prevent netvar changes in replays

This commit is contained in:
Not 2022-04-30 15:50:23 +02:00
parent 5cecda05f1
commit 8a6161a1e1
1 changed files with 9 additions and 7 deletions

View File

@ -1264,6 +1264,7 @@ local function think()
p.afkTime = leveltime
end
if not replayplayback then
if leveltime > PREVENT_JOIN_TIME and p.afkTime + AFK_TIMEOUT > leveltime then
if cv_teamchange.value then
allowJoin(false)
@ -1273,6 +1274,7 @@ local function think()
allowJoin(true)
end
end
end
if p.laps >= mapheaderinfo[gamemap].numlaps and timeFinished == 0 then
timeFinished = p.realtime