18 Commits

Author SHA1 Message Date
Not
ef4c43161d draw browser when gui is disabled 2023-01-14 20:16:29 +01:00
Not
9b1ef1a655 ignore empty lines, ignore missing files 2022-12-12 18:36:29 +01:00
Not
f9716f9e9f use newlines instead of os.linesep 2022-12-11 15:16:00 +01:00
Not
051b0adb4e Merge pull request 'Lua loaded records' (#9) from partition into master
Reviewed-on: #9
2022-12-06 19:05:48 +01:00
Not
beb19c81a3 improve output and checking of lb_move_records command 2022-11-25 03:54:59 +01:00
Not
00de269bb3 ensure lowercase on checksum parsing 2022-11-25 03:24:21 +01:00
Not
3c5234f7b2 remove movecount, write LiveStore on servers only 2022-11-25 02:48:29 +01:00
Not
d4bbf62945 add download command 2022-11-19 16:47:23 +01:00
Not
36204b579f simplify coldstore.py usage 2022-11-19 16:38:03 +01:00
Not
9d50705d9a make lb_move_records admin only 2022-11-19 01:50:08 +01:00
Not
935d119e4d comment out debug command 2022-11-19 01:49:52 +01:00
Not
172b9d3633 lb_known_maps print current map by default 2022-11-19 01:49:32 +01:00
Not
57120e257a add commands for moving and checksumming records 2022-11-19 01:26:46 +01:00
Not
cf74af8945 map identity by checksum 2022-11-18 01:37:11 +01:00
Not
68e44e534b esacpe special characters 2022-11-16 16:10:14 +01:00
Not
0a21799e60 add coldstore string loading 2022-11-16 16:09:53 +01:00
Not
34da7e2929 reject records missing checksum 2022-11-14 22:18:01 +01:00
Not
08c1af3073 insert checksums 2022-11-14 22:17:30 +01:00
5 changed files with 473 additions and 199 deletions

View File

@ -12,6 +12,7 @@ local ModeSep
-- lb_common.lua
local ZoneAct = lb_ZoneAct
local TicsToTime = lb_TicsToTime
local mapChecksum = lb_map_checksum
-- lb_store.lua
local GetMapRecords = lb_get_map_records
@ -50,7 +51,7 @@ local function updateMapIndex(n)
mapIndex = mapIndexOffset(n)
scrollPos = 1
MapRecords = GetMapRecords(maps[mapIndex], ModeSep)
MapRecords = GetMapRecords(maps[mapIndex], mapChecksum(maps[mapIndex]), ModeSep)
updateModes()
end
@ -388,7 +389,7 @@ local function initBrowser(modeSep)
end
-- initialize MapRecords
MapRecords = GetMapRecords(gamemap, ModeSep)
MapRecords = GetMapRecords(gamemap, mapChecksum(gamemap), ModeSep)
scrollPos = 1
updateModes()

View File

@ -1,3 +1,17 @@
rawset(_G, "lb_score_t", function(map, name, skin, color, time, splits, flags, stat, checksum)
return {
["map"] = map,
["name"] = name,
["skin"] = skin,
["color"] = color,
["time"] = time,
["splits"] = splits,
["flags"] = flags,
["stat"] = stat,
["checksum"] = checksum
}
end)
rawset(_G, "lb_TicsToTime", function(tics, pure)
if tics == 0 and pure then
return "-:--:--"
@ -44,3 +58,52 @@ rawset(_G, "lb_comp", function(a, b)
local s = (a.flags & (F_SPBEXP | F_SPBBIG)) - (b.flags & (F_SPBEXP | F_SPBBIG))
return s > 0 or not(s < 0 or a.time >= b.time)
end)
local function djb2(message)
local digest = 5381
for c in message:gmatch(".") do
digest = (($ << 5) + $) + string.byte(c)
end
return digest
end
-- Produce a checksum by using the maps title, subtitle and zone
rawset(_G, "lb_map_checksum", function(mapnum)
local mh = mapheaderinfo[mapnum]
if not mh then
return nil
end
local digest = string.format("%04x", djb2(mh.lvlttl..mh.subttl..mh.zonttl))
return string.sub(digest, #digest - 3)
end)
rawset(_G, "lb_mapnum_from_extended", function(map)
local p, q = map:upper():match("MAP(%w)(%w)$", 1)
if not (p and q) then
return nil
end
local mapnum = 0
local A = string.byte("A")
if tonumber(p) != nil then
-- Non extended map numbers
if tonumber(q) == nil then
return nil
end
mapnum = tonumber(p) * 10 + tonumber(q)
else
--Extended map numbers
p = string.byte(p) - A
local qn = tonumber(q)
if qn == nil then
qn = string.byte(q) - A + 10
end
mapnum = 36 * p + qn + 100
end
return mapnum
end)

View File

@ -5,10 +5,14 @@
-- lb_common.lua
local stat_t = lb_stat_t
local lbComp = lb_comp
local score_t = lb_score_t
local mapChecksum = lb_map_checksum
local mapnumFromExtended = lb_mapnum_from_extended
----------------------------
local LEADERBOARD_FILE = "leaderboard.txt"
local COLDSTORE_FILE = "leaderboard.coldstore.txt"
-- ColdStore are records loaded from lua addons
-- this table should never be modified outside of the AddColdStore function
@ -17,43 +21,123 @@ local ColdStore = {}
-- Livestore are new records nad records loaded from leaderboard.txt file
local LiveStore = {}
-- parse score function
local parseScore
local MSK_SPEED = 0xF0
local MSK_WEIGHT = 0xF
local function stat_str(stat)
if stat then
return string.format("%d%d", (stat & MSK_SPEED) >> 4, stat & MSK_WEIGHT)
end
return "0"
end
local function isSameRecord(a, b, modeSep)
return a.name == b.name and (a.flags & modeSep) == (b.flags & modeSep)
end
-- insert or replace the score in dest
local function insertOrReplace(dest, score, modeSep)
for i, record in ipairs(dest) do
if isSameRecord(record, score, modeSep) then
if lbComp(score, record) then
dest[i] = score
end
return
end
end
table.insert(dest, score)
end
local function dumpStoreToFile(filename, store)
local f = assert(
io.open(filename, "w"),
"Failed to open file for writing: "..filename
)
f:setvbuf("line")
for mapid, checksums in pairs(store) do
for checksum, records in pairs(checksums) do
for _, record in ipairs(records) do
if not record.checksum or record.checksum == "" then
record.checksum = mapChecksum(record.map) or ""
end
f:write(
mapid, "\t",
record.name, "\t",
record.skin, "\t",
record.color, "\t",
record.time, "\t",
table.concat(record.splits, " "), "\t",
record.flags, "\t",
stat_str(record.stat), "\t",
record.checksum, "\n"
)
end
end
end
f:close()
end
-- GLOBAL
-- Returns a list of all maps with records
local function MapList()
local maps = {}
for map in pairs(ColdStore) do
maps[map] = true
for mapid, checksums in pairs(ColdStore) do
maps[mapid] = $ or {}
for checksum in pairs(checksums) do
maps[mapid][checksum] = true
end
end
for mapid, checksums in pairs(LiveStore) do
maps[mapid] = $ or {}
for checksum in pairs(checksums) do
maps[mapid][checksum] = true
end
for map in pairs(LiveStore) do
maps[map] = true
end
local maplist = {}
for map in pairs(maps) do
table.insert(maplist, map)
for mapid, checksums in pairs(maps) do
for checksum in pairs(checksums) do
table.insert(maplist, {["id"] = mapid, ["checksum"] = checksum})
end
table.sort(maplist)
end
table.sort(maplist, function(a, b) return a.id < b.id end)
return maplist
end
rawset(_G, "lb_map_list", MapList)
-- GLOBAL
-- Function for adding records from lua
-- Function for adding a single record from lua
local function AddColdStore(record)
ColdStore[record.map] = $ or {}
table.insert(ColdStore[record.map], record)
ColdStore[record.map][record.checksum] = $ or {}
table.insert(ColdStore[record.map][record.checksum], record)
end
rawset(_G, "lb_add_coldstore_record", AddColdStore)
-- GLOBAL
-- Function for adding a single record in string form from lua
local function AddColdStoreString(record)
AddColdStore(parseScore(record))
end
rawset(_G, "lb_add_coldstore_record_string", AddColdStoreString)
-- Insert mode separated records from the flat sourceTable into dest
local function insertRecords(dest, sourceTable, modeSep)
local function insertRecords(dest, sourceTable, checksum, modeSep)
if not sourceTable then return end
if not sourceTable[checksum] then return end
local mode = nil
for _, record in ipairs(sourceTable) do
for _, record in ipairs(sourceTable[checksum]) do
mode = record.flags & modeSep
dest[mode] = $ or {}
table.insert(dest[mode], record)
@ -63,14 +147,14 @@ end
-- GLOBAL
-- Construct the leaderboard table of the supplied mapid
-- combines the ColdStore and LiveStore records
local function GetMapRecords(map, modeSep)
local function GetMapRecords(map, checksum, modeSep)
local mapRecords = {}
-- Insert ColdStore records
insertRecords(mapRecords, ColdStore[map], modeSep)
insertRecords(mapRecords, ColdStore[map], checksum, modeSep)
-- Insert LiveStore records
insertRecords(mapRecords, LiveStore[map], modeSep)
insertRecords(mapRecords, LiveStore[map], checksum, modeSep)
-- Sort records
for _, records in pairs(mapRecords) do
@ -95,67 +179,20 @@ local function GetMapRecords(map, modeSep)
end
rawset(_G, "lb_get_map_records", GetMapRecords)
local function insertOrReplaceRecord(map, score, modeSep)
LiveStore[map] = $ or {}
for i, record in ipairs(LiveStore[map]) do
-- Replace the record
if record.name == score.name
and (record.flags & modeSep) == (score.flags & modeSep) then
LiveStore[map][i] = score
return
end
end
table.insert(LiveStore[map], score)
-- TODO: remove excess records
end
local MSK_SPEED = 0xF0
local MSK_WEIGHT = 0xF
local function stat_str(stat)
if stat then
return string.format("%d%d", (stat & MSK_SPEED) >> 4, stat & MSK_WEIGHT)
end
return "0"
end
-- GLOBAL
-- Save a record to the LiveStore and write to disk
-- SaveRecord will replace the record holders previous record but it will not compare any record times
-- SaveRecord will replace the record holders previous record
local function SaveRecord(score, map, modeSep)
insertOrReplaceRecord(map, score, modeSep)
local checksum = mapChecksum(map)
LiveStore[map] = $ or {}
LiveStore[map][checksum] = $ or {}
insertOrReplace(LiveStore[map][checksum], score, modeSep)
print("Saving score")
if not isserver then return end
local f = assert(
io.open(LEADERBOARD_FILE, "w"),
"Failed to open file for writing: "..LEADERBOARD_FILE
)
f:setvbuf("line")
for mapid, records in pairs(LiveStore) do
for _, record in ipairs(records) do
f:write(
mapid, "\t",
record.name, "\t",
record.skin, "\t",
record.color, "\t",
record.time, "\t",
table.concat(record.splits, " "), "\t",
record.flags, "\t",
stat_str(record.stat), "\n"
)
if isserver then
dumpStoreToFile(LEADERBOARD_FILE, LiveStore)
end
end
f:close()
end
rawset(_G, "lb_save_record", SaveRecord)
local function netvars(net)
@ -164,20 +201,7 @@ end
addHook("NetVars", netvars)
local function score_t(map, name, skin, color, time, splits, flags, stat)
return {
["map"] = map,
["name"] = name,
["skin"] = skin,
["color"] = color,
["time"] = time,
["splits"] = splits,
["flags"] = flags,
["stat"] = stat
}
end
local function parseScore(str)
function parseScore(str)
-- Leaderboard is stored in the following tab separated format
-- mapnum, name, skin, color, time, splits, flags, stat
local t = {}
@ -206,6 +230,8 @@ local function parseScore(str)
end
end
local checksum = t[9] or ""
return score_t(
tonumber(t[1]), -- Map
t[2], -- Name
@ -214,25 +240,155 @@ local function parseScore(str)
tonumber(t[5]), -- Time
splits,
flags,
stats
stats,
checksum:lower()
)
end
rawset(_G, "lb_parse_score", parseScore)
-- Load the livestore
do
if isserver then
-- Read and parse a store file
local function loadStoreFile(filename)
local f = assert(
io.open(LEADERBOARD_FILE, "r"),
"Failed to open file: "..LEADERBOARD_FILE
io.open(filename, "r"),
"Failed to open file for reading: "..filename
)
local store = {}
for l in f:lines() do
local score = parseScore(l)
LiveStore[score.map] = $ or {}
table.insert(LiveStore[score.map], score)
store[score.map] = $ or {}
store[score.map][score.checksum] = $ or {}
table.insert(store[score.map][score.checksum], score)
end
f:close()
return store
end
-- GLOBAL
-- Command for moving records from one map to another
local function moveRecords(from, to, modeSep)
local function moveRecordsInStore(store)
if not (store[from.id] and store[from.id][from.checksum]) then
return 0
end
store[to.id] = $ or {}
store[to.id][to.checksum] = $ or {}
for i, score in ipairs(store[from.id][from.checksum]) do
score.map = to.id
score.checksum = to.checksum
insertOrReplace(store[to.id][to.checksum], score, modeSep)
end
-- Destroy the original table
store[from.id][from.checksum] = nil
end
-- move livestore records and write to disk
moveRecordsInStore(LiveStore)
if isserver then
dumpStoreToFile(LEADERBOARD_FILE, LiveStore)
-- move coldstore records
local ok, coldstore = pcall(loadStoreFile, COLDSTORE_FILE)
if ok and coldstore then
moveRecordsInStore(coldstore)
dumpStoreToFile(COLDSTORE_FILE, coldstore)
end
end
end
rawset(_G, "lb_move_records", moveRecords)
-- Helper function for those upgrading from 1.2 to 1.3
COM_AddCommand("lb_write_checksums", function(player)
local count = 0
local moved = {}
-- Gather movable records (no checksum, map loaded)
for map, checksums in pairs(LiveStore) do
for checksum, records in pairs(checksums) do
if checksum == "" then
local sum = mapChecksum(map)
if not sum then continue end
moved[map] = {}
moved[map][sum] = {}
for i, record in ipairs(records) do
record.checksum = sum
table.insert(moved[map][sum], record)
end
end
end
end
-- Write moved to livestore
for map, checksums in pairs(moved) do
LiveStore[map] = $ or {}
for checksum, records in pairs(checksums) do
LiveStore[map][checksum] = $ or {}
for i, score in ipairs(records) do
table.insert(LiveStore[map][checksum], score)
end
count = $ + #records
end
LiveStore[map][""] = nil
end
if isserver then
dumpStoreToFile(LEADERBOARD_FILE, LiveStore)
end
CONS_Printf(player, string.format("Successful operation on %d records", count))
end, COM_ADMIN)
COM_AddCommand("lb_known_maps", function(player, map)
local mapnum = gamemap
if map then
mapnum = mapnumFromExtended(map)
if not mapnum then
CONS_Printf(player, string.format("invalid map '%s'", map))
return
end
end
local known = {}
if LiveStore[mapnum] then
for checksum, records in pairs(LiveStore[mapnum]) do
known[checksum] = #records
end
end
if ColdStore[mapnum] then
for checksum, records in pairs(ColdStore[mapnum]) do
known[checksum] = $ or 0 + #records
end
end
CONS_Printf(player, "Map Chck Records")
for checksum, count in pairs(known) do
CONS_Printf(player, string.format("%s %s %d", G_BuildMapName(mapnum), checksum, count))
end
end)
COM_AddCommand("lb_download_live_records", function(player, filename)
if not filename then
CONS_Printf(player, "Usage: lb_download_live_records <filename>")
return
end
if filename:sub(#filename-3) != ".txt" then
filename = $..".txt"
end
dumpStoreToFile(filename, LiveStore)
end, COM_LOCAL)
-- Load the livestore
if isserver then
LiveStore = loadStoreFile(LEADERBOARD_FILE)
end

View File

@ -1,6 +1,28 @@
-- Leaderboards written by Not
-- Reusable
---------- Imported functions -------------
-- lb_common.lua
local ticsToTime = lb_TicsToTime
local zoneAct = lb_ZoneAct
local stat_t = lb_stat_t
local lbComp = lb_comp
local mapChecksum = lb_map_checksum
local score_t = lb_score_t
local mapnumFromExtended = lb_mapnum_from_extended
-- browser.lua
local InitBrowser = InitBrowser
local DrawBrowser = DrawBrowser
local BrowserController = BrowserController
-- lb_store.lua
local GetMapRecords = lb_get_map_records
local SaveRecord = lb_save_record
local MapList = lb_map_list
local MoveRecords = lb_move_records
--------------------------------------------
-- Holds the current maps records table including all modes
local MapRecords = {}
@ -85,24 +107,6 @@ local scroll_to
local allowJoin
-- Imported functions --
-- lb_common.lua
local ticsToTime = lb_TicsToTime
local zoneAct = lb_ZoneAct
local stat_t = lb_stat_t
local lbComp = lb_comp
-- browser.lua
local InitBrowser = InitBrowser
local DrawBrowser = DrawBrowser
local BrowserController = BrowserController
-- lb_store.lua
local GetMapRecords = lb_get_map_records
local SaveRecord = lb_save_record
local MapList = lb_map_list
---------------
-- cvars
local cv_teamchange
@ -181,19 +185,6 @@ local cv_spb_separate = CV_RegisterVar({
end
})
local function score_t(map, name, skin, color, time, splits, flags, stat)
return {
["map"] = map,
["name"] = name,
["skin"] = skin,
["color"] = color,
["time"] = time,
["splits"] = splits,
["flags"] = flags,
["stat"] = stat
}
end
local MSK_SPEED = 0xF0
local MSK_WEIGHT = 0xF
@ -342,35 +333,6 @@ local function findMap(player, ...)
end
COM_AddCommand("findmap", findMap)
local function mapnumFromExtended(map)
local p, q = map:upper():match("MAP(%w)(%w)$", 1)
if not (p and q) then
return nil
end
local mapnum = 0
local A = string.byte("A")
if tonumber(p) != nil then
-- Non extended map numbers
if tonumber(q) == nil then
return nil
end
mapnum = tonumber(p) * 10 + tonumber(q)
else
--Extended map numbers
p = string.byte(p) - A
local qn = tonumber(q)
if qn == nil then
qn = string.byte(q) - A + 10
end
mapnum = 36 * p + qn + 100
end
return mapnum
end
local SPBModeSym = {
[F_SPBEXP] = "X",
[F_SPBBIG] = "B",
@ -403,7 +365,7 @@ local function records(player, ...)
return
end
mapRecords = GetMapRecords(mapnum, ST_SEP)
mapRecords = GetMapRecords(mapnum, mapChecksum(mapnum), ST_SEP)
end
local map = mapheaderinfo[mapnum]
@ -562,14 +524,14 @@ local function findRival(player, ...)
local totalDiff = 0
CONS_Printf(player, string.format("\x89%s's times:", rival))
CONS_Printf(player, "MAP Time Diff Mode")
CONS_Printf(player, "MAP CHCK Time Diff Mode")
local maplist = MapList()
local mapRecords
local rivalScore
local yourScore
for i = 1, #maplist do
mapRecords = GetMapRecords(maplist[i], ST_SEP)
mapRecords = GetMapRecords(maplist[i].id, maplist[i].checksum, ST_SEP)
for mode, records in pairs(mapRecords) do
scores[mode] = $ or {}
@ -636,9 +598,10 @@ local function findRival(player, ...)
CONS_Printf(
player,
string.format(
"%s %8s %s%9s \x80%s",
G_BuildMapName(score["rival"]["map"]),
ticsToTime(score["rival"]["time"]),
"%s %4s %8s %s%9s \x80%s",
G_BuildMapName(score.rival.map),
score.rival.checksum,
ticsToTime(score.rival.time),
color,
sym[diff<0] + ticsToTime(abs(diff)),
modestr
@ -648,9 +611,10 @@ local function findRival(player, ...)
CONS_Printf(
player,
string.format(
"%s %8s %9s %s",
G_BuildMapName(score["rival"]["map"]),
ticsToTime(score["rival"]["time"]),
"%s %4s %8s %9s %s",
G_BuildMapName(score.rival.map),
score.rival.checksum,
ticsToTime(score.rival.time),
ticsToTime(0, true),
modestr
)
@ -680,6 +644,64 @@ local function findRival(player, ...)
end
COM_AddCommand("rival", findRival)
local function moveRecords(player, from_map, from_checksum, to_map, to_checksum)
if not(from_map and from_checksum and to_map) then
CONS_Printf(player, "Usage: lb_move_records <from_map> <from_checksum> <to_map> [<to_checksum>]")
CONS_Printf(
player,
string.format(
"Summary: Move records from one map to another.\n"..
"If no <to_checksum> is supplied then the checksum of the current loaded map %s is used.\n"..
"Hint: Use lb_known_maps to find checksums",
to_map or "<to_map>"
)
)
return
end
local from = {
["id"] = mapnumFromExtended(from_map),
["checksum"] = from_checksum:lower()
}
local to = {
["id"] = mapnumFromExtended(to_map),
}
to.checksum = to_checksum or mapChecksum(to.id)
if not to.checksum then
CONS_Printf(player, string.format("error: %s is not loaded; provide to_checksum to continue", to_map:upper()))
return
end
if #to.checksum != 4 or to.checksum:match("[^a-f0-9]") then
CONS_Printf(player, string.format("error: %s is an invalid checksum; checksums are of length 4 and can contain only 0-9a-f", to.checksum))
return
end
to.checksum = $:lower()
local mapRecords = GetMapRecords(from.id, from.checksum, F_SPBATK | F_SPBBIG | F_SPBEXP)
local recordCount = 0
for mode, records in pairs(mapRecords) do
recordCount = $ + #records
end
MoveRecords(from, to, ST_SEP)
CONS_Printf(
player,
string.format(
"%d records have been moved from\x82 %s %s\x80 to\x88 %s %s",
recordCount,
from_map, from.checksum,
to_map, to.checksum
)
)
CONS_Printf(player, "Please repack coldstore and restart the server for changes to take effect.")
end
COM_AddCommand("lb_move_records", moveRecords, COM_ADMIN)
--DEBUGGING
--local function printTable(tb)
-- for mode, tbl in pairs(tb) do
@ -714,7 +736,7 @@ addHook("MapLoad", function()
allowJoin(true)
--printTable(lb)
MapRecords = GetMapRecords(gamemap, ST_SEP)
MapRecords = GetMapRecords(gamemap, mapChecksum(gamemap), ST_SEP)
end
)
@ -1024,7 +1046,7 @@ local function drawScoreboard(v, player)
cachePatches(v)
local gui = cv_gui.value
local gui = cv_gui.value or drawState == DS_BROWSER
-- Force enable gui at start and end of the race
if leveltime < START_TIME or player.exiting or player.lives == 0 then
@ -1033,7 +1055,6 @@ local function drawScoreboard(v, player)
if gui then
stateFunctions[drawState](v, player, ScoreTable, gui)
end
local pos = 0
-- Draw current active modes bottom left
@ -1041,6 +1062,7 @@ local function drawScoreboard(v, player)
pos = drawMode(v, pos, F_SPBBIG)
pos = drawMode(v, pos, F_SPBEXP)
end
end
hud.add(drawScoreboard, "game")
function cachePatches(v)
@ -1149,7 +1171,8 @@ local function saveTime(player)
TimeFinished,
splits,
Flags,
stat_t(player.HMRs or pskin.kartspeed, player.HMRw or pskin.kartweight)
stat_t(player.HMRs or pskin.kartspeed, player.HMRw or pskin.kartweight),
mapChecksum(gamemap)
)
-- Check if you beat your previous best
@ -1178,7 +1201,7 @@ local function saveTime(player)
FlashVFlags = YellowFlash
-- Reload the MapRecords
MapRecords = GetMapRecords(gamemap, ST_SEP)
MapRecords = GetMapRecords(gamemap, mapChecksum(gamemap), ST_SEP)
-- Set the updated ScoreTable
ScoreTable = MapRecords[Flags]

View File

@ -1,18 +1,31 @@
#!/bin/python
#!/usr/bin/env python3
import sys
from os import linesep
from os import path
linesep = "\n"
if len(sys.argv) != 4 or not sys.argv[1] or not sys.argv[2] or not sys.argv[3]:
print("Usage: coldstore.py <leaderboard.txt> <coldstore.txt> <leaderboard_records.lua>")
if len(sys.argv) != 3 or not sys.argv[1] or not sys.argv[2]:
print("Usage: coldstore.py <game_directory> <leaderboard_records.lua>")
print("\t<game_directory>\t\tthe game directory where wads and luafiles reside. Usually at '$HOME/.srb2kart'.")
print("\t<leaderboard_records.lua>\tthe output name for the records packed lua file. It will be saved within <game_directory>.")
quit()
leaderboard_txt = sys.argv[1]
coldstore_txt = sys.argv[2]
records_lua = sys.argv[3]
if not sys.argv[2].endswith(".lua"):
print("{} must end with .lua".format(sys.argv[2]))
quit()
game_dir = sys.argv[1]
leaderboard_txt = path.join(game_dir, "luafiles", "leaderboard.txt")
coldstore_txt = path.join(game_dir, "luafiles", "leaderboard.coldstore.txt")
records_lua = path.join(game_dir, sys.argv[2])
def ParseScore(score):
# Map Name Skin Color Time Splits Flags Stat
split = score.split("\t")
checksum = ""
if len(split) > 8:
checksum = split[8]
return {
"map": split[0],
"name": split[1],
@ -21,7 +34,8 @@ def ParseScore(score):
"time": int(split[4]),
"splits": split[5],
"flags": int(split[6]),
"stat": split[7]
"stat": split[7],
"checksum": checksum
}
# Compare scores
@ -30,13 +44,19 @@ def CompareScore(a, b):
F_SEP = 0xF
def SameScore(a, b):
return a["name"] == b["name"] and (a["flags"] & F_SEP) == (b["flags"] & F_SEP)
return a["name"] == b["name"] and a["checksum"] == b["checksum"] and (a["flags"] & F_SEP) == (b["flags"] & F_SEP)
def LoadRecordsFromFile(path):
records = []
try:
with open(path, "r") as f:
for line in f.readlines():
records.append(ParseScore(line.strip()))
line = line.strip()
if line != "":
records.append(ParseScore(line))
except FileNotFoundError:
pass
return records
def AddScore(records, score):
@ -65,30 +85,41 @@ for score in recordsList:
# convert records to flat list
recordsList = []
rejected = []
for mapTable in records.values():
for score in mapTable:
recordsList.append("\t".join([str(v) for v in list(score.values())]))
scoreStr = "\t".join([str(v) for v in list(score.values())])
# only allow records with checksums
if score["checksum"] != "":
recordsList.append(scoreStr)
else:
rejected.append(scoreStr)
# truncate and write records to coldstore
with open(coldstore_txt, "w") as f:
for score in recordsList:
f.write(score + linesep)
luaA = """local ParseScore = lb_parse_score
local AddColdStore = lb_add_coldstore_record
luaA = """do
local AddColdStore = lb_add_coldstore_record_string
local records = {
"""
luaB = """ }
for _, str in ipairs(records) do
AddColdStore(ParseScore(str))
AddColdStore(str)
end
end
"""
# pack the records.lua file
with open(records_lua, "w") as f:
f.write(luaA)
for score in recordsList:
f.write("\"{}\",{}".format(score, linesep))
score = score.replace("\\", "\\\\")
score = score.replace("\"", "\\\"")
f.write("\t\t\"{}\",{}".format(score, linesep))
f.write(luaB)
# truncate leaderboard.txt
with open(leaderboard_txt, "w"): pass
# truncate and rewrite rejected scores to leaderboard.txt
with open(leaderboard_txt, "w") as f:
for score in rejected:
f.write(score + linesep)