upadates
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+58
-25
@@ -1,30 +1,63 @@
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import random
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score_p = 0
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score_IA = 0
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tentative = 0
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manche = 0
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max_manche = 10
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print("BIENVENUE DANS 1,2,3 PIERRE FEUILLE CISEAUX 🎮")
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print("le score est actuellement de :","Player👤 =",score_p,"et","IA 🤖 =",score_IA)
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#choix du joueur
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option_player=input("choisissez :" "pierre, feuille , ciseaux ?")
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#choix du bot
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option_IA = random.choice(["pierre","feuille" , "ciseaux"])
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print(option_IA)
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#creation des regle de victoire IA
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if option_player == "pierre" and option_IA == "feuille":
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print("IA a gagné !")
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elif option_player == "feuille" and option_IA == "ciseaux":
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print("IA a gagné !")
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elif option_player == "ciseaux" and option_IA == "pierre":
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print("IA a gagné !")
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while tentative <= 5 and manche < max_manche and score_IA >= 0 and score_p >= 0:
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option_player=input("choisissez :" "pierre, feuille , ciseaux : ")
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#choix du bot
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option_IA = random.choice(["pierre","feuille" , "ciseaux"])
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print(option_IA)
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#creation des regle de victoire IA
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if option_player == "pierre" and option_IA == "feuille" and tentative <= 5:
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print("IA a gagné !😊")
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score_IA = score_IA+1
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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elif option_player == "feuille" and option_IA == "ciseaux" and tentative <= 5:
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score_IA = score_IA+1
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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print("IA a gagné !😊")
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elif option_player == "ciseaux" and option_IA == "pierre" and tentative <= 5:
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print("IA a gagné !😊")
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score_IA = score_IA+1
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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#condition victoire player
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elif option_player == "pierre" and option_IA == "ciseaux":
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print("Vous avez Gagné !")
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elif option_player == "feuille" and option_IA == "pierre":
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print("Vous avez Gagné !")
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elif option_player == "ciseaux" and option_IA == "feuille":
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print("Vous avez Gagné !")
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elif option_player == "pierre" and option_IA == "ciseaux" and tentative <= 5:
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print("Vous avez Gagné !🎉")
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score_p = score_p+1
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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elif option_player == "feuille" and option_IA == "pierre" and tentative <= 5:
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print("Vous avez Gagné !🎉")
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score_p = score_p+1
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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elif option_player == "ciseaux" and option_IA == "feuille" and tentative <= 5:
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print("Vous avez Gagné 🎉")
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score_p = score_p+1
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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#condition d'égalité
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elif option_player == "pierre" and option_IA == "pierre":
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print("égalité !")
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elif option_player == "feuille" and option_IA == "feuille":
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print("égalité !")
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elif option_player == "ciseaux" and option_IA == "ciseaux":
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print("égalité")
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elif option_player == "pierre" and option_IA == "pierre" and tentative <= 5:
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print("égalité !🤝")
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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elif option_player == "feuille" and option_IA == "feuille" and tentative <= 5:
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print("égalité !🤝")
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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elif option_player == "ciseaux" and option_IA == "ciseaux" and tentative <= 5:
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print("égalité🤝")
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print("le nouveau score est : Player👤:",score_p,"IA🤖:",score_IA)
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#exception
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else:
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print("ERROR !!")
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continuer = str(input("Voulez vous continuer ? :"))
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if continuer == "oui" and manche < max_manche:
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manche = manche+1
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answer_IA1 = random.choice (["Fantastique !😊","Merveilleux !🎉", "Super !😁"])
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print(answer_IA1)
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elif continuer == "non" :
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answer_IA2 = random.choice (["D'accord à Bientot !😊","C'était cool !😃", "A la prochaine !😁"])
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print(answer_IA2)
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exit()
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else:
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print("ERROR !!❌")
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exit()
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