Merge pull request 'Lua loaded records' (#9) from partition into master
Reviewed-on: #9
This commit is contained in:
commit
051b0adb4e
46
browser.lua
46
browser.lua
@ -1,15 +1,22 @@
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local leaderboard = nil
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local MapRecords
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local maps
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local mapIndex = 1
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local scrollPos = 1
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local modes = nil
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local mode = 1
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local prefMode = nil
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local ModeSep
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---- Imported functions ----
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-- Imported functions -------
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-- lb_common.lua
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local ZoneAct = lb_ZoneAct
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local TicsToTime = lb_TicsToTime
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local mapChecksum = lb_map_checksum
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-- lb_store.lua
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local GetMapRecords = lb_get_map_records
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-----------------------------
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local cv_kartencore
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@ -25,10 +32,8 @@ end
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local function updateModes()
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-- set available modes for this map
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modes = {}
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for mode, scoreTable in pairs(leaderboard) do
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if scoreTable[getMap()] then
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table.insert(modes, mode)
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end
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for mode, _ in pairs(MapRecords) do
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table.insert(modes, mode)
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end
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table.sort(modes)
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@ -46,6 +51,8 @@ local function updateMapIndex(n)
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mapIndex = mapIndexOffset(n)
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scrollPos = 1
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MapRecords = GetMapRecords(maps[mapIndex], mapChecksum(maps[mapIndex]), ModeSep)
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updateModes()
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end
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@ -337,7 +344,7 @@ local function drawScore(v, i, pos, score, highlight)
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end
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local function drawBrowser(v, player)
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if not leaderboard then return end
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if not MapRecords then return end
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v.fadeScreen(0xFF00, 16)
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@ -358,23 +365,20 @@ local function drawBrowser(v, player)
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if not modes then return end
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local gamemode = leaderboard[modes[mode]]
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if not gamemode then return end
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local records = MapRecords[modes[mode]]
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if not records then return end
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local scoreTable = gamemode[getMap()]
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if not scoreTable then return end
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local scores = #scoreTable
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scrollPos = max(min(scrollPos, scores - 3), 1)
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local endi = min(scrollPos + 7, scores)
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local record_count = #records
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scrollPos = max(min(scrollPos, record_count - 3), 1)
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local endi = min(scrollPos + 7, record_count)
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for i = scrollPos, endi do
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drawScore(v, i - scrollPos + 1, i, scoreTable[i], scoreTable[i].name == player.name)
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drawScore(v, i - scrollPos + 1, i, records[i], records[i].name == player.name)
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end
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end
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rawset(_G, "DrawBrowser", drawBrowser)
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local function initBrowser(lb)
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leaderboard = lb
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local function initBrowser(modeSep)
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ModeSep = modeSep
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-- set mapIndex to current map
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for i, m in ipairs(maps) do
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@ -384,6 +388,9 @@ local function initBrowser(lb)
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end
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end
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-- initialize MapRecords
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MapRecords = GetMapRecords(gamemap, mapChecksum(gamemap), ModeSep)
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scrollPos = 1
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updateModes()
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end
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@ -485,6 +492,7 @@ local function netvars(net)
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mode = net($)
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prefMode = net($)
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scrollPos = net($)
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leaderboard = net($)
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MapRecords = net($)
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ModeSep = net($)
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end
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addHook("NetVars", netvars)
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@ -1,3 +1,17 @@
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rawset(_G, "lb_score_t", function(map, name, skin, color, time, splits, flags, stat, checksum)
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return {
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["map"] = map,
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["name"] = name,
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["skin"] = skin,
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["color"] = color,
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["time"] = time,
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["splits"] = splits,
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["flags"] = flags,
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["stat"] = stat,
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["checksum"] = checksum
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}
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end)
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rawset(_G, "lb_TicsToTime", function(tics, pure)
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if tics == 0 and pure then
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return "-:--:--"
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@ -24,3 +38,72 @@ rawset(_G, "lb_ZoneAct", function(map)
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return z
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end)
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rawset(_G, "lb_stat_t", function(speed, weight)
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if speed and weight then
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return (speed << 4) | weight
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end
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return 0
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end)
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local F_SPBBIG = 0x4
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local F_SPBEXP = 0x8
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-- True if a is better than b
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rawset(_G, "lb_comp", function(a, b)
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-- Calculates the difficulty, harder has higher priority
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-- if s is positive then a is harder
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-- if s is negative then b is harder
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-- if s is 0 then compare time
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local s = (a.flags & (F_SPBEXP | F_SPBBIG)) - (b.flags & (F_SPBEXP | F_SPBBIG))
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return s > 0 or not(s < 0 or a.time >= b.time)
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end)
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local function djb2(message)
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local digest = 5381
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for c in message:gmatch(".") do
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digest = (($ << 5) + $) + string.byte(c)
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end
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return digest
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end
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-- Produce a checksum by using the maps title, subtitle and zone
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rawset(_G, "lb_map_checksum", function(mapnum)
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local mh = mapheaderinfo[mapnum]
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if not mh then
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return nil
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end
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local digest = string.format("%04x", djb2(mh.lvlttl..mh.subttl..mh.zonttl))
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return string.sub(digest, #digest - 3)
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end)
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rawset(_G, "lb_mapnum_from_extended", function(map)
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local p, q = map:upper():match("MAP(%w)(%w)$", 1)
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if not (p and q) then
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return nil
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end
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local mapnum = 0
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local A = string.byte("A")
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if tonumber(p) != nil then
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-- Non extended map numbers
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if tonumber(q) == nil then
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return nil
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end
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mapnum = tonumber(p) * 10 + tonumber(q)
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else
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--Extended map numbers
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p = string.byte(p) - A
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local qn = tonumber(q)
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if qn == nil then
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qn = string.byte(q) - A + 10
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end
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mapnum = 36 * p + qn + 100
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end
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return mapnum
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end)
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394
lb_store.lua
Normal file
394
lb_store.lua
Normal file
@ -0,0 +1,394 @@
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-- This file handles the storage and related netvars of the leaderboard
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---- Imported functions ----
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-- lb_common.lua
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local stat_t = lb_stat_t
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local lbComp = lb_comp
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local score_t = lb_score_t
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local mapChecksum = lb_map_checksum
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local mapnumFromExtended = lb_mapnum_from_extended
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----------------------------
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local LEADERBOARD_FILE = "leaderboard.txt"
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local COLDSTORE_FILE = "leaderboard.coldstore.txt"
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-- ColdStore are records loaded from lua addons
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-- this table should never be modified outside of the AddColdStore function
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local ColdStore = {}
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-- Livestore are new records nad records loaded from leaderboard.txt file
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local LiveStore = {}
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-- parse score function
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local parseScore
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local MSK_SPEED = 0xF0
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local MSK_WEIGHT = 0xF
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local function stat_str(stat)
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if stat then
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return string.format("%d%d", (stat & MSK_SPEED) >> 4, stat & MSK_WEIGHT)
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end
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return "0"
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end
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local function isSameRecord(a, b, modeSep)
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return a.name == b.name and (a.flags & modeSep) == (b.flags & modeSep)
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end
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-- insert or replace the score in dest
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local function insertOrReplace(dest, score, modeSep)
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for i, record in ipairs(dest) do
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if isSameRecord(record, score, modeSep) then
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if lbComp(score, record) then
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dest[i] = score
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end
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return
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end
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end
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table.insert(dest, score)
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end
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local function dumpStoreToFile(filename, store)
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local f = assert(
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io.open(filename, "w"),
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"Failed to open file for writing: "..filename
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)
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f:setvbuf("line")
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for mapid, checksums in pairs(store) do
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for checksum, records in pairs(checksums) do
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for _, record in ipairs(records) do
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if not record.checksum or record.checksum == "" then
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record.checksum = mapChecksum(record.map) or ""
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end
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f:write(
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mapid, "\t",
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record.name, "\t",
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record.skin, "\t",
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record.color, "\t",
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record.time, "\t",
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table.concat(record.splits, " "), "\t",
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record.flags, "\t",
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stat_str(record.stat), "\t",
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record.checksum, "\n"
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)
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end
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end
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end
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f:close()
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end
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-- GLOBAL
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-- Returns a list of all maps with records
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local function MapList()
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local maps = {}
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for mapid, checksums in pairs(ColdStore) do
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maps[mapid] = $ or {}
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for checksum in pairs(checksums) do
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maps[mapid][checksum] = true
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end
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end
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for mapid, checksums in pairs(LiveStore) do
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maps[mapid] = $ or {}
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for checksum in pairs(checksums) do
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maps[mapid][checksum] = true
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end
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end
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local maplist = {}
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for mapid, checksums in pairs(maps) do
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for checksum in pairs(checksums) do
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table.insert(maplist, {["id"] = mapid, ["checksum"] = checksum})
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end
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end
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table.sort(maplist, function(a, b) return a.id < b.id end)
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return maplist
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end
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rawset(_G, "lb_map_list", MapList)
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-- GLOBAL
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-- Function for adding a single record from lua
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local function AddColdStore(record)
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ColdStore[record.map] = $ or {}
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ColdStore[record.map][record.checksum] = $ or {}
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table.insert(ColdStore[record.map][record.checksum], record)
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end
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rawset(_G, "lb_add_coldstore_record", AddColdStore)
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-- GLOBAL
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-- Function for adding a single record in string form from lua
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local function AddColdStoreString(record)
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AddColdStore(parseScore(record))
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end
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rawset(_G, "lb_add_coldstore_record_string", AddColdStoreString)
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-- Insert mode separated records from the flat sourceTable into dest
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local function insertRecords(dest, sourceTable, checksum, modeSep)
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if not sourceTable then return end
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if not sourceTable[checksum] then return end
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local mode = nil
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for _, record in ipairs(sourceTable[checksum]) do
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mode = record.flags & modeSep
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dest[mode] = $ or {}
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table.insert(dest[mode], record)
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end
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end
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-- GLOBAL
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-- Construct the leaderboard table of the supplied mapid
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-- combines the ColdStore and LiveStore records
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local function GetMapRecords(map, checksum, modeSep)
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local mapRecords = {}
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-- Insert ColdStore records
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insertRecords(mapRecords, ColdStore[map], checksum, modeSep)
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-- Insert LiveStore records
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insertRecords(mapRecords, LiveStore[map], checksum, modeSep)
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-- Sort records
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for _, records in pairs(mapRecords) do
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table.sort(records, lbComp)
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end
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-- Remove duplicate entries
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for _, records in pairs(mapRecords) do
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local players = {}
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local i = 1
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while i <= #records do
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if players[records[i].name] then
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table.remove(records, i)
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else
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players[records[i].name] = true
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i = i + 1
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end
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end
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end
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return mapRecords
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end
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rawset(_G, "lb_get_map_records", GetMapRecords)
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-- GLOBAL
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-- Save a record to the LiveStore and write to disk
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-- SaveRecord will replace the record holders previous record
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local function SaveRecord(score, map, modeSep)
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local checksum = mapChecksum(map)
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LiveStore[map] = $ or {}
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LiveStore[map][checksum] = $ or {}
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insertOrReplace(LiveStore[map][checksum], score, modeSep)
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print("Saving score")
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if isserver then
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dumpStoreToFile(LEADERBOARD_FILE, LiveStore)
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end
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end
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rawset(_G, "lb_save_record", SaveRecord)
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local function netvars(net)
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LiveStore = net($)
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end
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addHook("NetVars", netvars)
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function parseScore(str)
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-- Leaderboard is stored in the following tab separated format
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-- mapnum, name, skin, color, time, splits, flags, stat
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local t = {}
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for word in (str.."\t"):gmatch("(.-)\t") do
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table.insert(t, word)
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end
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local splits = {}
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if t[6] != nil then
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for str in t[6]:gmatch("([^ ]+)") do
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table.insert(splits, tonumber(str))
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end
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end
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local flags = 0
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if t[7] != nil then
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flags = tonumber(t[7])
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end
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local stats = nil
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if t[8] != nil then
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if #t[8] >= 2 then
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local speed = tonumber(string.sub(t[8], 1, 1))
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local weight = tonumber(string.sub(t[8], 2, 2))
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stats = stat_t(speed, weight)
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end
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end
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local checksum = t[9] or ""
|
||||
|
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return score_t(
|
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tonumber(t[1]), -- Map
|
||||
t[2], -- Name
|
||||
t[3], -- Skin
|
||||
t[4], -- Color
|
||||
tonumber(t[5]), -- Time
|
||||
splits,
|
||||
flags,
|
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stats,
|
||||
checksum:lower()
|
||||
)
|
||||
end
|
||||
rawset(_G, "lb_parse_score", parseScore)
|
||||
|
||||
-- Read and parse a store file
|
||||
local function loadStoreFile(filename)
|
||||
local f = assert(
|
||||
io.open(filename, "r"),
|
||||
"Failed to open file for reading: "..filename
|
||||
)
|
||||
|
||||
local store = {}
|
||||
|
||||
for l in f:lines() do
|
||||
local score = parseScore(l)
|
||||
store[score.map] = $ or {}
|
||||
store[score.map][score.checksum] = $ or {}
|
||||
table.insert(store[score.map][score.checksum], score)
|
||||
end
|
||||
|
||||
f:close()
|
||||
|
||||
return store
|
||||
end
|
||||
|
||||
-- GLOBAL
|
||||
-- Command for moving records from one map to another
|
||||
local function moveRecords(from, to, modeSep)
|
||||
local function moveRecordsInStore(store)
|
||||
if not (store[from.id] and store[from.id][from.checksum]) then
|
||||
return 0
|
||||
end
|
||||
|
||||
store[to.id] = $ or {}
|
||||
store[to.id][to.checksum] = $ or {}
|
||||
for i, score in ipairs(store[from.id][from.checksum]) do
|
||||
score.map = to.id
|
||||
score.checksum = to.checksum
|
||||
insertOrReplace(store[to.id][to.checksum], score, modeSep)
|
||||
end
|
||||
|
||||
-- Destroy the original table
|
||||
store[from.id][from.checksum] = nil
|
||||
end
|
||||
|
||||
-- move livestore records and write to disk
|
||||
moveRecordsInStore(LiveStore)
|
||||
|
||||
if isserver then
|
||||
dumpStoreToFile(LEADERBOARD_FILE, LiveStore)
|
||||
|
||||
-- move coldstore records
|
||||
local ok, coldstore = pcall(loadStoreFile, COLDSTORE_FILE)
|
||||
if ok and coldstore then
|
||||
moveRecordsInStore(coldstore)
|
||||
dumpStoreToFile(COLDSTORE_FILE, coldstore)
|
||||
end
|
||||
end
|
||||
end
|
||||
rawset(_G, "lb_move_records", moveRecords)
|
||||
|
||||
-- Helper function for those upgrading from 1.2 to 1.3
|
||||
COM_AddCommand("lb_write_checksums", function(player)
|
||||
local count = 0
|
||||
local moved = {}
|
||||
|
||||
-- Gather movable records (no checksum, map loaded)
|
||||
for map, checksums in pairs(LiveStore) do
|
||||
for checksum, records in pairs(checksums) do
|
||||
if checksum == "" then
|
||||
local sum = mapChecksum(map)
|
||||
|
||||
if not sum then continue end
|
||||
|
||||
moved[map] = {}
|
||||
moved[map][sum] = {}
|
||||
|
||||
for i, record in ipairs(records) do
|
||||
record.checksum = sum
|
||||
table.insert(moved[map][sum], record)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Write moved to livestore
|
||||
for map, checksums in pairs(moved) do
|
||||
LiveStore[map] = $ or {}
|
||||
for checksum, records in pairs(checksums) do
|
||||
LiveStore[map][checksum] = $ or {}
|
||||
for i, score in ipairs(records) do
|
||||
table.insert(LiveStore[map][checksum], score)
|
||||
end
|
||||
count = $ + #records
|
||||
end
|
||||
LiveStore[map][""] = nil
|
||||
end
|
||||
|
||||
if isserver then
|
||||
dumpStoreToFile(LEADERBOARD_FILE, LiveStore)
|
||||
end
|
||||
|
||||
CONS_Printf(player, string.format("Successful operation on %d records", count))
|
||||
end, COM_ADMIN)
|
||||
|
||||
COM_AddCommand("lb_known_maps", function(player, map)
|
||||
local mapnum = gamemap
|
||||
if map then
|
||||
mapnum = mapnumFromExtended(map)
|
||||
if not mapnum then
|
||||
CONS_Printf(player, string.format("invalid map '%s'", map))
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local known = {}
|
||||
|
||||
if LiveStore[mapnum] then
|
||||
for checksum, records in pairs(LiveStore[mapnum]) do
|
||||
known[checksum] = #records
|
||||
end
|
||||
end
|
||||
if ColdStore[mapnum] then
|
||||
for checksum, records in pairs(ColdStore[mapnum]) do
|
||||
known[checksum] = $ or 0 + #records
|
||||
end
|
||||
end
|
||||
|
||||
CONS_Printf(player, "Map Chck Records")
|
||||
for checksum, count in pairs(known) do
|
||||
CONS_Printf(player, string.format("%s %s %d", G_BuildMapName(mapnum), checksum, count))
|
||||
end
|
||||
end)
|
||||
|
||||
COM_AddCommand("lb_download_live_records", function(player, filename)
|
||||
if not filename then
|
||||
CONS_Printf(player, "Usage: lb_download_live_records <filename>")
|
||||
return
|
||||
end
|
||||
|
||||
if filename:sub(#filename-3) != ".txt" then
|
||||
filename = $..".txt"
|
||||
end
|
||||
dumpStoreToFile(filename, LiveStore)
|
||||
end, COM_LOCAL)
|
||||
|
||||
-- Load the livestore
|
||||
if isserver then
|
||||
LiveStore = loadStoreFile(LEADERBOARD_FILE)
|
||||
end
|
477
leaderboard.lua
477
leaderboard.lua
@ -1,18 +1,39 @@
|
||||
-- Leaderboards written by Not
|
||||
-- Reusable
|
||||
|
||||
-- Leaderboard Table
|
||||
-- [mode][mapnum][scoreTable]
|
||||
local lb = {}
|
||||
---------- Imported functions -------------
|
||||
-- lb_common.lua
|
||||
local ticsToTime = lb_TicsToTime
|
||||
local zoneAct = lb_ZoneAct
|
||||
local stat_t = lb_stat_t
|
||||
local lbComp = lb_comp
|
||||
local mapChecksum = lb_map_checksum
|
||||
local score_t = lb_score_t
|
||||
local mapnumFromExtended = lb_mapnum_from_extended
|
||||
|
||||
local timeFinished = 0
|
||||
-- browser.lua
|
||||
local InitBrowser = InitBrowser
|
||||
local DrawBrowser = DrawBrowser
|
||||
local BrowserController = BrowserController
|
||||
|
||||
-- lb_store.lua
|
||||
local GetMapRecords = lb_get_map_records
|
||||
local SaveRecord = lb_save_record
|
||||
local MapList = lb_map_list
|
||||
local MoveRecords = lb_move_records
|
||||
--------------------------------------------
|
||||
|
||||
-- Holds the current maps records table including all modes
|
||||
local MapRecords = {}
|
||||
|
||||
local TimeFinished = 0
|
||||
local disable = false
|
||||
local prevLap = 0
|
||||
local splits = {}
|
||||
local PATCH = nil
|
||||
local help = true
|
||||
local EncoreInitial = nil
|
||||
local scoreTable
|
||||
local ScoreTable
|
||||
|
||||
|
||||
-- Text flash on finish
|
||||
@ -29,9 +50,6 @@ local RedFlash = {
|
||||
[1] = 0
|
||||
}
|
||||
|
||||
-- Tracks if stats have been written or not
|
||||
local StatTrack = false
|
||||
|
||||
local UNCLAIMED = "Unclaimed Record"
|
||||
local HELP_MESSAGE = "\x89Leaderboard Commands:\nretry exit findmap changelevel spba_clearcheats lb_gui rival scroll encore records levelselect"
|
||||
local FILENAME = "leaderboard.txt"
|
||||
@ -89,17 +107,6 @@ local scroll_to
|
||||
|
||||
local allowJoin
|
||||
|
||||
-- Imported functions --
|
||||
|
||||
-- lb_common.lua
|
||||
local ticsToTime = lb_TicsToTime
|
||||
local zoneAct = lb_ZoneAct
|
||||
|
||||
-- browser.lua
|
||||
local InitBrowser = InitBrowser
|
||||
local DrawBrowser = DrawBrowser
|
||||
local BrowserController = BrowserController
|
||||
---------------
|
||||
|
||||
-- cvars
|
||||
local cv_teamchange
|
||||
@ -164,172 +171,23 @@ local cv_interrupt = CV_RegisterVar({
|
||||
end
|
||||
})
|
||||
|
||||
local function setST(t, map, flags, scoreTable)
|
||||
local mode = flags & ST_SEP
|
||||
t[mode] = t[mode] or {}
|
||||
t[mode][map] = scoreTable
|
||||
end
|
||||
|
||||
local function getST(t, map, flags)
|
||||
local mode = flags & ST_SEP
|
||||
return t[mode] and t[mode][map] or nil
|
||||
end
|
||||
|
||||
local function setScoreTable(map, flags, scoreTable)
|
||||
setST(lb, map, flags, scoreTable)
|
||||
end
|
||||
|
||||
local function getScoreTable(map, flags)
|
||||
return getST(lb, map, flags)
|
||||
end
|
||||
|
||||
-- True if a is better than b
|
||||
local function lbComp(a, b)
|
||||
-- Calculates the difficulty, harder has higher priority
|
||||
-- if s is positive then a is harder
|
||||
-- if s is negative then b is harder
|
||||
-- if s is 0 then compare time
|
||||
local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
|
||||
return s > 0 or not(s < 0 or a["time"] >= b["time"])
|
||||
end
|
||||
|
||||
local function sortScores()
|
||||
for mode, t in pairs(lb) do
|
||||
for map, scoreTable in pairs(t) do
|
||||
table.sort(scoreTable, lbComp)
|
||||
setScoreTable(map, mode, scoreTable)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Reinitialize lb based on new ST_SEP value
|
||||
local function reinit_lb()
|
||||
local nlb = {}
|
||||
|
||||
for mode, t in pairs(lb) do
|
||||
for map, scoreTable in pairs(t) do
|
||||
for i, score in ipairs(scoreTable) do
|
||||
local st = getST(nlb, map, score["flags"]) or {}
|
||||
table.insert(st, score)
|
||||
setST(nlb, map, score["flags"], st)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
lb = nlb
|
||||
sortScores()
|
||||
end
|
||||
|
||||
local cv_spb_separate = CV_RegisterVar({
|
||||
name = "lb_spb_combined",
|
||||
defaultvalue = 1,
|
||||
flags = CV_NETVAR | CV_CALL | CV_NOINIT,
|
||||
PossibleValue = CV_YesNo,
|
||||
func = function(v)
|
||||
local curSep = ST_SEP
|
||||
|
||||
if v.value then
|
||||
ST_SEP = F_SPBATK
|
||||
else
|
||||
ST_SEP = F_SPBATK | F_SPBBIG | F_SPBEXP
|
||||
end
|
||||
|
||||
if curSep != ST_SEP then
|
||||
reinit_lb()
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local function score_t(map, name, skin, color, time, splits, flags, stat)
|
||||
return {
|
||||
["map"] = map,
|
||||
["name"] = name,
|
||||
["skin"] = skin,
|
||||
["color"] = color,
|
||||
["time"] = time,
|
||||
["splits"] = splits,
|
||||
["flags"] = flags,
|
||||
["stat"] = stat
|
||||
}
|
||||
end
|
||||
|
||||
local MSK_SPEED = 0xF0
|
||||
local MSK_WEIGHT = 0xF
|
||||
|
||||
local function stat_t(speed, weight)
|
||||
if speed and weight then
|
||||
return (speed << 4) | weight
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
local function stat_str(stat)
|
||||
if stat then
|
||||
return string.format("%d%d", (stat & MSK_SPEED) >> 4, stat & MSK_WEIGHT)
|
||||
end
|
||||
|
||||
return "0"
|
||||
end
|
||||
|
||||
-- Read the leaderboard
|
||||
if isserver then
|
||||
local f = io.open(FILENAME, "r")
|
||||
if f then
|
||||
for l in f:lines() do
|
||||
-- Leaderboard is stored in the following tab separated format
|
||||
-- mapnum, name, skin, color, time, splits, flags, stat
|
||||
local t = {}
|
||||
for word in (l+"\t"):gmatch("(.-)\t") do
|
||||
table.insert(t, word)
|
||||
end
|
||||
|
||||
local flags = 0
|
||||
if t[7] != nil then
|
||||
flags = tonumber(t[7])
|
||||
end
|
||||
|
||||
scoreTable = getScoreTable(tonumber(t[1]), flags) or {}
|
||||
|
||||
local spl = {}
|
||||
if t[6] != nil then
|
||||
for str in t[6]:gmatch("([^ ]+)") do
|
||||
table.insert(spl, tonumber(str))
|
||||
end
|
||||
end
|
||||
|
||||
local stats = nil
|
||||
if t[8] != nil then
|
||||
if #t[8] >= 2 then
|
||||
local speed = tonumber(string.sub(t[8], 1, 1))
|
||||
local weight = tonumber(string.sub(t[8], 2, 2))
|
||||
stats = stat_t(speed, weight)
|
||||
end
|
||||
end
|
||||
|
||||
table.insert(
|
||||
scoreTable,
|
||||
score_t(
|
||||
tonumber(t[1]),
|
||||
t[2],
|
||||
t[3],
|
||||
t[4],
|
||||
tonumber(t[5]),
|
||||
spl,
|
||||
flags,
|
||||
stats
|
||||
)
|
||||
)
|
||||
|
||||
setScoreTable(tonumber(t[1]), flags, scoreTable)
|
||||
end
|
||||
|
||||
sortScores()
|
||||
f:close()
|
||||
else
|
||||
print("Failed to open file: ", FILENAME)
|
||||
end
|
||||
end
|
||||
|
||||
function allowJoin(v)
|
||||
if not cv_interrupt.value then
|
||||
local y
|
||||
@ -423,7 +281,7 @@ local function initBrowser(player)
|
||||
return
|
||||
end
|
||||
|
||||
InitBrowser(lb)
|
||||
InitBrowser(ST_SEP)
|
||||
drawState = DS_BROWSER
|
||||
|
||||
player.afkTime = leveltime
|
||||
@ -475,35 +333,6 @@ local function findMap(player, ...)
|
||||
end
|
||||
COM_AddCommand("findmap", findMap)
|
||||
|
||||
local function mapnumFromExtended(map)
|
||||
local p, q = map:upper():match("MAP(%w)(%w)$", 1)
|
||||
if not (p and q) then
|
||||
return nil
|
||||
end
|
||||
|
||||
local mapnum = 0
|
||||
local A = string.byte("A")
|
||||
|
||||
if tonumber(p) != nil then
|
||||
-- Non extended map numbers
|
||||
if tonumber(q) == nil then
|
||||
return nil
|
||||
end
|
||||
mapnum = tonumber(p) * 10 + tonumber(q)
|
||||
else
|
||||
--Extended map numbers
|
||||
p = string.byte(p) - A
|
||||
local qn = tonumber(q)
|
||||
if qn == nil then
|
||||
qn = string.byte(q) - A + 10
|
||||
end
|
||||
|
||||
mapnum = 36 * p + qn + 100
|
||||
end
|
||||
|
||||
return mapnum
|
||||
end
|
||||
|
||||
local SPBModeSym = {
|
||||
[F_SPBEXP] = "X",
|
||||
[F_SPBBIG] = "B",
|
||||
@ -527,6 +356,7 @@ end
|
||||
local function records(player, ...)
|
||||
local mapid = ...
|
||||
local mapnum = gamemap
|
||||
local mapRecords = MapRecords
|
||||
|
||||
if mapid then
|
||||
mapnum = mapnumFromExtended(mapid)
|
||||
@ -534,6 +364,8 @@ local function records(player, ...)
|
||||
CONS_Printf(player, string.format("Invalid map name: %s", mapid))
|
||||
return
|
||||
end
|
||||
|
||||
mapRecords = GetMapRecords(mapnum, mapChecksum(mapnum), ST_SEP)
|
||||
end
|
||||
|
||||
local map = mapheaderinfo[mapnum]
|
||||
@ -561,35 +393,33 @@ local function records(player, ...)
|
||||
CONS_Printf(player, "\x85UNKNOWN MAP")
|
||||
end
|
||||
|
||||
for mode, maps in pairs(lb) do
|
||||
local maptbl = maps[mapnum]
|
||||
if not maptbl then continue end
|
||||
for mode, records in pairs(mapRecords) do
|
||||
CONS_Printf(player, "")
|
||||
CONS_Printf(player, modeToString(mode))
|
||||
|
||||
-- don't print flags for time attack
|
||||
if mode then
|
||||
for i, tbl in ipairs(maptbl) do
|
||||
for i, score in ipairs(records) do
|
||||
CONS_Printf(
|
||||
player,
|
||||
string.format(
|
||||
"%2d %-21s \x89%8s \x80%s",
|
||||
i,
|
||||
tbl["name"],
|
||||
ticsToTime(tbl["time"]),
|
||||
modeToString(tbl["flags"])
|
||||
score["name"],
|
||||
ticsToTime(score["time"]),
|
||||
modeToString(score["flags"])
|
||||
)
|
||||
)
|
||||
end
|
||||
else
|
||||
for i, tbl in ipairs(maptbl) do
|
||||
for i, score in ipairs(records) do
|
||||
CONS_Printf(
|
||||
player,
|
||||
string.format(
|
||||
"%2d %-21s \x89%8s",
|
||||
i,
|
||||
tbl["name"],
|
||||
ticsToTime(tbl["time"])
|
||||
score["name"],
|
||||
ticsToTime(score["time"])
|
||||
)
|
||||
)
|
||||
end
|
||||
@ -693,21 +523,26 @@ local function findRival(player, ...)
|
||||
local totalScores = 0
|
||||
local totalDiff = 0
|
||||
|
||||
|
||||
CONS_Printf(player, string.format("\x89%s's times:", rival))
|
||||
CONS_Printf(player, "MAP Time Diff Mode")
|
||||
CONS_Printf(player, "MAP CHCK Time Diff Mode")
|
||||
|
||||
for mode, tbl in pairs(lb) do
|
||||
scores[mode] = {}
|
||||
local maplist = MapList()
|
||||
local mapRecords
|
||||
local rivalScore
|
||||
local yourScore
|
||||
for i = 1, #maplist do
|
||||
mapRecords = GetMapRecords(maplist[i].id, maplist[i].checksum, ST_SEP)
|
||||
|
||||
for map, scoreTable in pairs(tbl) do
|
||||
local rivalScore = nil
|
||||
local yourScore = nil
|
||||
for mode, records in pairs(mapRecords) do
|
||||
scores[mode] = $ or {}
|
||||
|
||||
for _, score in pairs(scoreTable) do
|
||||
if score["name"] == player.name then
|
||||
rivalScore = nil
|
||||
yourScore = nil
|
||||
|
||||
for _, score in ipairs(records) do
|
||||
if score.name == player.name then
|
||||
yourScore = score
|
||||
elseif score["name"] == rival then
|
||||
elseif score.name == rival then
|
||||
rivalScore = score
|
||||
end
|
||||
|
||||
@ -717,7 +552,7 @@ local function findRival(player, ...)
|
||||
end
|
||||
|
||||
if rivalScore and yourScore then
|
||||
totalDiff = totalDiff + yourScore["time"] - rivalScore["time"]
|
||||
totalDiff = totalDiff + yourScore.time - rivalScore.time
|
||||
end
|
||||
|
||||
if rivalScore then
|
||||
@ -725,8 +560,8 @@ local function findRival(player, ...)
|
||||
table.insert(
|
||||
scores[mode],
|
||||
{
|
||||
["rival"] = rivalScore,
|
||||
["your"] = yourScore
|
||||
rival = rivalScore,
|
||||
your = yourScore
|
||||
}
|
||||
)
|
||||
end
|
||||
@ -763,9 +598,10 @@ local function findRival(player, ...)
|
||||
CONS_Printf(
|
||||
player,
|
||||
string.format(
|
||||
"%s %8s %s%9s \x80%s",
|
||||
G_BuildMapName(score["rival"]["map"]),
|
||||
ticsToTime(score["rival"]["time"]),
|
||||
"%s %4s %8s %s%9s \x80%s",
|
||||
G_BuildMapName(score.rival.map),
|
||||
score.rival.checksum,
|
||||
ticsToTime(score.rival.time),
|
||||
color,
|
||||
sym[diff<0] + ticsToTime(abs(diff)),
|
||||
modestr
|
||||
@ -775,9 +611,10 @@ local function findRival(player, ...)
|
||||
CONS_Printf(
|
||||
player,
|
||||
string.format(
|
||||
"%s %8s %9s %s",
|
||||
G_BuildMapName(score["rival"]["map"]),
|
||||
ticsToTime(score["rival"]["time"]),
|
||||
"%s %4s %8s %9s %s",
|
||||
G_BuildMapName(score.rival.map),
|
||||
score.rival.checksum,
|
||||
ticsToTime(score.rival.time),
|
||||
ticsToTime(0, true),
|
||||
modestr
|
||||
)
|
||||
@ -807,6 +644,64 @@ local function findRival(player, ...)
|
||||
end
|
||||
COM_AddCommand("rival", findRival)
|
||||
|
||||
local function moveRecords(player, from_map, from_checksum, to_map, to_checksum)
|
||||
if not(from_map and from_checksum and to_map) then
|
||||
CONS_Printf(player, "Usage: lb_move_records <from_map> <from_checksum> <to_map> [<to_checksum>]")
|
||||
CONS_Printf(
|
||||
player,
|
||||
string.format(
|
||||
"Summary: Move records from one map to another.\n"..
|
||||
"If no <to_checksum> is supplied then the checksum of the current loaded map %s is used.\n"..
|
||||
"Hint: Use lb_known_maps to find checksums",
|
||||
to_map or "<to_map>"
|
||||
)
|
||||
)
|
||||
return
|
||||
end
|
||||
|
||||
local from = {
|
||||
["id"] = mapnumFromExtended(from_map),
|
||||
["checksum"] = from_checksum:lower()
|
||||
}
|
||||
|
||||
local to = {
|
||||
["id"] = mapnumFromExtended(to_map),
|
||||
}
|
||||
to.checksum = to_checksum or mapChecksum(to.id)
|
||||
|
||||
if not to.checksum then
|
||||
CONS_Printf(player, string.format("error: %s is not loaded; provide to_checksum to continue", to_map:upper()))
|
||||
return
|
||||
end
|
||||
if #to.checksum != 4 or to.checksum:match("[^a-f0-9]") then
|
||||
CONS_Printf(player, string.format("error: %s is an invalid checksum; checksums are of length 4 and can contain only 0-9a-f", to.checksum))
|
||||
return
|
||||
end
|
||||
|
||||
to.checksum = $:lower()
|
||||
|
||||
local mapRecords = GetMapRecords(from.id, from.checksum, F_SPBATK | F_SPBBIG | F_SPBEXP)
|
||||
local recordCount = 0
|
||||
for mode, records in pairs(mapRecords) do
|
||||
recordCount = $ + #records
|
||||
end
|
||||
|
||||
MoveRecords(from, to, ST_SEP)
|
||||
|
||||
CONS_Printf(
|
||||
player,
|
||||
string.format(
|
||||
"%d records have been moved from\x82 %s %s\x80 to\x88 %s %s",
|
||||
recordCount,
|
||||
from_map, from.checksum,
|
||||
to_map, to.checksum
|
||||
)
|
||||
)
|
||||
|
||||
CONS_Printf(player, "Please repack coldstore and restart the server for changes to take effect.")
|
||||
end
|
||||
COM_AddCommand("lb_move_records", moveRecords, COM_ADMIN)
|
||||
|
||||
--DEBUGGING
|
||||
--local function printTable(tb)
|
||||
-- for mode, tbl in pairs(tb) do
|
||||
@ -830,7 +725,7 @@ COM_AddCommand("rival", findRival)
|
||||
--end
|
||||
|
||||
addHook("MapLoad", function()
|
||||
timeFinished = 0
|
||||
TimeFinished = 0
|
||||
splits = {}
|
||||
prevLap = 0
|
||||
drawState = DS_DEFAULT
|
||||
@ -840,6 +735,8 @@ addHook("MapLoad", function()
|
||||
|
||||
allowJoin(true)
|
||||
--printTable(lb)
|
||||
|
||||
MapRecords = GetMapRecords(gamemap, mapChecksum(gamemap), ST_SEP)
|
||||
end
|
||||
)
|
||||
|
||||
@ -1150,12 +1047,14 @@ local function drawScoreboard(v, player)
|
||||
cachePatches(v)
|
||||
|
||||
local gui = cv_gui.value
|
||||
|
||||
-- Force enable gui at start and end of the race
|
||||
if leveltime < START_TIME or player.exiting or player.lives == 0 then
|
||||
gui = GUI_ON
|
||||
end
|
||||
|
||||
if gui then
|
||||
stateFunctions[drawState](v, player, scoreTable, gui)
|
||||
stateFunctions[drawState](v, player, ScoreTable, gui)
|
||||
end
|
||||
|
||||
local pos = 0
|
||||
@ -1195,7 +1094,7 @@ end
|
||||
|
||||
-- Find location of player and scroll to it
|
||||
function scroll_to(player)
|
||||
local m = scoreTable or {}
|
||||
local m = ScoreTable or {}
|
||||
|
||||
scrollToPos = 2
|
||||
for pos, score in ipairs(m) do
|
||||
@ -1209,19 +1108,19 @@ function scroll_to(player)
|
||||
end
|
||||
|
||||
-- Write skin stats to each score where there are none
|
||||
local function writeStats()
|
||||
for _, t in pairs(lb) do
|
||||
for _, scoreTable in pairs(t) do
|
||||
for _, score in ipairs(scoreTable) do
|
||||
local skin = skins[score["skin"]]
|
||||
if skin and not score["stat"] then
|
||||
local stats = stat_t(skin.kartspeed, skin.kartweight)
|
||||
score["stat"] = stats
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--local function writeStats()
|
||||
-- for _, t in pairs(lb) do
|
||||
-- for _, scoreTable in pairs(t) do
|
||||
-- for _, score in ipairs(scoreTable) do
|
||||
-- local skin = skins[score["skin"]]
|
||||
-- if skin and not score["stat"] then
|
||||
-- local stats = stat_t(skin.kartspeed, skin.kartweight)
|
||||
-- score["stat"] = stats
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
--end
|
||||
|
||||
local function checkFlags(p)
|
||||
local flags = 0
|
||||
@ -1261,7 +1160,7 @@ local function saveTime(player)
|
||||
return
|
||||
end
|
||||
|
||||
scoreTable = $ or {}
|
||||
ScoreTable = $ or {}
|
||||
|
||||
local pskin = skins[player.mo.skin]
|
||||
local newscore = score_t(
|
||||
@ -1269,23 +1168,17 @@ local function saveTime(player)
|
||||
player.name,
|
||||
player.mo.skin,
|
||||
player.skincolor,
|
||||
timeFinished,
|
||||
TimeFinished,
|
||||
splits,
|
||||
Flags,
|
||||
stat_t(player.HMRs or pskin.kartspeed, player.HMRw or pskin.kartweight)
|
||||
stat_t(player.HMRs or pskin.kartspeed, player.HMRw or pskin.kartweight),
|
||||
mapChecksum(gamemap)
|
||||
)
|
||||
|
||||
-- Check if you beat your previous best
|
||||
for i = 1, #scoreTable do
|
||||
if scoreTable[i]["name"] == player.name then
|
||||
if lbComp(newscore, scoreTable[i]) then
|
||||
table.remove(scoreTable, i)
|
||||
S_StartSound(nil, 130)
|
||||
FlashTics = leveltime + TICRATE * 3
|
||||
FlashRate = 1
|
||||
FlashVFlags = YellowFlash
|
||||
break
|
||||
else
|
||||
for i = 1, #ScoreTable do
|
||||
if ScoreTable[i].name == player.name then
|
||||
if not lbComp(newscore, ScoreTable[i]) then
|
||||
-- You suck lol
|
||||
S_StartSound(nil, 201)
|
||||
FlashTics = leveltime + TICRATE * 3
|
||||
@ -1297,64 +1190,36 @@ local function saveTime(player)
|
||||
end
|
||||
end
|
||||
|
||||
print("Saving score")
|
||||
table.insert(
|
||||
scoreTable,
|
||||
newscore
|
||||
)
|
||||
|
||||
table.sort(scoreTable, lbComp)
|
||||
while #scoreTable > cv_saves.value do
|
||||
table.remove(scoreTable)
|
||||
end
|
||||
-- Save the record
|
||||
SaveRecord(newscore, gamemap, ST_SEP)
|
||||
|
||||
-- Set players text flash and play chime sfx
|
||||
S_StartSound(nil, 130)
|
||||
FlashTics = leveltime + TICRATE * 3
|
||||
FlashRate = 1
|
||||
FlashVFlags = YellowFlash
|
||||
|
||||
-- Reload the MapRecords
|
||||
MapRecords = GetMapRecords(gamemap, mapChecksum(gamemap), ST_SEP)
|
||||
|
||||
-- Set the updated ScoreTable
|
||||
ScoreTable = MapRecords[Flags]
|
||||
|
||||
-- Scroll the gui to the player entry
|
||||
scroll_to(player)
|
||||
|
||||
setScoreTable(gamemap, Flags, scoreTable)
|
||||
|
||||
if not StatTrack then
|
||||
writeStats()
|
||||
StatTrack = true
|
||||
end
|
||||
|
||||
if isserver then
|
||||
local f = assert(io.open(FILENAME, "w"))
|
||||
if f == nil then
|
||||
print("Failed to open file for writing: " + FILENAME)
|
||||
return
|
||||
end
|
||||
|
||||
for _, tbl in pairs(lb) do
|
||||
for _, scoreTable in pairs(tbl) do
|
||||
for _, score in ipairs(scoreTable) do
|
||||
f:write(
|
||||
score["map"], "\t",
|
||||
score["name"], "\t",
|
||||
score["skin"], "\t",
|
||||
score["color"], "\t",
|
||||
score["time"], "\t",
|
||||
table.concat(score["splits"], " "), "\t",
|
||||
score["flags"], "\t",
|
||||
stat_str(score["stat"]), "\n"
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
f:close()
|
||||
end
|
||||
end
|
||||
|
||||
-- DEBUGGING
|
||||
--local function saveLeaderboard(player, ...)
|
||||
-- timeFinished = tonumber(... or player.realtime)
|
||||
-- TimeFinished = tonumber(... or player.realtime)
|
||||
-- splits = {1000, 2000, 3000}
|
||||
-- saveTime(player)
|
||||
--end
|
||||
--COM_AddCommand("save", saveLeaderboard)
|
||||
|
||||
local function regLap(player)
|
||||
if player.laps > prevLap and timeFinished == 0 then
|
||||
if player.laps > prevLap and TimeFinished == 0 then
|
||||
prevLap = player.laps
|
||||
table.insert(splits, player.realtime)
|
||||
showSplit = 5 * TICRATE
|
||||
@ -1461,7 +1326,7 @@ local function think()
|
||||
end
|
||||
end
|
||||
|
||||
scoreTable = getScoreTable(gamemap, Flags)
|
||||
ScoreTable = MapRecords[ST_SEP & Flags]
|
||||
|
||||
if not cv_teamchange then
|
||||
cv_teamchange = CV_FindVar("allowteamchange")
|
||||
@ -1469,8 +1334,8 @@ local function think()
|
||||
|
||||
if p then
|
||||
-- must be done before browser control
|
||||
if p.laps >= mapheaderinfo[gamemap].numlaps and timeFinished == 0 then
|
||||
timeFinished = p.realtime
|
||||
if p.laps >= mapheaderinfo[gamemap].numlaps and TimeFinished == 0 then
|
||||
TimeFinished = p.realtime
|
||||
saveTime(p)
|
||||
end
|
||||
|
||||
@ -1560,8 +1425,8 @@ local function netvars(net)
|
||||
splits = net($)
|
||||
prevLap = net($)
|
||||
drawState = net($)
|
||||
StatTrack = net($)
|
||||
EncoreInitial = net($)
|
||||
lb = net($)
|
||||
MapRecords = net($)
|
||||
TimeFinished = net($)
|
||||
end
|
||||
addHook("NetVars", netvars)
|
||||
|
118
tools/coldstore.py
Executable file
118
tools/coldstore.py
Executable file
@ -0,0 +1,118 @@
|
||||
#!/usr/bin/env python3
|
||||
import sys
|
||||
from os import linesep, path
|
||||
|
||||
if len(sys.argv) != 3 or not sys.argv[1] or not sys.argv[2]:
|
||||
print("Usage: coldstore.py <game_directory> <leaderboard_records.lua>")
|
||||
print("\t<game_directory>\t\tthe game directory where wads and luafiles reside. Usually at '$HOME/.srb2kart'.")
|
||||
print("\t<leaderboard_records.lua>\tthe output name for the records packed lua file. It will be saved within <game_directory>.")
|
||||
quit()
|
||||
|
||||
if not sys.argv[2].endswith(".lua"):
|
||||
print("{} must end with .lua".format(sys.argv[2]))
|
||||
quit()
|
||||
|
||||
game_dir = sys.argv[1]
|
||||
leaderboard_txt = path.join(game_dir, "luafiles", "leaderboard.txt")
|
||||
coldstore_txt = path.join(game_dir, "luafiles", "leaderboard.coldstore.txt")
|
||||
records_lua = path.join(game_dir, sys.argv[2])
|
||||
|
||||
def ParseScore(score):
|
||||
# Map Name Skin Color Time Splits Flags Stat
|
||||
split = score.split("\t")
|
||||
|
||||
checksum = ""
|
||||
if len(split) > 8:
|
||||
checksum = split[8]
|
||||
|
||||
return {
|
||||
"map": split[0],
|
||||
"name": split[1],
|
||||
"skin": split[2],
|
||||
"color": split[3],
|
||||
"time": int(split[4]),
|
||||
"splits": split[5],
|
||||
"flags": int(split[6]),
|
||||
"stat": split[7],
|
||||
"checksum": checksum
|
||||
}
|
||||
|
||||
# Compare scores
|
||||
def CompareScore(a, b):
|
||||
return a["time"] < b["time"]
|
||||
|
||||
F_SEP = 0xF
|
||||
def SameScore(a, b):
|
||||
return a["name"] == b["name"] and a["checksum"] == b["checksum"] and (a["flags"] & F_SEP) == (b["flags"] & F_SEP)
|
||||
|
||||
def LoadRecordsFromFile(path):
|
||||
records = []
|
||||
with open(path, "r") as f:
|
||||
for line in f.readlines():
|
||||
records.append(ParseScore(line.strip()))
|
||||
return records
|
||||
|
||||
def AddScore(records, score):
|
||||
mapid = score["map"]
|
||||
mapTable = records.get(mapid) or []
|
||||
|
||||
for i in range(len(mapTable)):
|
||||
scoreb = mapTable[i]
|
||||
if SameScore(score, scoreb):
|
||||
if CompareScore(score, scoreb):
|
||||
mapTable[i] = score
|
||||
records[mapid] = mapTable
|
||||
return
|
||||
mapTable.append(score)
|
||||
records[mapid] = mapTable
|
||||
|
||||
# load leaderboard.txt and coldstore.txt
|
||||
recordsList = LoadRecordsFromFile(leaderboard_txt)
|
||||
recordsList.extend(LoadRecordsFromFile(coldstore_txt))
|
||||
|
||||
|
||||
# construct the map tables
|
||||
records = {}
|
||||
for score in recordsList:
|
||||
AddScore(records, score)
|
||||
|
||||
# convert records to flat list
|
||||
recordsList = []
|
||||
rejected = []
|
||||
for mapTable in records.values():
|
||||
for score in mapTable:
|
||||
scoreStr = "\t".join([str(v) for v in list(score.values())])
|
||||
# only allow records with checksums
|
||||
if score["checksum"] != "":
|
||||
recordsList.append(scoreStr)
|
||||
else:
|
||||
rejected.append(scoreStr)
|
||||
|
||||
# truncate and write records to coldstore
|
||||
with open(coldstore_txt, "w") as f:
|
||||
for score in recordsList:
|
||||
f.write(score + linesep)
|
||||
|
||||
luaA = """do
|
||||
local AddColdStore = lb_add_coldstore_record_string
|
||||
local records = {
|
||||
"""
|
||||
luaB = """ }
|
||||
for _, str in ipairs(records) do
|
||||
AddColdStore(str)
|
||||
end
|
||||
end
|
||||
"""
|
||||
# pack the records.lua file
|
||||
with open(records_lua, "w") as f:
|
||||
f.write(luaA)
|
||||
for score in recordsList:
|
||||
score = score.replace("\\", "\\\\")
|
||||
score = score.replace("\"", "\\\"")
|
||||
f.write("\t\t\"{}\",{}".format(score, linesep))
|
||||
f.write(luaB)
|
||||
|
||||
# truncate and rewrite rejected scores to leaderboard.txt
|
||||
with open(leaderboard_txt, "w") as f:
|
||||
for score in rejected:
|
||||
f.write(score + linesep)
|
Loading…
Reference in New Issue
Block a user