +590,7 @@ local function findRival(player, ...)
G_BuildMapName(score["rival"]["map"]),
ticsToTime(score["rival"]["time"]),
ticsToTime(0, true),
spb
modestr
)
)
end
@ -664,6 +679,20 @@ local function drawitem(v, x, y, scale, itempatch, vflags)
)
end
local modePatches = {
[F_SPBATK] = "SPB",
[F_SPBJUS] = "HYUD",
[F_SPBBIG] = "BIG",
[F_SPBEXP] = "INV"
}
local function modePatch(flag)
if flag == F_SPBEXP then
return PATCH[modePatches[flag]][(leveltime / 4) % 6]
end
return PATCH[modePatches[flag]]
end
local cursors = {
[1] = ". ",
[2] = " ."
@ -737,7 +766,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
x - 2,
y - 2,
scale,
PATCH["SPB"],
modePatch(F_SPBATK),
V_HUDTRANS | VFLAGS
)
if score["flags"] & F_SPBEXP then
@ -746,7 +775,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
x + FACERANK_DIM - 4,
y - 2,
scale,
PATCH["INV"][(leveltime / 4) % 6],
modePatch(F_SPBEXP),
V_HUDTRANS | VFLAGS
)
end
@ -756,7 +785,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
x - 2,
y + FACERANK_DIM - 4,
scale,
PATCH["BIG"],
modePatch(F_SPBBIG),
V_HUDTRANS | VFLAGS
)
end
@ -766,7 +795,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
x + FACERANK_DIM - 4,
y + FACERANK_DIM - 4,
scale,
PATCH["HYUD"],
modePatch(F_SPBJUS),
V_HUDTRANS | VFLAGS
)
end
@ -779,7 +808,7 @@ local function drawScore(v, player, pos, x, y, gui, faceRank, score, drawPos, te
-- Stats
local stat = score["stat"]
local pskin = skins[score["skin"]]
local pskin = score["skin"] and skins[score["skin"]]
if stat and not (
pskin
and pskin.kartweight == stat["weight"]
@ -918,6 +947,14 @@ local stateFunctions = {
[DS_SCRLTO] = drawScrollTo
}
-- Draw mode and return pos + 1 if success
local function drawMode(v, pos, flag)
if not (Flags & flag) then return pos end
drawitem(v, pos * 6 + 1, 194, FRACUNIT / 4, modePatch(flag), V_SNAPTOBOTTOM | V_SNAPTOLEFT)
return pos + 1
end
local function drawScoreboard(v, player)
if disable then return end
if player != displayplayers[0] then return end
@ -934,6 +971,12 @@ local function drawScoreboard(v, player)
if gui then
stateFunctions[drawState](v, player, scoreTable, gui)
end
local pos = 0
-- Draw current active modes bottom left
pos = drawMode(v, pos, F_SPBJUS)
pos = drawMode(v, pos, F_SPBBIG)
pos = drawMode(v, pos, F_SPBEXP)
end
hud.add(drawScoreboard, "game")
@ -1108,6 +1151,12 @@ local function think()
if p.cmd.buttons then
p.afkTime = leveltime
end
--Away from kart
if p.afkTime + AFK_BALANCE_WARN == leveltime then
chatprintf(p, "[AFK] \x89You will be moved to spectator in 10 seconds!", false)
S_StartSound(nil, 26, p)
end
if p.afkTime + AFK_BALANCE < leveltime then
p.spectator = true
chatprint("\x89" + p.name + " was moved to the other team for game balance", true)