6 Commits

3 changed files with 48 additions and 20 deletions

View File

@ -241,7 +241,7 @@ function parseScore(str)
splits,
flags,
stats,
checksum
checksum:lower()
)
end
rawset(_G, "lb_parse_score", parseScore)
@ -275,8 +275,6 @@ local function moveRecords(from, to, modeSep)
return 0
end
local moveCount = #store[from.id][from.checksum]
store[to.id] = $ or {}
store[to.id][to.checksum] = $ or {}
for i, score in ipairs(store[from.id][from.checksum]) do
@ -287,24 +285,21 @@ local function moveRecords(from, to, modeSep)
-- Destroy the original table
store[from.id][from.checksum] = nil
return moveCount
end
-- move livestore records and write to disk
local moveCount = moveRecordsInStore(LiveStore)
dumpStoreToFile(LEADERBOARD_FILE, LiveStore)
moveRecordsInStore(LiveStore)
-- move coldstore records
if isserver then
dumpStoreToFile(LEADERBOARD_FILE, LiveStore)
-- move coldstore records
local ok, coldstore = pcall(loadStoreFile, COLDSTORE_FILE)
if ok and coldstore then
moveRecordsInStore(coldstore)
dumpStoreToFile(COLDSTORE_FILE, coldstore)
end
end
return moveCount
end
rawset(_G, "lb_move_records", moveRecords)
@ -381,6 +376,18 @@ COM_AddCommand("lb_known_maps", function(player, map)
end
end)
COM_AddCommand("lb_download_live_records", function(player, filename)
if not filename then
CONS_Printf(player, "Usage: lb_download_live_records <filename>")
return
end
if filename:sub(#filename-3) != ".txt" then
filename = $..".txt"
end
dumpStoreToFile(filename, LiveStore)
end, COM_LOCAL)
-- Load the livestore
if isserver then
LiveStore = loadStoreFile(LEADERBOARD_FILE)

View File

@ -661,7 +661,7 @@ local function moveRecords(player, from_map, from_checksum, to_map, to_checksum)
local from = {
["id"] = mapnumFromExtended(from_map),
["checksum"] = from_checksum
["checksum"] = from_checksum:lower()
}
local to = {
@ -670,15 +670,29 @@ local function moveRecords(player, from_map, from_checksum, to_map, to_checksum)
to.checksum = to_checksum or mapChecksum(to.id)
if not to.checksum then
CONS_Printf(player, string.format("error: '%s' is missing; provide to_checksum to continue", to.id))
CONS_Printf(player, string.format("error: %s is not loaded; provide to_checksum to continue", to_map:upper()))
return
end
if #to.checksum != 4 or to.checksum:match("[^a-f0-9]") then
CONS_Printf(player, string.format("error: %s is an invalid checksum; checksums are of length 4 and can contain only 0-9a-f", to.checksum))
return
end
to.checksum = $:lower()
local mapRecords = GetMapRecords(from.id, from.checksum, F_SPBATK | F_SPBBIG | F_SPBEXP)
local recordCount = 0
for mode, records in pairs(mapRecords) do
recordCount = $ + #records
end
MoveRecords(from, to, ST_SEP)
CONS_Printf(
player,
string.format(
"%d records have been moved from %s %s to %s %s",
MoveRecords(from, to, ST_SEP),
"%d records have been moved from\x82 %s %s\x80 to\x88 %s %s",
recordCount,
from_map, from.checksum,
to_map, to.checksum
)

View File

@ -1,14 +1,21 @@
#!/usr/bin/env python3
import sys
from os import linesep
from os import linesep, path
if len(sys.argv) != 4 or not sys.argv[1] or not sys.argv[2] or not sys.argv[3]:
print("Usage: coldstore.py <leaderboard.txt> <coldstore.txt> <leaderboard_records.lua>")
if len(sys.argv) != 3 or not sys.argv[1] or not sys.argv[2]:
print("Usage: coldstore.py <game_directory> <leaderboard_records.lua>")
print("\t<game_directory>\t\tthe game directory where wads and luafiles reside. Usually at '$HOME/.srb2kart'.")
print("\t<leaderboard_records.lua>\tthe output name for the records packed lua file. It will be saved within <game_directory>.")
quit()
leaderboard_txt = sys.argv[1]
coldstore_txt = sys.argv[2]
records_lua = sys.argv[3]
if not sys.argv[2].endswith(".lua"):
print("{} must end with .lua".format(sys.argv[2]))
quit()
game_dir = sys.argv[1]
leaderboard_txt = path.join(game_dir, "luafiles", "leaderboard.txt")
coldstore_txt = path.join(game_dir, "luafiles", "leaderboard.coldstore.txt")
records_lua = path.join(game_dir, sys.argv[2])
def ParseScore(score):
# Map Name Skin Color Time Splits Flags Stat