Added call to handleModEvent()
inside updateGlobalEvents()
to allow modders to override with their own implementation
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parent
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commit
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@ -380,7 +380,7 @@ export class SeasonalEventService {
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break;
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default:
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// Likely a mod event
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this.addEventGearToBots(event.type);
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this.handleModEvent(event);
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break;
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}
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}
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@ -590,6 +590,10 @@ export class SeasonalEventService {
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}
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}
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protected handleModEvent(event: ISeasonalEvent) {
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this.addEventGearToBots(event.type);
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}
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/**
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* Send gift to player if they'e not already received it
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* @param playerId Player to send gift to
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