553 Commits

Author SHA1 Message Date
Dev
8863053786 Rename bitcoin for April 1st event 2024-10-29 16:04:54 +00:00
Dev
a98696bfca Split raider spawn chance override into 2 values, triggered and non triggered 2024-10-29 09:39:00 +00:00
Dev
7964d8ef5a Added minReserveRaiderSpawnChance to location.json config, set to 72 by default, wired up to adjust reserve values on server start 2024-10-28 16:02:47 +00:00
Dev
d519907566 Added ability to control storage time of insurance returns to insurance.json config 2024-10-28 09:36:13 +00:00
Dev
3c3877d753 Added call to handleModEvent() inside updateGlobalEvents() to allow modders to override with their own implementation 2024-10-27 17:25:11 +00:00
Dev
bc3ac3d3e6 Added ability to enable/disable certain sub-events during seasonal events 2024-10-27 15:37:18 +00:00
Dev
22b6ee2741 Added new april 1st event 2024-10-26 16:39:31 +01:00
Dev
5a6dd6f5df Removed unnecessary SNOW seasonal event, handled by seasons instead 2024-10-26 16:12:15 +01:00
Dev
e728c04865 Added ability to ignore price variance based on item quality 2024-10-26 09:57:49 +01:00
Dev
38f20e76ea Added null protection inside lightkeeperQuestWorkaround() related to daily quests 2024-10-25 19:19:49 +01:00
Dev
731d9f3f0b Added enabled property to events config + wire up 2024-10-25 11:53:18 +01:00
Dev
b57a199c8a Removed unused parameter from processPostRaidQuests() 2024-10-24 22:56:02 +01:00
Dev
3818388893 Added workaround for LK quests not completing correctly in PvE 2024-10-24 22:45:42 +01:00
Dev
a27e4fd334 Added explicit handling of zh locale, prevent it from falling back to english 2024-10-23 13:31:47 +01:00
Dev
9f6ec573d6 Removed fixEmptyBotWavesSettings - Doesnt seem necessary for 3.10
Disabled `rogueLighthouseSpawnTimeSettings` Same as above
2024-10-22 16:38:32 +01:00
Dev
9eba62d5e2 Moved code from gameStart() into server start via new class PostDbLoadService
Fixed player adding their name multiple times to PMCs inside `addPlayerToPMCNames()`

Updated `enableSeasonalEvents()` to not require a session id, moved player-specific code into new function `givePlayerSeasonalGifts()`
2024-10-22 13:33:07 +01:00
Dev
1eee0ff120 Updated addPaymentToOutput() to ensure it validates and fixes money stacks without a upd property 2024-10-19 20:26:05 +01:00
Dev
776f925d91 Updated interfaces to follow correct naming scheme 2024-10-19 12:43:38 +01:00
Dev
e15ed9b7eb Improved loot generator code comments 2024-10-19 11:21:02 +01:00
Dev
9c58e2e0e5 Loosened bot name limit to 19 characters
Moved value into config
Added `botConfig.botRolesThatMustHaveUniqueName`

Refactored `getPmcNicknameOfMaxLength()`, removed all recursion + handles when no name is below desired length
Refactored `generateUniqueBotNickname()` to handle PMC names differently, use centralised pmc name function

Updated ragfair to utilise maxlength value from bot config
2024-10-18 11:39:51 +01:00
Dev
c97f5c2327 Added 0.01 rep gain when successfully exiting a raid as a scav
Fixed incorrect check of rep on pmc profile
Renamed inraid config property from `scavExtractGain` to `scavExtractStandingGain`
2024-10-17 14:49:39 +01:00
Dev
0b729fba11 Improvements to how weather temperature is calculated - takes into account current season
Centralised the season override into `getActiveWeatherSeason()`
Adjusted weather values based on client data
2024-10-17 13:05:01 +01:00
Dev
eb6e61c1f0 Moved values into config
moved code to more appropriate locations
Reduced duplicate code
Added comments
2024-10-17 10:27:37 +01:00
Dev
7330f6fb82 First pass at improving weather simulation logic 2024-10-17 00:57:33 +01:00
Dev
4a1c4be0e9 Don't save cultist circle flag into every production on init 2024-10-15 12:48:25 +01:00
Dev
8114271faf Added method comments 2024-10-13 12:09:47 +01:00
Dev
2448fe24b5 Split AirdropTypeEnum into 2 enums, a spt specific one and another for the icon property sent to client 2024-10-11 12:56:31 +01:00
Dev
20a4dfb841 Hard coded generateAirdropLoot to return a common drop icon 2024-10-11 08:44:28 +01:00
Dev
d47d9f7b17 Removed unused function result 2024-10-09 18:27:10 +01:00
Dev
ca529eb5a0 Fixed maps with transit requirements not working after player transits 2024-10-07 12:48:49 +01:00
DrakiaXYZ
f650bb6be5 Fix sealed weapon crates when bad mod data exists (!416)
If a modded weapon includes non-existant items in some of its fields, sealed weapon crates had the potential to throw an exception on open due to not validating that all `LinkedDbItems` existed. This filters the list to only items that are found in the item DB

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/416
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-10-04 15:21:44 +00:00
Dev
5a7f03a2d4 Further refinement of loot generation code switch 2024-10-03 15:17:00 +01:00
Dev
7b1a37e71e Added sptGenerateLoot to IStartLocalRaidRequestData to allow caller to choose to generate loot or not, default is true 2024-10-03 15:12:51 +01:00
Dev
73ecbe7d2c Removed ProfileSnapshotService
Added `InMemoryCacheService`
2024-10-01 11:21:32 +01:00
Dev
24ab327ac2 Fixed off by one error inside generateUniqueBotNickname that would result in undefined names when the unique name pool was low 2024-09-30 16:55:34 +01:00
Dev
a9e13c7238 Map transit improvements:
Scav inventory now persists between transitions
Item FiR status is not lost when transitioning
Made `endLocalRaid()` aware of 'transfer' end state
2024-09-29 10:30:44 +01:00
Dev
80762d6a00 Handle changes to airdrop endpoint
Reworked airdrop loot generation to incorporate 'radar' drops

Added `forced loot` system to LootGenerator service, can now explicitly define what items it contains

Fixed airdrop system sending incorrect icon to client
2024-09-27 14:30:35 +01:00
Dev
98a079fa4c Set IStartLocalRaidResponseData transition data correctly 2024-09-27 08:45:26 +01:00
DrakiaXYZ
3703698a1a Implement TransitItemsDelivery service via expansion of the BTR item delivery handler (!413)
- Fixes exception thrown when attempting to transfer items during transit
- Implements transit item transfer by expanding on the existing BTR item transfer code (They are both BTR services)

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/413
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-27 07:19:20 +00:00
Dev
ca8b61a001 Added nickname check to pmc response message send, kills profiles when name is null 2024-09-26 21:01:01 +01:00
Dev
058ccc2b29 More JSON and interface changes 2024-09-26 20:49:08 +01:00
Dev
454a71213f Updated JSONs and interfaces to match new patch 2024-09-26 17:28:23 +01:00
Dev
4d8aaea4a9 Fixed airdrop crates having the incorrect id 2024-09-25 19:07:02 +01:00
Dev
a57ce79b45 Fixed BTR not delivering items
Fixed player scav being unable to transfer items via BTR
2024-09-24 17:25:32 +01:00
Dev
8baac2cfad Fixed items added to wishlist in-raid not persisting to out of raid 2024-09-24 16:47:55 +01:00
Dev
ab1422bc40 Updated interfaces to follow correct naming convention
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491 Updated various interfaces to use correct naming scheme
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
bf39ed957e Cleaned up duplication in bot generation system
Added optional parameter to `cacheHasBotWithKey`

Removed params needed for calling `rollToBePmc`

Created `getMostRecentRaidSettings`
2024-09-23 23:01:47 +01:00
Dev
23570f4e2a Hmm 2024-09-20 16:43:00 +01:00
Dev
b6b147f439 Renamed function to clear up its purpose startPostRaidInsuranceLostProcess 2024-09-20 16:38:19 +01:00