forked from Rativel/BurritOS
145 lines
4.4 KiB
Rust
145 lines
4.4 KiB
Rust
pub const BITS_IN_BYTE: usize = 8;
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pub const BITS_IN_WORD: usize = 32;
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use std::fs::File;
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use std::io::{Cursor, Write, Read};
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use crate::simulator::disk::SECTOR_SIZE;
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pub struct BitMap {
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num_bits: usize,
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num_words: usize,
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map: Vec<u32>,
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}
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impl BitMap {
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/// Initialize a bitmap with "nitems" bits, so that every bit is clear.
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/// it can be added somewhere on a list.
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///
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/// ### Parameters
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/// - **nitems** is the number of bits in the bitmap.
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///----------------------------------------------------------------------
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pub fn init_bitmap(&self, n_items: usize) -> BitMap {
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let mut tmp: Vec<u32>;
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BitMap{
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num_bits: n_items,
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num_words: (n_items + SECTOR_SIZE as usize -1) / SECTOR_SIZE as usize,
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map: tmp,
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};
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*self
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}
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/// Set the "nth" bit in a bitmap.
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/// ### Parameters
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/// - **which** is the number of the bit to be set.
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pub fn mark(&mut self, which: usize) {
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assert!(which >= 0 && which < self.num_bits);
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self.map[which / BITS_IN_WORD] |= 1 << (which % BITS_IN_WORD);
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}
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/// return true if the "nth" bit is set.
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///
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/// ### Paramenters
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/// - **which** is the number of the bit to be tested.
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pub fn test(&self, which: usize) -> bool {
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assert!(which < self.num_bits);
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(self.map[which / BITS_IN_WORD] & (1 << (which % BITS_IN_WORD))) != 0
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}
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/// Return the number of the first bit which is clear.
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/// As a side effect, set the bit (mark it as in use).
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/// (In other words, find and allocate a bit.)
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/// If no bits are clear, return ERROR
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pub fn find(&mut self) -> i32 {
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for i in 0..self.num_bits {
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if !self.test(i) {
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self.mark(i);
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return i as i32;
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}
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}
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-1
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}
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/// Clear the "nth" bit in a bitmap.
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/// ### Parameters
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/// - **which** is the number of the bit to be cleared.
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pub fn clear(&mut self, which: usize) {
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assert!(which < self.num_bits, "index out of range");
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let word_idx = which / BITS_IN_WORD;
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let bit_idx = which % BITS_IN_WORD;
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self.map[word_idx] &= !(1 << bit_idx);
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}
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/// Return the number of clear bits in the bitmap.
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/// (In other words, how many bits are unallocated?)
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pub fn num_clear(&self) -> i32 {
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let mut count = 0;
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for i in 0..self.num_bits {
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if !self.test(i) {
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count += 1;
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}
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}
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count
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}
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/// Print the contents of the bitmap, for debugging.
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/// Could be done in a number of ways, but we just print the #'s of
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/// all the bits that are set in the bitmap.
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pub fn print(&self) {
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println!("Bitmap set:");
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for i in 0..self.num_bits {
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if self.test(i) {
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print!("{}, ", i);
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}
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}
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println!();
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}
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///Initialize the contents of a bitmap from a Nachos file.
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///
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/// ### Parameters
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/// - **file** is the place to read the bitmap from
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pub fn fetch_from(&mut self, file_path: &str) -> std::io::Result<&Vec<u32>> {
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// Ouvre le fichier en mode lecture seule
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let mut file = File::open(file_path)?;
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// Lit les octets du fichier dans un buffer
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let mut buffer = vec![0; self.num_words * std::mem::size_of::<u32>()];
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file.read_exact(&mut buffer)?;
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// Convertit les octets en vecteur de u32
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self.map = vec![0; self.num_words];
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for i in 0..self.num_words {
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let j = i * std::mem::size_of::<u32>();
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let bytes = [
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buffer[j], buffer[j+1], buffer[j+2], buffer[j+3]
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];
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self.map[i] = u32::from_le_bytes(bytes);
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}
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Ok(&self.map)
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}
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/// Store the contents of a bitmap to a Nachos file.
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///
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/// ### Paramenters
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/// - **file** is the place to write the bitmap to
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pub fn write_back(&mut self, file_path: &str) -> std::io::Result<()> {
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// Encapsule le vecteur dans un std::io::Cursor pour l'utiliser comme un std::io::Write
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let mut cursor = Cursor::new(Vec::<u8>::new());
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for u32_val in self.map.as_mut_slice() {
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cursor.write_all(&u32_val.to_le_bytes())?;
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}
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// Ouvre le fichier en mode écriture
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let mut file = File::create(file_path)?;
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// Écrit les données dans le fichier
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file.write_all(&cursor.into_inner())?;
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Ok(())
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}
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} |