Server/project/src
Dev ed92c6802c Refactor oh how bot equipment items are generated.
Now uses blacklist data from bot.json when picking equipment mods
Equipment gen now passes same BotData object as weapon mod gen
Pass botEquipmentRole via request object instead of calculating it every item slot
Fixed `getFilteredDynamicModsForItem()` being hard coded to use first blacklist object  regardless of which one matched the bot level
2024-10-08 20:14:43 +01:00
..
callbacks Fixed getTraderSuits() not returning ragman clothing 2024-09-27 20:41:36 +01:00
context Fixed maps with transit requirements not working after player transits 2024-10-07 12:48:49 +01:00
controllers Removed unnecessary use of ProfileSnapshotService 2024-10-01 10:57:59 +01:00
di Removed ProfileSnapshotService 2024-10-01 11:21:32 +01:00
generators Refactor oh how bot equipment items are generated. 2024-10-08 20:14:43 +01:00
helpers Tiered Flea: instead of not showing offers outside of players level, show offer but set to locked 2024-10-02 11:06:25 +01:00
ide Add types for variables on global scope. (!398) 2024-08-19 16:54:06 +01:00
loaders Updated interfaces to follow correct naming convention 2024-09-24 12:47:29 +01:00
models Refactor oh how bot equipment items are generated. 2024-10-08 20:14:43 +01:00
routers Updated JSONs and interfaces to match new patch 2024-09-26 17:28:23 +01:00
servers Add async to the handleRequest chain in HttpServer (!387) 2024-07-28 14:45:25 +01:00
services Fixed maps with transit requirements not working after player transits 2024-10-07 12:48:49 +01:00
tools/ItemTplGenerator Updated itemtpl enum + overrides 2024-09-27 08:50:28 +01:00
utils Moved mongo id validation into its own function 2024-09-23 14:33:47 +01:00
ErrorHandler.ts Apply Biome Formatting 2024-07-23 11:12:53 -04:00
global.d.ts Add types for variables on global scope. (!398) 2024-08-19 16:54:06 +01:00
Program.ts Apply Biome Formatting 2024-07-23 11:12:53 -04:00