Dev
f340e55924
Skip adding items to mod pool if item has no _props property instead of just showing error
2023-05-01 15:27:33 +01:00
Dev
eb6905967f
Refactor of hideouthelper
2023-04-26 22:29:08 +01:00
Dev
685859d57f
Refactor addOrIncrementCategory()
2023-04-24 14:19:42 +01:00
Dev
8076ed9b29
Refactor storeLostGear()
2023-04-24 14:03:41 +01:00
Dev
463e33d1b7
Refactor getNumberOfItemsNeededToFillGap
2023-04-24 13:34:40 +01:00
Dev
b563dd3f78
Refactor addPaymentToOutput()
2023-04-24 13:23:50 +01:00
Dev
cbf06fcece
Refactor removeSecureContainer()
2023-04-24 12:47:29 +01:00
Dev
08be8654e4
Refactor isNicknameTaken()
2023-04-24 12:47:19 +01:00
Dev
2c3e61b413
Refactor endOfflineRaid()
2023-04-24 11:57:19 +01:00
Dev
1f5359bde4
Fix typo
2023-04-23 23:47:16 +01:00
Dev
60a11b28f2
Refactor updateWaterFilters()
2023-04-23 21:23:44 +01:00
Dev
833f17ecdb
Refactor updateProductionProgress()
2023-04-23 19:47:39 +01:00
Dev
b1605b20fe
Centralise time elapsed code in hideouthelper into one function
2023-04-23 19:40:42 +01:00
Dev
f52c42e8b7
Fixed bug when enabling generator for long-running generator-off crafts gaining a burst of progress as if generator was on the whole time
...
Refactor updateProductionProgress() to get seconds between `sptUpdateLastRunTimestamp` and now instead of crafts `StartTimestamp` and now
Store hideout craft progress as decimal for better accuracy when crafting without generator
Added code to EventOutputHolder to ensure we continue to return progress as an int
2023-04-23 19:24:00 +01:00
Dev
d411f5ce1d
Refactor updateWaterFilters()
2023-04-23 14:02:46 +01:00
Dev
9fff59f464
FIx typo, no more pies
2023-04-23 13:44:15 +01:00
Dev
9f8bfae75d
Refactor of buyClothing()
2023-04-23 12:17:18 +01:00
Dev
d284ca47d4
Refactor wearClothing()
2023-04-23 11:38:57 +01:00
Dev
31eb470a08
Make LocalisationService get keys directly from database server
2023-04-23 11:26:11 +01:00
Dev
c20a9d6e36
FIx getFleaPriceForItem() not logging when price was not found
2023-04-23 11:25:42 +01:00
Dev
9ddfeb629e
Fix incorrect reference to Set data structure
2023-04-23 11:13:53 +01:00
Aria Adair
eb9af28c1b
Make it possible to dynamically add bundles. ( !87 )
...
I'm experimenting around with this to allow for loading bundles from ZIP files to help with texture pack distribution, wanted to get it out in front of folks for review.
Co-authored-by: Ari <a@silversupre.me>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/87
Co-authored-by: Aria Adair <gaylatea@noreply.dev.sp-tarkov.com>
Co-committed-by: Aria Adair <gaylatea@noreply.dev.sp-tarkov.com>
2023-04-23 09:50:52 +00:00
chomp
7974e4531b
Refactor functions ( !90 )
...
(cherry picked from commit f6fc6e41c0
)
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/90
2023-04-22 22:41:04 +00:00
Dev
2bc582d65c
Refactor handbookhelper to use a set instead of record for handbook price values
2023-04-22 19:33:47 +01:00
Dev
95fbd07473
Refactor addSpawnedInSessionPropertyToitems()
2023-04-22 18:36:34 +01:00
Dev
8c3924baab
Refactor calculateFenceStandingChangeFromKills()
2023-04-22 16:41:00 +01:00
Dev
c45c9185a6
Refactor inRaidHelper.removeSpawnedInSessionProeprtyFromitems()
2023-04-22 16:30:57 +01:00
Dev
fae6c57bfa
Rename Itrader interface for clarity
2023-04-22 16:28:07 +01:00
Dev
d6bb12a3a2
Refactor InRaidHelper.deleteInventory()
2023-04-22 16:27:46 +01:00
Dev
a1e7f21a59
Update JSONs
2023-04-16 16:02:46 +01:00
Dev
4a44b004a6
Improved image import functionality to allow for image path overrides e.g. adjusting trader images
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Pass routes into getImages() function
2023-04-15 14:07:56 +01:00
Dev
70da4a632e
Make getItemSize() more resilient to bad data - return 1x1 size if item not found + show error to player
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Fix incorrect return type for getItemSize()
2023-04-12 15:51:52 +01:00
Dev
43d9f6490c
Fix: Improve orphaned item checking
2023-04-12 15:41:48 +01:00
Dev
96da3d1c6b
nullguard generatePool() function inside BotEquipmentModPoolService
2023-04-11 16:52:07 +01:00
Dev
102584e24b
Workaround for bad shotgun dispersion values
2023-04-08 22:17:04 +01:00
Dev
d39c7f30f8
Update nvgIsActiveChancePercent
into 2 properties, one for day, one for night
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Removed:
nvgIsActiveChancePercent
Added:
nvgIsActiveChanceDayPercent
nvgIsActiveChanceNightPercent
2023-04-08 13:30:39 +01:00
Dev
c60c67fce5
Split config of lasers/lights active status by raid day/night status, default to day if no raid found
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Removed:
lightLaserIsActiveChancePercent
Added:
lightIsActiveDayChancePercent?: number;
lightIsActiveNightChancePercent?: number;
laserIsActiveChancePercent?: number;
2023-04-08 13:18:01 +01:00
Kaeno
ca931165b2
Fix: Fixed some ragfair issues ( !86 )
...
Fixed bug with removing offers from flee and item returning too quickly.
Fixed bug with error message that would show on removal of offers.
Expose property expireSeconds in ragfair.json.
Co-authored-by: Kaeno <>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/86
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-committed-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
2023-04-06 16:23:52 +00:00
Dev
2cd7555bbe
Fix: Only return prices for items that exist in items.json
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(cherry picked from commit c0aece0a2c9a84f71d8b5dd940c3e37a9017b6ed)
2023-04-06 15:38:26 +01:00
chomp
5e9e0736cc
update core and WildSpawnTypeNumber.ts to match version 22561 ( !85 )
...
Co-authored-by: Kaeno <>
Co-authored-by: Dev <dev@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/85
2023-04-05 21:08:35 +00:00
Kaeno
33195f8efb
Fix: Workaround fixing marksmans not spawning on maps in function. fixBrokenOfflineMapWaves ( !84 )
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Fix: Workaround fixing marksmans not spawning on maps in function fixBrokenOfflineMapWaves
Co-authored-by: Kaeno <>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/84
2023-03-29 19:50:02 +00:00
Dev
9a419e80ef
Fix: Skip item when slots property is empty during generation of items pool
2023-03-26 16:53:51 +01:00
Dev
27a0df2d92
Fix: Improve InventoryController.toggleItem()
to handle items without a upd property
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Rewrote loop to use .find()
Added comments + logging
2023-03-26 16:52:40 +01:00
Dev
43ad523dce
Fix: null guard bonus check during upgradeComplete
2023-03-25 16:35:38 +00:00
Dev
32afbffcda
Refactor: Move server locates into database folder so they can be accessed/edited by modders
2023-03-25 15:37:50 +00:00
Dev
82ff9dde12
Fix: use values from http.json instead of values in database/server.json
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Cleanup and reordering of HttpServer.ts
2023-03-25 15:03:20 +00:00
Dev
e626c4d3de
FIx: Trim whitespace around generated bot name
2023-03-24 14:57:51 +00:00
Dev
70e82cbe4e
Fix: don't error when leaving raid early
2023-03-23 20:18:53 +00:00
Dev
a5272dc596
Feature: expose profile save wait delay in config
2023-03-23 15:03:54 +00:00
Dev
a207e5778e
Feature: Save profile changes on game exit
2023-03-23 14:48:10 +00:00