189 Commits

Author SHA1 Message Date
Dev
7842167595 Stored free daily quest resets in profile per-daily-type
Wired up `getClientRepeatableQuests()` to retrieve this value + reduced indentation of function
Updated `changeRepeatableQuest()` to decrement free daily value from profile
2024-06-03 17:33:46 +01:00
Dev
2f21178dc9 Updated JSON data 2024-06-03 15:59:38 +01:00
Dev
f341bfcb4b 14.8.6.30268
Added new properties to daily quests
Stubbed out quest achievement rewards
Added new Item properties used by unknown radio
Updated data JSONs
2024-05-30 13:05:28 +01:00
Dev
2169fd3210 Flagged RarityPvE as optional 2024-05-29 10:35:18 +01:00
Alex
173a726f33 Removed all null references in favor of undefined (!354)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/354
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-27 20:06:07 +00:00
Alex
aee391ec1d Null checks first pass (!353)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/353
2024-05-27 16:05:16 +00:00
Dev
e5fd26b89c Add system to purchase all clothing from trader on profile creation - enabled for tourney profile
Fixed USEC profiles not having fence locked on tourney profile creation
2024-05-27 16:30:03 +01:00
Dev
edbb6cec19 Updated _proto inside ITemplateItem nullable
Added `ItemType` enum for `_type` property in  `ITemplateItem`
2024-05-27 13:59:25 +01:00
Dev
86c383c97b Added trader assort item blacklist system. Can be applied per profile
Enabled for Tournament profile

Added support to server to handle `AssortmentUnlockRule` mails
2024-05-25 21:21:23 +01:00
Dev
d3b8138bab Ignored various property naming lint issues 2024-05-25 15:57:11 +01:00
Dev
ece45f0788 Ignored various property naming lint issues 2024-05-25 15:53:49 +01:00
Dev
ca737d2f62 Added ability to flag a profile as flea banned via config
Updated tournament profiles to use new system
Added `getTimeStampFromNowDays()` helper to `TimeUtil`
Improved accuracy of `Bans` property in profile
2024-05-25 15:09:52 +01:00
Kaeno
c0d3c5384f QuestitemInsurance (!350)
Add ability to tell if we planted the item at a quest location (fishing gear, SV98) and dont return it with insurance

Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/350
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-committed-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
2024-05-22 19:57:37 +00:00
Kaeno
37f4a23acf Fix flea market error when clicking on user. Handled responses that wasn't been handled correctly (!348)
:)

Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/348
2024-05-21 21:24:57 +00:00
Alex
d13e86ba46 Rebranding to SPT (!345)
Rebranded src code and scripts to SPT

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/345
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-21 17:59:04 +00:00
DrakiaXYZ
fcabd68dfc Fix issues around ragfair and handbook caching (!334)
- Make `PenetrationDamageMod` optional in ITemplateItem
- Cache handbook values if they're found after initial cache generation
- Refactor how caching in RagfairPriceService is handled
-- Rename `generate` methods to `refresh` to better indicate their purpose
-- If item price isn't found in cache, try to find it and add it
-- Refresh caches prior to returning all flea prices (This is only triggered via a route call, so shouldn't happen often)
-- Remove storage of whether we've generated cache, it should always be done on load, and we dynamically add to it, so it's not necessary to keep track of

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/334
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-05-20 07:58:13 +00:00
Dev
3163e5cd0c Added missing IQuestSettings interface 2024-05-18 14:36:51 +01:00
Refringe
cb169a18b9
Project Code Format
Ran the `npm run format` command to bring the entire project in-line with the formatting rules.
2024-05-17 15:32:41 -04:00
TheSparta
f147bb64eb restructured Notification interfaces...
- Restructured notification interfaces
- Added some missing enums
2024-05-15 23:47:37 +01:00
TheSparta
9d127cbb6c Add missing types for handled match routes 2024-05-15 23:45:48 +01:00
Dev
e0fd7e59e7 Added missing endpoint 2024-05-15 15:43:19 +01:00
Dev
8e78cb0faf Added missing replyTo property to Message 2024-05-15 15:42:58 +01:00
Dev
46b630c5ef Added missing notification types 2024-05-15 15:42:35 +01:00
Dev
c6041514db Added additional missing endpoints 2024-05-15 14:23:19 +01:00
Dev
5d8d6d7185 Improved accuracy of multiple endpoints 2024-05-15 14:10:06 +01:00
Dev
f45b54a01a Update to 29997 2024-05-15 10:45:01 +01:00
Dev
f2c7e938cc Updated various JSONs 2024-05-13 17:05:04 +01:00
Refringe
ba1ac09b0b
Merge branch '3.8.2-DEV' into 3.9.0-DEV
# Conflicts:
#	project/src/callbacks/ItemEventCallbacks.ts
#	project/src/models/eft/common/IGlobals.ts
#	project/src/models/eft/common/ILocation.ts
#	project/src/models/eft/common/ILocationBase.ts
#	project/src/models/eft/common/tables/ILootBase.ts
#	project/src/models/eft/common/tables/ITemplateItem.ts
#	project/src/models/eft/weather/IWeatherData.ts
#	project/src/models/spt/bots/BotGenerationDetails.ts
#	project/src/models/spt/config/IPmcConfig.ts
#	project/src/models/spt/config/IWeatherConfig.ts
#	project/src/models/spt/server/IDatabaseTables.ts
#	project/src/models/spt/server/ILocations.ts
#	project/src/servers/http/IHttpListener.ts
2024-05-08 00:21:12 -04:00
Refringe
50c7a26a58
ESLint Pass
This is the first pass of ESLint on the codebase.

ESLint formatting is less strict when it comes to line-length and line-breaks then dprint/biome, so if you see formatting that you don't like... fix it! It shouldn't require a configuration change.

- This should merge clean into master (when the time comes).
- This will not merge clean into `3.9.0-DEV`, but the conflicts aren't that bad.
2024-05-07 23:57:08 -04:00
TheSparta
65f062a3f9 merged equal uid request interfaces into one 2024-05-07 15:09:25 +01:00
Dev
509e208fb9 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/pmc.json
#	project/src/helpers/ItemHelper.ts
#	project/src/models/spt/config/IPmcConfig.ts
2024-05-04 21:41:44 +01:00
TheSparta
d2e1624618 dialogs-profiles-refresh (!320)
This PR updates a few interfaces and consequently a few functions returned data,

it also handles 2 new routes:
`/client/friend/request/decline`
`/client/friend/request/accept-all`

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/320
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2024-05-03 22:54:48 +00:00
kiobu
001def56a5 feat: add /client/game/mode handling (!308)
add `/client/game/mode` endpoint handling. gets into main menu

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/308
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-26 07:37:42 +00:00
Dev
7f56cee388 29862 2024-04-25 21:37:22 +01:00
Dev
57557d6063 Migrate loot generation code to use per-map static data - ONLY WORKS WITH CUSTOMS (other maps to follow later) 2024-04-23 10:27:09 +01:00
Dev
bba169127c Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/bot.json
#	project/assets/configs/core.json
#	project/assets/database/bots/types/arenafighterevent.json
#	project/assets/database/bots/types/assault.json
#	project/assets/database/bots/types/bear.json
#	project/assets/database/bots/types/bossboar.json
#	project/assets/database/bots/types/bossboarsniper.json
#	project/assets/database/bots/types/bossbully.json
#	project/assets/database/bots/types/bossgluhar.json
#	project/assets/database/bots/types/bosskilla.json
#	project/assets/database/bots/types/bossknight.json
#	project/assets/database/bots/types/bosskojaniy.json
#	project/assets/database/bots/types/bosskolontay.json
#	project/assets/database/bots/types/bosssanitar.json
#	project/assets/database/bots/types/bosstagilla.json
#	project/assets/database/bots/types/bosszryachiy.json
#	project/assets/database/bots/types/exusec.json
#	project/assets/database/bots/types/followerbigpipe.json
#	project/assets/database/bots/types/followerbirdeye.json
#	project/assets/database/bots/types/followerboar.json
#	project/assets/database/bots/types/followerboarclose1.json
#	project/assets/database/bots/types/followerboarclose2.json
#	project/assets/database/bots/types/followerbully.json
#	project/assets/database/bots/types/followergluharassault.json
#	project/assets/database/bots/types/followergluharscout.json
#	project/assets/database/bots/types/followergluharsecurity.json
#	project/assets/database/bots/types/followerkojaniy.json
#	project/assets/database/bots/types/followerkolontayassault.json
#	project/assets/database/bots/types/followerkolontaysecurity.json
#	project/assets/database/bots/types/followerzryachiy.json
#	project/assets/database/bots/types/gifter.json
#	project/assets/database/bots/types/marksman.json
#	project/assets/database/bots/types/peacefullzryachiyevent.json
#	project/assets/database/bots/types/pmcbot.json
#	project/assets/database/bots/types/ravangezryachiyevent.json
#	project/assets/database/bots/types/sectantpriest.json
#	project/assets/database/bots/types/sectantwarrior.json
#	project/assets/database/bots/types/shooterbtr.json
#	project/assets/database/bots/types/usec.json
#	project/assets/database/globals.json
#	project/assets/database/locales/global/ch.json
#	project/assets/database/locales/global/cz.json
#	project/assets/database/locales/global/en.json
#	project/assets/database/locales/global/es-mx.json
#	project/assets/database/locales/global/es.json
#	project/assets/database/locales/global/fr.json
#	project/assets/database/locales/global/ge.json
#	project/assets/database/locales/global/hu.json
#	project/assets/database/locales/global/it.json
#	project/assets/database/locales/global/jp.json
#	project/assets/database/locales/global/kr.json
#	project/assets/database/locales/global/pl.json
#	project/assets/database/locales/global/po.json
#	project/assets/database/locales/global/ro.json
#	project/assets/database/locales/global/ru.json
#	project/assets/database/locales/global/sk.json
#	project/assets/database/locales/global/tu.json
#	project/assets/database/templates/achievements.json
#	project/assets/database/templates/handbook.json
#	project/src/generators/BotLootGenerator.ts
#	project/src/generators/LootGenerator.ts
#	project/src/models/eft/common/tables/IBotType.ts
#	project/src/models/spt/bots/IBotLootCache.ts
#	project/src/servers/HttpServer.ts
#	project/src/services/BotLootCacheService.ts
#	project/src/services/FenceService.ts
#	project/tests/controllers/InsuranceController.test.ts
2024-04-20 23:29:54 +01:00
Dev
b305ffdc24 Add currency to generation configuration for each bot
Fix various missing properties in some bot jsons
2024-04-18 11:56:45 +01:00
Dev
8cbc51d20e Revert "Merge branch '3.9.0-DEV' into 3.8.1-DEV"
This reverts commit 6121e65b4e0fde2d9e797cab9b271db6096ff0ce, reversing
changes made to 10b1b2b3aa3ee549738c5ad9a27c70ec9c7639d7.
2024-04-15 09:00:52 +01:00
chomp
687436ab8b update 3.9.0 with 3.8.1 changes (!289)
Co-authored-by: Refringe <me@refringe.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/289
2024-04-15 07:59:33 +00:00
chomp
6121e65b4e Merge branch '3.9.0-DEV' into 3.8.1-DEV 2024-04-15 07:57:24 +00:00
Dev
73a1dd9511 Split out static/dynamic magazine fill options in config
set static mag fill to 0%
2024-04-12 23:05:27 +01:00
Dev
ef2442178a Implement weights for food/drink on bots 2024-04-08 12:31:51 +01:00
Dev
61dbc2b1d0
Add season handling 2024-04-06 11:25:09 -04:00
Dev
6690704208
29577 2024-04-06 11:25:04 -04:00
Dev
04aad787d3 Store the fence rep diff after a raid has concluded, add endpoint to allow retreval of this value 2024-03-21 12:23:03 +00:00
DrakiaXYZ
a29902b980 Add a new allExtracts property to locations database, and use it for daily quest generation (!266)
- Dumped from the client using an aki-debugging patch
- Contains all extracts according to the map data, with a side indicator
- Cleaned up ILocation vs ILocationData duplication

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/266
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-20 09:43:51 +00:00
Dev
4ce4663fbe Add msising object 2024-03-09 16:57:47 +00:00
Dev
e3f341416d Add missing property to default profile templates 2024-03-04 21:39:10 +00:00
DrakiaXYZ
0433308fa8 Fix tools not coming back with the right properties after crafting (!238)
This resolves an issue where FiR tools were coming back as non-FiR. We now just store the whole .upd property, so any stats on the tool should carry over to after the craft is finished

Note: Will break any in-progress crafts that use tools

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/238
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-28 07:55:39 +00:00
DrakiaXYZ
2adbb6a5fe Properly take and return tools when crafting (!234)
When starting a craft, tools are now taken, and the templateId is stored in the production in the user profile
When finishing a craft, space for both the tools and crafted item is verified, then both are added to the player stash correctly flagged as non-FiR and FiR respectively

Included a bit of code cleanup/reorg in areas I was working in

A few assumptions were made:
- Tools are expected to be single items, not stacks of an item (productions.json doesn't include a count property for tools, so this seems safe)
- Tools will never be a preset or have child items
- That the `canPlaceItemsInInventory` method over a concatenation of the tools and crafted item(s) will result in the same result as calling it individually over the two collections of items individually

Will need tested once merged into 380, I did basic testing, but there's a lot of different crafts that require tools

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/234
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-25 08:53:57 +00:00