Commit Graph

3411 Commits

Author SHA1 Message Date
DrakiaXYZ
3703698a1a Implement TransitItemsDelivery service via expansion of the BTR item delivery handler (!413)
- Fixes exception thrown when attempting to transfer items during transit
- Implements transit item transfer by expanding on the existing BTR item transfer code (They are both BTR services)

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/413
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-27 07:19:20 +00:00
Dev
ca8b61a001 Added nickname check to pmc response message send, kills profiles when name is null 2024-09-26 21:01:01 +01:00
Dev
058ccc2b29 More JSON and interface changes 2024-09-26 20:49:08 +01:00
Dev
454a71213f Updated JSONs and interfaces to match new patch 2024-09-26 17:28:23 +01:00
Dev
c8d21b2d2f 32678 2024-09-26 14:06:06 +01:00
Dev
5e528d668e Added profile version whitelist and blacklist
Blacklisted `Old Patterns` from Unhead profiles
Whitelisted `The Good Times - Part 1` to only Edge of darkness profiles
2024-09-26 09:44:18 +01:00
Dev
14a96cb034 Added STASHQOL gift code 2024-09-25 19:13:03 +01:00
Dev
4d8aaea4a9 Fixed airdrop crates having the incorrect id 2024-09-25 19:07:02 +01:00
Dev
c7a44456bb Added tiered flea system with placeholder values - Allow items to be locked to a specific level - defaults to off
Unlocks have a priority order, it will be filtered by whatever is first in the dictionary
e.g.

pistol: unlock level 20
weapon: unlock  level 30

A pistol will be unlocked at level 20,
A shotgun will be unlocked at level 30

if the order was different:
weapon: unlock level 30
pistol: unlock level 20

The pistol would be unlocked at level 30 as its a weapon and gets picked up by the weapon filter first
2024-09-25 17:16:44 +01:00
Dev
4fbed1c191 Updated location data 2024-09-25 08:53:35 +01:00
Dev
99afff5a9b Added various additional mod items to PMC weapon pool 2024-09-24 23:31:09 +01:00
Dev
d38fe84ce2 Added mod_tactical001/mod_tactical002 to randomisation pool 2024-09-24 23:18:54 +01:00
Dev
07d1fbe19a Fixed factory night loot containers not working 2024-09-24 21:48:06 +01:00
Dev
3ba1d3839e Fixed incorrect usec hostilitySettings value 2024-09-24 18:45:22 +01:00
Dev
9b7602baa8 Fixed mannequin pocket items being lost on pmc death 2024-09-24 18:21:19 +01:00
Dev
4c2f93f219 Added extra PMC waves to sandbox_high 2024-09-24 17:29:50 +01:00
Dev
a57ce79b45 Fixed BTR not delivering items
Fixed player scav being unable to transfer items via BTR
2024-09-24 17:25:32 +01:00
Dev
8baac2cfad Fixed items added to wishlist in-raid not persisting to out of raid 2024-09-24 16:47:55 +01:00
Dev
be7e07fa4e Added coreConfig.features.chatbotFeatures.sptFriendGiftsEnabled, default true 2024-09-24 16:41:02 +01:00
Dev
4ea528c381 Hard-coded Entrypoints into scav lighthouse exits 2024-09-24 13:56:00 +01:00
Dev
ab1422bc40 Updated interfaces to follow correct naming convention
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491 Updated various interfaces to use correct naming scheme
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
63774da653 Added additional PMC waves to customs + woods 2024-09-24 11:04:28 +01:00
Dev
6610961025 Reduced bossBully to 35% spawn chance 2024-09-24 10:54:55 +01:00
Dev
e6ab51dc78 Reduced bossKnight to 25% spawn chance 2024-09-24 10:53:54 +01:00
Dev
b4e78d14f2 Improved bot vest filtering to not filter down to 0 vests 2024-09-24 10:09:58 +01:00
Dev
68297830ff Disabled forceOnlyArmoredRigWhenNoArmor for birdeye, he doesnt have any armored rigs 2024-09-24 09:43:23 +01:00
Dev
bf39ed957e Cleaned up duplication in bot generation system
Added optional parameter to `cacheHasBotWithKey`

Removed params needed for calling `rollToBePmc`

Created `getMostRecentRaidSettings`
2024-09-23 23:01:47 +01:00
Dev
a477b0b584 Added labs to pmc conversion system 2024-09-23 22:56:22 +01:00
Dev
12c602b578 Add key to the city quest icon 2024-09-23 14:53:21 +01:00
Dev
eaa5280569 Added Key to the City quest 2024-09-23 14:51:50 +01:00
Dev
b7101506df Added new gift code 2024-09-23 14:44:04 +01:00
Dev
22b661ac49 Moved mongo id validation into its own function 2024-09-23 14:33:47 +01:00
Dev
cabd17d2c9 Added config option forceRigWhenNoVest
Wired up to bot generation

Updated Raiders to use true value
2024-09-23 12:16:47 +01:00
Dev
53e0a74a1f Adjusted various bot types to always have armored rigs when generated without a vest 2024-09-23 11:19:04 +01:00
Dev
4cb901d592 Fixed issue with getPmcConversionMinMaxForLocation() 2024-09-23 10:45:25 +01:00
Dev
10c436cd7d made use of resetInterval inside of resetMoneyTransferLimit() calculation 2024-09-23 10:22:26 +01:00
Dev
dd9d018c82 Updated items JSON 2024-09-23 10:20:16 +01:00
Dev
218044d23b Renamed interfaces 2024-09-23 10:20:02 +01:00
Dev
6b6b791940 Updated JSONs 2024-09-23 10:15:01 +01:00
Dev
396f5220f7 Fixed server error on raid start 2024-09-22 15:18:08 +01:00
Dev
6de8740dcc Updated convertIntoPmcChance to work per map
Removed unused `shouldBotBePmc` function
2024-09-22 13:58:55 +01:00
Dev
35fb02c009 Added Sealed letter quest item for Postman Part part 1 to spawn once in a raid, (not has 4 possible spawns) 2024-09-22 13:45:13 +01:00
Dev
2ea51fec37 Refresh quest json 2024-09-22 13:17:27 +01:00
Dev
5b7945a501 Added missing traderId to conditionCounter interface 2024-09-22 12:30:38 +01:00
Dev
c1526a4ad3 Reset money transfer limit of player when they have reached/passed the nextResetTime value 2024-09-22 11:49:55 +01:00
Dev
1ba795cf66 Added first attempt at fixing Circulate item sale tracking
Doesnt update client until after restart
2024-09-22 11:33:49 +01:00
Dev
ff6746ebe9 Now include money transfer limits of server>client response 2024-09-22 10:56:39 +01:00
Dev
060b0bb2de Added code to insert SellitemToTrader condition counter to profile on quest start 2024-09-22 10:46:50 +01:00
Dev
98d4bcc8ae Added mongoid item validation to 39x profile migration 2024-09-21 19:00:14 +01:00
Dev
47a7ccdfdd Added logging when profile migration completes 2024-09-21 12:45:49 +01:00
Dev
acb6762181 Added ability to track profile migrations in profile
Stored when 39x profiles are migrated
2024-09-21 10:51:52 +01:00
Dev
0fa22f0349 Reworked hideout code to remove all buffs/debuffs from profile after completing hideout wall
Added code to be run when 39x profiles are migrated

Renamed `checkAndUpgradeWall` to `SetWallVisibleIfPrereqsMet`
2024-09-21 10:34:45 +01:00
DrakiaXYZ
5217f7caed Resolve issue where most bonuses are cleared on wall completion (!412)
- Resolves issue where the player stash template ends up being reset to base, resulting in an incorrect stash size calculation

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/412
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-21 08:56:04 +00:00
Dev
71711f0c0d Pass bitcoin production into updateBitcoinFarm() function for modification instead of returning it 2024-09-20 17:32:58 +01:00
Dev
f333d45d70 Do not progress bitcoin production when power is off
Small cleanup of function to reduce nesting and duplication
2024-09-20 17:24:22 +01:00
Dev
23570f4e2a Hmm 2024-09-20 16:43:00 +01:00
Dev
b6b147f439 Renamed function to clear up its purpose startPostRaidInsuranceLostProcess 2024-09-20 16:38:19 +01:00
Archangel
fefa9b3b39 Set correct data to favoriteItems array (!411)
This PR fixes an inconsistency in favoriteItems, at least in the latest EFT it deserializes an actual item rather than a string of item id's

I also made it empty out the array if the profile is converted, I tacked this onto the karma system as it only needs to happen and I was lazy to write more code to check for this, however if it's required for this PR to be merged feel free to say so.

Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/411
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
2024-09-20 14:31:01 +00:00
Archangel
4851784626 Remove dependency on vitest, seems to be referenced by other dependencies (!410)
Referencing vitest directly causes `npm install` to fail for fresh installs, removing this allows it to install all dependencies successfully.

Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/410
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
2024-09-20 13:33:48 +00:00
Dev
47b2aee91a Updated adjustExtracts() to push scav extracts into existing exits instead of overwriting 2024-09-20 11:07:27 +01:00
Dev
73eae5bd94 Made fog less common 2024-09-19 21:13:02 +01:00
Dev
a42e3e99f8 Added entrypoints to scav exits for ground zero/woods map 2024-09-19 21:12:41 +01:00
Dev
0c9a05756f Expanded scav exit pool to include coop exits 2024-09-19 20:35:17 +01:00
Dev
5ca4f8531c Fixed typos
Added skier/peacemaker bots to pmc enemy list

Flagged scav as always an enemy of PMCs

Removed forced warning of assault from PMCs
2024-09-19 14:02:57 +01:00
Dev
c0671bb659 Fixed trader config typo 2024-09-19 12:28:43 +01:00
Dev
d35063ecb1 Fixed PMCs not being hostile to player scav until they're very close
Fixed incorrect capitalisation

Added `SavageEnemyChance` property to pmc config
2024-09-19 12:28:33 +01:00
Dev
5d5adb263c Added usec clothing 2024-09-19 10:33:13 +01:00
Dev
e8ca4a4738 Ensured coop reward pool uses Reward item Blacklist 2024-09-19 10:14:54 +01:00
Dev
961a05942c Replace map exits with scav exits from allExits array 2024-09-18 13:23:06 +01:00
Dev
788d001b8d Updated extract data for all maps 2024-09-18 13:05:11 +01:00
Dev
bf5b80b8f4 Fixed boss name typo 2024-09-18 12:09:04 +01:00
Dev
6db0cef381 Added support for SavagePlayerBehaviour 2024-09-18 11:39:32 +01:00
Dev
3952b34e29 Added config system to adjust raid hostility settings
Removed `enemyTypes` from pmcconfig
2024-09-18 11:36:45 +01:00
Dev
f52283f3b3 Removed server handling of PMC difficulty modification, is not handled natively
Inverted a few dependences
2024-09-18 10:41:03 +01:00
Dev
279bddd39c Removed clothing that caused bundle errors on map start 2024-09-17 23:49:35 +01:00
DenisZhmakin
a916425275 Fix the missing soft armor inserts. (!409)
Related to the error (https://dev.sp-tarkov.com/SPT/Issues/issues/820)

Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/409
Co-authored-by: DenisZhmakin <den.zhmakin.00@gmail.com>
Co-committed-by: DenisZhmakin <den.zhmakin.00@gmail.com>
2024-09-17 15:41:47 +00:00
Dev
12a79488d8 Do not return insured items stored in secure/special slots on death 2024-09-17 16:24:23 +01:00
Dev
5cd4a207c7 Added missing bipods to PMC weapon mods
Added missing clothing to bear/usec

Added missing `mod_pistolgrip_000` chance %

reduced bipod chance to 80% from 100%
2024-09-17 11:19:15 +01:00
Dev
0f4a3e0470 Updated flea market prices 2024-09-16 16:02:42 +01:00
Dev
022737ef35 Fixed missing Unknown key from body on customs 2024-09-16 15:10:53 +01:00
Dev
e226bd3795 Slightly increased food/medical airdrop item count 2024-09-15 22:45:54 +01:00
Dev
4f393a5eec Fixed server error when buying ragman clothing with lega medals 2024-09-15 22:45:13 +01:00
Dev
e53cff5737 Added nickname checking when bot lacks a nickname 2024-09-15 19:14:34 +01:00
Dev
75e3514c09 Updated map data 2024-09-15 19:13:52 +01:00
Dev
4122d056de Added missing properties to bot base.json 2024-09-15 16:07:38 +01:00
Dev
09ba35b5fa Removed redundant PMC spawns from location config 2024-09-15 14:15:44 +01:00
Dev
e99948d6c8 Updated jsons 2024-09-15 12:42:34 +01:00
Dev
0c8d829317 Reverted majority of changes from 3a3a7b1026 as they didn't actually fix the issue and instead caused items to sell to traders for incorrect values 2024-09-15 12:11:36 +01:00
Dev
ea0c37b179 Renamed hideout config property isPveInsurance to simulateItemsBeingTaken and updated code accordingly 2024-09-15 10:50:57 +01:00
DenisZhamkin
3bf00a6f27 Added the ability to enable insurance behavior as in live eft (!408)
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/408
Co-authored-by: DenisZhamkin <den.zhmakin.00@gmail.com>
Co-committed-by: DenisZhamkin <den.zhmakin.00@gmail.com>
2024-09-15 09:45:37 +00:00
Dev
50d8aa477e Renamed variable to improve clarity 2024-09-15 09:59:21 +01:00
Dev
66702a627c Add 2 more PMC responses 2024-09-15 00:19:56 +01:00
Dev
2d51e5e11b Updated bot JSONs 2024-09-15 00:19:18 +01:00
Dev
cbdadb9647 Updated partizan and bully bot data 2024-09-14 21:16:00 +01:00
Dev
70ff066be4 Added reward item blacklist to fence assort generation 2024-09-14 15:05:17 +01:00
Dev
7bfa4f16e9 Added handling for bots without nicknames to setRandomisedGameVersionAndCategory() 2024-09-14 14:23:45 +01:00
Dev
64d4eb2cd6 Updated how map id is passed through to dynamic loot generation 2024-09-13 22:50:59 +01:00
Dev
6ffa9d1ba8 Fixed loot generation breaking due to map capitalisation 2024-09-13 22:39:22 +01:00
Dev
1d55075f99 Fixed location loot generator not creating unique IDs for weapons/armor child items 2024-09-13 20:51:22 +01:00