4ac12ef70a
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project. The majority of these changes are from running two commands: `npm run lint:fix` `npm run style:fix` This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward. There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed. The four plugins are: https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig https://marketplace.visualstudio.com/items?itemName=dprint.dprint https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint https://marketplace.visualstudio.com/items?itemName=biomejs.biome Once installed they should just work within the workspace. Also, be sure to `npm i` to get the new dprint application. Co-authored-by: Refringe <brownelltyler@gmail.com> Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
56 lines
1.9 KiB
TypeScript
56 lines
1.9 KiB
TypeScript
import { IClientLogRequest } from "@spt-aki/models/spt/logging/IClientLogRequest";
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import { LogBackgroundColor } from "@spt-aki/models/spt/logging/LogBackgroundColor";
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import { LogLevel } from "@spt-aki/models/spt/logging/LogLevel";
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import { LogTextColor } from "@spt-aki/models/spt/logging/LogTextColor";
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import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
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import { inject, injectable } from "tsyringe";
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@injectable()
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export class ClientLogController
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{
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constructor(@inject("WinstonLogger") protected logger: ILogger)
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{}
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/**
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* Handle /singleplayer/log
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*/
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public clientLog(logRequest: IClientLogRequest): void
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{
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const message = `[${logRequest.Source}] ${logRequest.Message}`;
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const color = logRequest.Color ?? LogTextColor.WHITE;
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const backgroundColor = logRequest.BackgroundColor ?? LogBackgroundColor.DEFAULT;
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// Allow supporting either string or enum levels
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// Required due to the C# modules serializing enums as their name
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let level = logRequest.Level;
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if (typeof level === "string")
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{
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level = LogLevel[level.toUpperCase() as keyof typeof LogLevel];
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}
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switch (level)
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{
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case LogLevel.ERROR:
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this.logger.error(message);
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break;
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case LogLevel.WARN:
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this.logger.warning(message);
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break;
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case LogLevel.SUCCESS:
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this.logger.success(message);
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break;
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case LogLevel.INFO:
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this.logger.info(message);
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break;
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case LogLevel.CUSTOM:
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this.logger.log(message, color, backgroundColor);
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break;
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case LogLevel.DEBUG:
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this.logger.debug(message);
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break;
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default:
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this.logger.info(message);
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}
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}
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}
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