forked from Not/srb2k-leaderboard
Compare commits
9 Commits
Author | SHA1 | Date | |
---|---|---|---|
c0a296df69 | |||
b040fdd933 | |||
70cd579079 | |||
e68ab38262 | |||
f1a886182c | |||
017794c554 | |||
2e5c209a65 | |||
3101d29dcc | |||
36134572af |
431
leaderboard.lua
431
leaderboard.lua
@ -1,13 +1,18 @@
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-- Leaderboards written by Not
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-- Reusable
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local FILENAME = "leaderboard.txt"
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local lb = {}
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local timeFinished = 0
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local disable = true
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local disable = false
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local prevLap = 0
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local splits = {}
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local PATCH = nil
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local help = true
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local UNCLAIMED = "Unclaimed Record"
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-- Retry / changelevel map
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local nextMap = nil
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local Flags = 0
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@ -19,11 +24,62 @@ local F_SPBEXP = 0x8
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local clearcheats = false
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local startTime = 6 * TICRATE + (3 * TICRATE / 4)
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local START_TIME = 6 * TICRATE + (3 * TICRATE / 4)
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local AFK_TIMEOUT = TICRATE * 5
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local AFK_BALANCE = TICRATE * 60
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local PREVENT_JOIN_TIME = START_TIME + TICRATE * 5
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local GUI_OFF = 0x0
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local GUI_SPLITS = 0x1
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local GUI_ON = 0x2
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-- patch caching function
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local cachePatches
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local cv_gui = CV_RegisterVar({
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name = "lb_gui",
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defaultvalue = GUI_ON,
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flags = 0,
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PossibleValue = {Off = GUI_OFF, Splits = GUI_SPLITS, On = GUI_ON}
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})
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local cv_afk = CV_RegisterVar({
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name = "lb_afk",
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defaultvalue = 1,
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flags = CV_NETVAR,
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PossibleValue = CV_OnOff
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})
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local cv_enable = CV_RegisterVar({
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name = "lb_enable",
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defaultvalue = 1,
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flags = CV_NETVAR | CV_CALL,
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PossibleValue = CV_OnOff,
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func = function(v)
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disable = $ or not v.value
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end
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})
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local cv_saves = CV_RegisterVar({
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name = "lb_save_count",
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defaultvalue = 20,
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flags = CV_NETVAR,
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PossibleValue = CV_Natural
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})
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local cv_interrupt = CV_RegisterVar({
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name = "lb_interrupt",
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defaultvalue = 0,
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flags = CV_NETVAR | CV_CALL,
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PossibleValue = CV_OnOff,
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func = function(v)
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if v.value then
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COM_BufInsertText(server, "allowteamchange yes")
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end
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end
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})
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local function lbID(map, flags)
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local id = tostring(map)
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if flags & F_SPBATK then
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@ -92,6 +148,21 @@ else
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print("Failed to open file: ", FILENAME)
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end
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local function allowJoin(v)
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if not cv_interrupt.value then
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local y
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if v then
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y = "yes"
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hud.enable("freeplay")
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else
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y = "no"
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hud.disable("freeplay")
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end
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COM_BufInsertText(server, "allowteamchange " + y)
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end
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end
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local function ingame()
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local n = 0
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for p in players.iterate do
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@ -103,12 +174,18 @@ local function ingame()
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end
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local function initLeaderboard(player)
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if disable and leveltime < START_TIME then
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disable = ingame() > 1
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else
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disable = disable or ingame() > 1
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end
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disable = $ or not cv_enable.value
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player.afkTime = leveltime
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end
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addHook("PlayerSpawn", initLeaderboard)
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local function doyoudare(player)
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if disable or player.spectator then
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if ingame() > 1 or player.spectator then
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CONS_Printf(player, "How dare you")
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return false
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end
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@ -117,7 +194,11 @@ end
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local function retry(player, ...)
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if doyoudare(player) then
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COM_BufInsertText(server, "map " + G_BuildMapName(gamemap))
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-- Prevents bind crash
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if leveltime < 20 then
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return
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end
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nextMap = G_BuildMapName(gamemap)
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end
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end
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COM_AddCommand("retry", retry)
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@ -129,6 +210,33 @@ local function exitlevel(player, ...)
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end
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COM_AddCommand("exit", exitlevel)
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local function findMap(player, ...)
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local search = ...
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if search == nil then
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return
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end
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for i = 1, #mapheaderinfo do
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local map = mapheaderinfo[i]
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if map == nil then
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continue
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end
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if map.lvlttl:lower():find(search:lower()) then
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CONS_Printf(
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player,
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string.format(
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"%s - %s",
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G_BuildMapName(i),
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map.lvlttl
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)
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)
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end
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end
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end
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COM_AddCommand("findmap", findMap)
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local function mapNotExists(player, map)
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CONS_Printf(player, string.format("Map doesn't exist: %s", map:upper()))
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end
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@ -139,6 +247,9 @@ local function changelevel(player, ...)
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if not doyoudare(player) then
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return
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end
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if leveltime < 20 then
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return
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end
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local map = ...
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if map == nil then
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@ -163,8 +274,11 @@ local function changelevel(player, ...)
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else
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--Extended map numbers
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p = ALPH:find(p) - 1
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q = (tonumber(q) or ALPH:find(q) + 9)
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mapnum = 36 * p + q + 100
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local qn = tonumber(q)
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if qn == nil then
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qn = ALPH:find(q) + 9
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end
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mapnum = 36 * p + qn + 100
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end
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if mapheaderinfo[mapnum] == nil then
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@ -172,7 +286,7 @@ local function changelevel(player, ...)
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return
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end
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COM_BufInsertText(server, "map " + (G_BuildMapName(mapnum)))
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nextMap = G_BuildMapName(mapnum)
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end
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COM_AddCommand("changelevel", changelevel)
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@ -209,11 +323,17 @@ addHook("MapLoad", function()
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timeFinished = 0
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splits = {}
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prevLap = 0
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allowJoin(true)
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--printTable(lb)
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end
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)
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local function ticsToTime(tics)
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if tics == 0 then
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return "-:--:--"
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end
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return string.format(
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"%d:%02d:%02d",
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G_TicsToMinutes(tics),
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@ -235,92 +355,55 @@ local function drawitem(v, x, y, scale, itempatch, vflags)
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)
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end
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local cursors = {
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[1] = ". ",
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[2] = " ."
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}
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local function marquee(text, maxwidth)
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if #text <= maxwidth then
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return text
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end
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local shift = 16
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-- Creates an index range ranging from -shift to #text + shift
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local pos = ((leveltime / 16) % (#text - maxwidth + shift * 2)) + 1 - shift
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local cursor = ""
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if pos < #text - maxwidth + 1 then
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cursor = cursors[((leveltime / 11) % #cursors) + 1]
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end
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-- The pos is the index going from -shift to #text + shift
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-- It's clamped within the text boundaries ie.
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-- 0 < pos < #text - maxwidth
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pos = min(max(pos, 1), #text - maxwidth + 1)
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return text:sub(pos, pos + maxwidth - 1)
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return text:sub(pos, pos + maxwidth - 1) + cursor
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end
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-- Bats on ...
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local bodium = {V_YELLOWMAP, V_GRAYMAP, V_BROWNMAP, 0}
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local splitColor = {[true]=V_SKYMAP, [false]=V_REDMAP}
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local splitSymbol = {[true]="-", [false]="+"}
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local showSplit = 0
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local function drawScoreboard(v, player)
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if disable then return end
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if player != displayplayers[0] then return end
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cachePatches(v)
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local m = lb[lbID(gamemap, Flags)]
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if m == nil then
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return
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end
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for i, score in ipairs(m) do
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local name = score["name"]
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local skin = skins[score["skin"]]
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if skin == nil then
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skin = skins["sonic"]
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end
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local skinPatch = PATCH["FACERANK"][skin.name]
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local VFLAGS = V_SNAPTOLEFT
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local FACERANK_DIM = 16
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local function drawScore(v, player, i, gui, faceRank, color, name, time, sSplits, flags)
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--draw Patch/chili
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-- | OFFSET | + | PADDING | * |INDEX|
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local h = ((200 / 4) + 4) + (skinPatch.height + 4) * (i - 1)
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local h = ((200 / 4) + 4) + (FACERANK_DIM + 4) * (i - 1)
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v.draw(4, h, skinPatch, V_HUDTRANS, v.getColormap("sonic", score["color"]))
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v.draw(4, h, faceRank, V_HUDTRANS | VFLAGS, v.getColormap("sonic", color))
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if player.name == name then
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v.draw(4, h, PATCH["CHILI"][(leveltime / 4) % 8], V_HUDTRANS)
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v.draw(4, h, PATCH["CHILI"][(leveltime / 4) % 8], V_HUDTRANS | VFLAGS)
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end
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-- SPB
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if score["flags"] & F_SPBATK then
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local scale = FRACUNIT / 4
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drawitem(
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v,
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4 - 2,
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h - 2,
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scale,
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PATCH["SPB"],
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V_HUDTRANS
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)
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if score["flags"] & F_SPBEXP then
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drawitem(
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v,
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skinPatch.width,
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h - 2,
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scale,
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PATCH["INV"][(leveltime / 4) % 6],
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V_HUDTRANS
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)
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end
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if score["flags"] & F_SPBBIG then
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drawitem(
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v,
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4 - 2,
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h + skinPatch.height - 4,
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scale,
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PATCH["BIG"],
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V_HUDTRANS
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)
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end
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if score["flags"] & F_SPBJUS then
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drawitem(
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v,
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skinPatch.width,
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h + skinPatch.height - 4,
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scale,
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PATCH["HYUD"],
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V_HUDTRANS
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)
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end
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end
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--draw icons
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--draw name
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if gui == GUI_ON or (gui == GUI_SPLITS and showSplit) then
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-- Shorten long names
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local stralign = "left"
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local MAXWIDTH = 70
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@ -338,14 +421,111 @@ local function drawScoreboard(v, player)
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end
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end
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v.drawString(px + skinPatch.width, h + py, name, V_HUDTRANSHALF | V_ALLOWLOWERCASE, stralign)
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-- SPB
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if flags & F_SPBATK then
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local scale = FRACUNIT / 4
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drawitem(
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v,
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4 - 2,
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h - 2,
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scale,
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PATCH["SPB"],
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V_HUDTRANS | VFLAGS
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)
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if flags & F_SPBEXP then
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drawitem(
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v,
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FACERANK_DIM,
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h - 2,
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scale,
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PATCH["INV"][(leveltime / 4) % 6],
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V_HUDTRANS | VFLAGS
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)
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end
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if flags & F_SPBBIG then
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drawitem(
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v,
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4 - 2,
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h + FACERANK_DIM - 4,
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scale,
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PATCH["BIG"],
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V_HUDTRANS | VFLAGS
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)
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end
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if flags & F_SPBJUS then
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drawitem(
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v,
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FACERANK_DIM,
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h + FACERANK_DIM - 4,
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scale,
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PATCH["HYUD"],
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V_HUDTRANS | VFLAGS
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)
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||||
end
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||||
end
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v.drawString(
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px + FACERANK_DIM,
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h + py,
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name,
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V_HUDTRANSHALF | V_ALLOWLOWERCASE | VFLAGS,
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stralign
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)
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|
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-- Draw splits
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if showSplit > 0 and score["splits"][prevLap] != nil then
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local split = splits[prevLap] - score["splits"][prevLap]
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v.drawString(px + skinPatch.width, h + 8, splitSymbol[split < 0] + ticsToTime(abs(split)), V_HUDTRANSHALF | splitColor[split < 0])
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if showSplit and sSplits and sSplits[prevLap] != nil then
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local split = splits[prevLap] - sSplits[prevLap]
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v.drawString(
|
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px + FACERANK_DIM,
|
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h + 8,
|
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splitSymbol[split < 0] + ticsToTime(abs(split)),
|
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V_HUDTRANSHALF | splitColor[split < 0] | VFLAGS
|
||||
)
|
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else
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v.drawString(px + skinPatch.width, h + 8, ticsToTime(score["time"]), V_HUDTRANSHALF | bodium[min(i, 4)])
|
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v.drawString(
|
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px + FACERANK_DIM,
|
||||
h + 8,
|
||||
ticsToTime(time),
|
||||
V_HUDTRANSHALF | bodium[min(i, 4)] | VFLAGS
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
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|
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local function drawScoreboard(v, player)
|
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if disable then return end
|
||||
if player != displayplayers[0] then return end
|
||||
|
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cachePatches(v)
|
||||
|
||||
local m = lb[lbID(gamemap, Flags)]
|
||||
--if m == nil then
|
||||
-- return
|
||||
--end
|
||||
|
||||
local gui = cv_gui.value
|
||||
if leveltime < START_TIME or player.exiting or player.lives == 0 then
|
||||
gui = GUI_ON
|
||||
end
|
||||
|
||||
if gui then
|
||||
-- Draw placeholder score
|
||||
if m == nil then
|
||||
drawScore(v, player, 1, gui, PATCH["NORANK"], nil, UNCLAIMED, 0, nil, 0)
|
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else
|
||||
for i, score in ipairs(m) do
|
||||
if i > 5 then
|
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break
|
||||
end
|
||||
|
||||
local name = score["name"]
|
||||
local skin = skins[score["skin"]]
|
||||
if skin == nil then
|
||||
skin = skins["sonic"]
|
||||
end
|
||||
local faceRank = PATCH["FACERANK"][skin.name]
|
||||
drawScore(v, player, i, gui, faceRank, score["color"], score["name"], score["time"], score["splits"], score["flags"])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -360,6 +540,8 @@ function cachePatches(v)
|
||||
PATCH["CHILI"][i-1] = v.cachePatch("K_CHILI" + i)
|
||||
end
|
||||
|
||||
PATCH["NORANK"] = v.cachePatch("M_NORANK")
|
||||
|
||||
PATCH["FACERANK"] = {}
|
||||
for skin in skins.iterate do
|
||||
PATCH["FACERANK"][skin.name] = v.cachePatch(skin.facerank)
|
||||
@ -382,7 +564,7 @@ local function lbComp(a, b)
|
||||
-- if s is negative then b is harder
|
||||
-- if s is 0 then compare time
|
||||
local s = (a["flags"] & (F_SPBEXP | F_SPBBIG)) - (b["flags"] & (F_SPBEXP | F_SPBBIG))
|
||||
return s > 0 or not(s < 0 or a["time"] > b["time"])
|
||||
return s > 0 or not(s < 0 or a["time"] >= b["time"])
|
||||
end
|
||||
|
||||
local function saveTime(player)
|
||||
@ -422,7 +604,7 @@ local function saveTime(player)
|
||||
)
|
||||
|
||||
table.sort(m, lbComp)
|
||||
while #m > 5 do
|
||||
while #m > cv_saves.value do
|
||||
table.remove(m)
|
||||
end
|
||||
|
||||
@ -454,7 +636,7 @@ end
|
||||
|
||||
-- DEBUGGING
|
||||
--local function saveLeaderboard(player, ...)
|
||||
-- timeFinished = player.realtime
|
||||
-- timeFinished = tonumber(... or player.realtime)
|
||||
-- splits = {1000, 2000, 3000}
|
||||
-- saveTime(player)
|
||||
--end
|
||||
@ -468,8 +650,41 @@ local function regLap(player)
|
||||
end
|
||||
end
|
||||
|
||||
local function getGamer()
|
||||
for p in players.iterate do
|
||||
if p.valid and not p.spectator then
|
||||
return p
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function think()
|
||||
if nextMap then
|
||||
COM_BufInsertText(server, "map " + nextMap)
|
||||
nextMap = nil
|
||||
end
|
||||
|
||||
if disable then
|
||||
if cv_afk.value and ingame() > 1 then
|
||||
for p in players.iterate do
|
||||
if p.valid and not p.spectator and not p.exiting and p.lives > 0 then
|
||||
if p.cmd.buttons then
|
||||
p.afkTime = leveltime
|
||||
end
|
||||
if p.afkTime + AFK_BALANCE < leveltime then
|
||||
p.spectator = true
|
||||
chatprint("\x89" + p.name + " was moved to the other team for game balance", true)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
for p in players.iterate do
|
||||
if p.valid and not p.spectator then
|
||||
p.afkTime = leveltime
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
help = true
|
||||
return
|
||||
end
|
||||
@ -477,21 +692,34 @@ local function think()
|
||||
showSplit = showSplit - 1
|
||||
end
|
||||
|
||||
if leveltime < startTime then
|
||||
local p = getGamer()
|
||||
if leveltime < START_TIME then
|
||||
-- Help message
|
||||
if leveltime == startTime - TICRATE * 3 then
|
||||
if leveltime == START_TIME - TICRATE * 3 then
|
||||
if ingame() == 1 then
|
||||
if help then
|
||||
help = false
|
||||
chatprint("\x89Leaderboard Commands:\nretry exit findmap changelevel spba_clearcheats", true)
|
||||
chatprint("\x89Leaderboard Commands:\nretry exit findmap changelevel spba_clearcheats lb_gui", true)
|
||||
end
|
||||
else
|
||||
help = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Autospec
|
||||
if leveltime == 1 then
|
||||
if p then
|
||||
for s in players.iterate do
|
||||
if s.valid and s.spectator then
|
||||
COM_BufInsertText(s, string.format("view \"%d\"", #p))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Gamemode flags
|
||||
Flags = $ & !(F_SPBATK | F_SPBEXP | F_SPBBIG | F_SPBJUS)
|
||||
if leveltime > startTime - (3 * TICRATE) / 2 and server.SPBArunning then
|
||||
if leveltime > START_TIME - (3 * TICRATE) / 2 and server.SPBArunning then
|
||||
Flags = $ | F_SPBATK
|
||||
if server.SPBAexpert then
|
||||
Flags = $ | F_SPBEXP
|
||||
@ -515,19 +743,52 @@ local function think()
|
||||
end
|
||||
end
|
||||
end
|
||||
if not (Flags & F_SPBATK) then
|
||||
hud.enable("freeplay")
|
||||
end
|
||||
end
|
||||
|
||||
local cv_teamchange = CV_FindVar("allowteamchange")
|
||||
if p then
|
||||
if p.cmd.buttons then
|
||||
p.afkTime = leveltime
|
||||
end
|
||||
|
||||
if leveltime > PREVENT_JOIN_TIME and p.afkTime + AFK_TIMEOUT > leveltime then
|
||||
if cv_teamchange.value then
|
||||
allowJoin(false)
|
||||
end
|
||||
elseif p.afkTime + AFK_TIMEOUT < leveltime then
|
||||
if not cv_teamchange.value then
|
||||
allowJoin(true)
|
||||
end
|
||||
end
|
||||
|
||||
for p in players.iterate do
|
||||
if p.laps >= mapheaderinfo[gamemap].numlaps and timeFinished == 0 then
|
||||
timeFinished = p.realtime
|
||||
saveTime(p)
|
||||
end
|
||||
regLap(p)
|
||||
elseif cv_teamchange.value == 0 then
|
||||
allowJoin(true)
|
||||
end
|
||||
end
|
||||
addHook("ThinkFrame", think)
|
||||
|
||||
local function interThink()
|
||||
if nextMap then
|
||||
COM_BufInsertText(server, "map " + nextMap)
|
||||
nextMap = nil
|
||||
end
|
||||
if not CV_FindVar("allowteamchange").value then
|
||||
allowJoin(true)
|
||||
end
|
||||
end
|
||||
addHook("IntermissionThinker", interThink)
|
||||
|
||||
local function netvars(net)
|
||||
lb = net($)
|
||||
splits = net($)
|
||||
prevLap = net($)
|
||||
end
|
||||
addHook("NetVars", netvars)
|
||||
|
Reference in New Issue
Block a user