Dev
f451920fb7
Show error when item not found in player inventory when handing over items for quest
2023-12-21 10:15:57 +00:00
Dev
0de6f201fe
Fix exploit where FiR status was preserved when merging non FiR items into a FiR stack
2023-12-20 19:48:26 +00:00
Dev
b5a3f2fe32
Additional tye improvements
2023-12-20 00:27:27 +00:00
Dev
6930267d8b
Add various missing types
2023-12-20 00:17:27 +00:00
Dev
cf782a8fcb
Add endpoint client/ragfair/offer/findbyid
2023-12-19 23:52:39 +00:00
Dev
c2cd9ff895
Fix code error in clearValues()
2023-12-19 17:21:22 +00:00
Dev
8a964aef29
improve IScavRaidTimeLocationSettings
comments
2023-12-19 13:23:27 +00:00
Dev
2f3202b921
Skip insured items in special slots being returned on death
2023-12-18 23:08:27 +00:00
Dev
8853159b55
Fix player offers being expired before checking if they were sold
2023-12-18 22:32:46 +00:00
Dev
6b82663ee1
Fix items with a condition property not being correctly classified by ragfair code
2023-12-18 11:18:13 +00:00
Dev
799690d2a6
Clone the preset data prior to pushing into reward away - prevents preset being later modified
2023-12-17 22:42:26 +00:00
Dev
9e95e1bbac
prevent random ammo stacks going above 60
2023-12-17 22:36:47 +00:00
Blurr
0fb1c33edb
Added missing AmmoTypes ( !177 )
...
Had them to hand from a recent mod, so gathered might as well add them. All hashes were originally gathered from https://db.sp-tarkov.com/
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/177
Co-authored-by: Blurr <blurr@noreply.dev.sp-tarkov.com>
Co-committed-by: Blurr <blurr@noreply.dev.sp-tarkov.com>
2023-12-17 14:24:28 +00:00
chomp
1cf8b1ec9b
flea-sell-changes ( !176 )
...
Co-authored-by: Shibdib <shibdib@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/176
2023-12-17 10:36:54 +00:00
Dev
10b88b54b3
Add guard to fillMagazineWithCartridge()
to prevent bad mod data breaking server
2023-12-16 22:23:50 +00:00
Dev
66630a5fc6
Improve comments
2023-12-16 21:59:30 +00:00
Dev
cc916ff419
Refactor of ammo reward calculaton for daily quests
...
No longer give random value between config min and stack max size (mods that adjust max stack size were causing very broken behaviour)
Ammo stack size is now chosen based on rouble budget for reward, capped at a count of 100
Adjust config min stack size to be 5, this still achieves goal of preventing single stack ammos like grenades but allows inclusion of ammos like patron_12x70_buckshot
2023-12-16 21:49:16 +00:00
Dev
7950bef43e
Make use of global values when sending player back unsold offer items + rep loss
2023-12-16 15:50:35 +00:00
Dev
d2f6a16312
Fix issue spotted by Shibdib
where player flea offers aren't taking into account globals time listing value
2023-12-16 15:11:11 +00:00
Dev
64334339b3
Fix flea not showing correct categories until unlock level + 1
2023-12-15 23:45:04 +00:00
Dev
5b886038e9
Change warning logging into debug inside adjustWeighting()
2023-12-15 19:45:40 +00:00
Dev
f815839ed8
make getUpdateableTraders()
public
2023-12-15 15:26:23 +00:00
Dev
c394cd6c6c
Ensure all classes are exported consistently
2023-12-15 14:43:05 +00:00
Dev
950d17ef1d
Add special slots to getPlayerGear()
2023-12-15 10:38:32 +00:00
Dev
ba1bdc9c5f
Clean up comments for items removed post-raid
2023-12-15 10:36:26 +00:00
Dev
fd14338f5a
Exit isItemIncompatibleWithCurrentItems()
function if item doesnt exist in db or has no _props field
2023-12-14 18:19:50 +00:00
Dev
88c4cf949c
Add comments to various functions
...
Remove redundant function `isWeaponTemplate()`
log warning message when `reparentPresets()` reassigns root item tpl
2023-12-14 15:47:01 +00:00
Dev
bda6d66e92
Log names of files being serialsied
2023-12-13 22:16:21 +00:00
Dev
9e6c12a9b2
Log file being deserialized
2023-12-13 20:02:44 +00:00
XDenizX
d356070688
Added the display of the nickname of the connected player during logging. ( !173 )
...
Co-authored-by: XDenizX <denizik1@mail.ru>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/173
Co-authored-by: XDenizX <xdenizx@noreply.dev.sp-tarkov.com>
Co-committed-by: XDenizX <xdenizx@noreply.dev.sp-tarkov.com>
2023-12-12 09:49:35 +00:00
Dev
786b9013fd
Log to console when seasonal event is active
2023-12-11 14:42:17 +00:00
Dev
14e94dbb8e
Fix issue where scav raids would generate MORE loot the shorter the raid was
2023-12-11 14:42:04 +00:00
Dev
b15c8e196e
Log total count of static items being spawned
2023-12-11 14:41:30 +00:00
Dev
2cebf5f2ee
Prevent giving player 0 intellet as reward after repairing item
2023-12-11 11:46:54 +00:00
Dev
73cfc16699
Prevent giving player 0 intellect skill points when crafting in hideout
2023-12-11 11:45:23 +00:00
Dev
4eebd5feef
Change skill reward being 0 from an error to warning
2023-12-11 11:44:26 +00:00
Dev
25bfda0d56
Prevent increasing a skill to beyond the game limit of 5100 points
2023-12-11 11:43:30 +00:00
Dev
3acd07c034
Update cleanUpCompleteCraftsInProfile()
to handle when a hideout craft is cancelled by player
...
value in kvp will be null
2023-12-10 22:31:55 +00:00
Dev
12cda6acb8
getWeaponRepairSkillPoints()
has a chance to return 0 due to the possibility of a critical failure, only run addSkillPointsToPlayer()
if value is above 0
2023-12-10 13:18:14 +00:00
Dev
bdd9a4cd9b
Improve handling of Lightkeeper quests
...
When LK gives a time-gated quest it was being saved into the profile with a status of `Locked`, meaning it would stay there forever.
Post raid:
Check post-raid for locked quests and update them to be `AvailableAfter` + assign the unlock time to `availableAfter`
Check for quests flagged as `AvailableAfter` and have a `availableAfter` timestamp before current time, change to `AvailableForStart`
2023-12-10 13:09:54 +00:00
Dev
18dc76ec2c
Improve handling of adding items to a bot container when the items type is incompatible with container
2023-12-08 16:27:34 +00:00
Dev
8a78e074a4
From testing, inspecting an item sets value to false, not true
2023-12-07 20:37:56 +00:00
Dev
c015882eac
Improve handling of a mail profileChangeEvents
property
2023-12-07 20:16:04 +00:00
Dev
7c2d93e87b
Handle edge case when an item is missing a min/max stack size value
2023-12-07 20:07:46 +00:00
Dev
3f46cffcfe
Rewrote getCategoriesFromOffers()
to make use of filter.reduce instaed of a giant loop
2023-12-07 11:57:28 +00:00
Dev
ef9ecfd51d
Change warning to debug message
2023-12-06 19:18:25 +00:00
Dev
7f995de5d1
Reworked how the flea market categories are calculated, instead of trying to be smart and add/remove in a cache as offers are created, calculate the categories when needed
...
Categories:
Are now much more accurate
take into account when player is below flea unlock level
Any with a (1) and no offers have been fixed
Take into account when offers are barters + barters are filtered out
Skip items with a type of `node` during flea assort generation
2023-12-05 20:41:43 +00:00
Dev
56366068e0
Remove redundant quest item check from fence assort generation as its already handled by itemHelper.isValidItem()
2023-12-05 15:00:23 +00:00
Dev
ef769cf0d7
Cleanup of var names and comments inside addForcedLoot()
...
Prevent duplicate loot locations with same Id being added to client response
2023-12-04 16:00:44 +00:00
Dev
221cd98316
Allow fixProfileBreakingInventoryItemIssues()
to also fix clothing issues
...
Move `fixProfileBreakingInventoryItemIssues` into `ProfileFixerService`
2023-12-03 20:37:35 +00:00