Commit Graph

36 Commits

Author SHA1 Message Date
Alex
8727f6150e primery-dependencies (!355)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/355
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-28 14:04:20 +00:00
Alex
d13e86ba46 Rebranding to SPT (!345)
Rebranded src code and scripts to SPT

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/345
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-21 17:59:04 +00:00
Refringe
cb169a18b9
Project Code Format
Ran the `npm run format` command to bring the entire project in-line with the formatting rules.
2024-05-17 15:32:41 -04:00
Alex
f8d1227dfd Introduced a new ICloner interface with 3 implementations, one of them being a recursive cloner which is faster and more efficient than its counterparts by more than 50% (!328)
Co-authored-by: clodan <clodan@clodan.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/328
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-13 17:58:17 +00:00
Refringe
50c7a26a58
ESLint Pass
This is the first pass of ESLint on the codebase.

ESLint formatting is less strict when it comes to line-length and line-breaks then dprint/biome, so if you see formatting that you don't like... fix it! It shouldn't require a configuration change.

- This should merge clean into master (when the time comes).
- This will not merge clean into `3.9.0-DEV`, but the conflicts aren't that bad.
2024-05-07 23:57:08 -04:00
Alex
0502257093 Added functionality for Fence to resell items sold to him by PMCs, and fixed give command giving incomplete preset items and bugged ammo boxes (!317)
Fixes https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/625

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/317
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-01 20:17:09 +00:00
Refringe
01d97953fa
Fixes Linting Issues
Fixes a number of Biome linting issues:
- Variable implicitly has the any type.
- Use a function type instead of a call signature.
- Reassigning a function parameter is confusing.
- Suppression comment is not being used
2024-04-22 23:43:35 -04:00
Leaves
3be1768672 Make sure trader has enough stock before selling (!278)
Make sure trader has enough stock before selling

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/278
Co-authored-by: Leaves <mwarciel@gmail.com>
Co-committed-by: Leaves <mwarciel@gmail.com>
2024-04-06 21:22:41 +00:00
Dev
467927afeb Further cleanup after removal of persistPurchaseDataInProfile 2024-03-30 13:34:54 +00:00
Dev
f365f979c4 Remove redundant call to incrementAssortBuyCount() 2024-03-30 13:30:36 +00:00
Dev
5595e1d31f FURTHER cleanup of TraderHelper now persistPurchaseDataInProfile was removed 2024-03-30 13:15:28 +00:00
Dev
4e80fa6aae Cleanup of TraderHelper code now persistPurchaseDataInProfile has been removed 2024-03-30 13:11:43 +00:00
Dev
3c96a98a29 Remove persistPurchaseDataInProfile from trader config - causes too many issues when disabled
By default profiles keep track of purchased items
2024-03-30 12:59:56 +00:00
Dev
86bada6194 Fix variable name typo 2024-03-30 12:56:19 +00:00
Leaves
efb69d7148 Actually fixed so that multiple profiles no longer share trader buy limits (!276)
This fixes a bug I found that the server uses partially old logic when using the ``traderConfig.persistPurchaseDataInProfile``

Now it works fine for multiple profiles.

How to test before and after

```
start server
make dev account
buy something trade limited like ASH12 ammo. (Buy all)
make new dev account
try to buy same thing
```

Before it gave the user the error that you've already reached the limit. Even when you had bought nothing on that profile.
Now the trader properly sells you the stuff, with your own profile limit.

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/276
Co-authored-by: Leaves <mwarciel@gmail.com>
Co-committed-by: Leaves <mwarciel@gmail.com>
2024-03-30 12:55:18 +00:00
Dev
bf5f3316b1 Rename cloned variables to help with readability 2024-02-05 14:43:46 +00:00
Dev
183e71370a Reworked buyItem() to use addItemsToStash() to ensure it performs a space check prior to adding any items to stash 2024-02-05 14:07:21 +00:00
Refringe
90492f3aa2
Formatting
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
034ac83a10 Improve handling of buying less than max stacksize from fence 2024-02-02 15:56:37 +00:00
Dev
a1f043d088 Fix issie with BuyRestrictionCurrent value persisting between profiles 2024-01-20 00:19:13 +00:00
Dev
c96b177416 Disable use of sorting table when buying from flea/trader/fence - fixes client error 2024-01-19 09:08:11 +00:00
Dev
93edb3e074 Fix player being charged multiple times
Fix issue with  `findBarterItems()` where it would incorrectly wipe out found results each loop
2024-01-16 18:25:03 +00:00
Dev
0166e30dd1 Reduce instances of IItemEventRouterResponse being passed into a function and then returned, its an object and passed by ref, no need to return it
Reduce instances of `IItemEventRouterResponse` being reassigned in a function

Rename `getMoney` to `giveProfileMoney`
2024-01-16 12:21:42 +00:00
Dev
9daa706325 Use correct buycount when buying from fence 2024-01-16 12:08:30 +00:00
Dev
818bb7e37a Refactored flea purchase code 2024-01-16 11:47:40 +00:00
Dev
825db77b1f Move trader purchases over to new system
Fix callback errors not being propigated into client error message
FIx incorrect offer id being passed into `buyItem`
Update callbacks to accept a `buyCount` parameter - solves trader purchase limits being exeeded prematurely
Exit addItemToStash early if warning/error found in output
2024-01-15 14:25:17 +00:00
Dev
1d9ff8ace8 Improve buyItem() to also support putting fence purchases through addItemToStash() 2024-01-14 22:30:05 +00:00
Dev
5005a5160a Improve buyItem() handling of multiple and stackable item purchases
rename `reparentPresets` to `reparentItemAndChildren` and move to `itemHelper`
2024-01-14 21:12:56 +00:00
Dev
4efb75ea58 Fix typo 2024-01-14 10:27:45 +00:00
Dev
8b03faca89 Fix ragfair offers not saving upd properties
Create replacement for `addItem()`, only used for ragfair purchases currently - goal is to fully remove `addItem()`

Dont show warning when generating armor without a default plate on fence
2024-01-14 10:09:43 +00:00
Dev
88c4cf949c Add comments to various functions
Remove redundant function `isWeaponTemplate()`

log warning message when `reparentPresets()` reassigns root item tpl
2023-12-14 15:47:01 +00:00
Refringe
4ac12ef70a Formatting/Linting Changes (!168)
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.

The majority of these changes are from running two commands:

`npm run lint:fix`
`npm run style:fix`

This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.

There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.

The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome

Once installed they should just work within the workspace.

Also, be sure to `npm i` to get the new dprint application.

Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
TheSparta
418d9f2a8f Import path alias on the whole project (!157)
- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00
chomp
0b67a9a0e9 0.13.5.0 (!147)
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: Kaeno <e>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/147
2023-10-10 11:03:20 +00:00
Dev
26eb1287cc Refactor sellitem() to use .find() instead of for loop
Add additional checks when sold item is not found
Replaced whitespace repalcement code with `replace()`
2023-05-24 15:51:05 +01:00
Dev
e1310d74ca Add Repo 2023-03-03 15:23:46 +00:00