Ignored various property naming lint issues

This commit is contained in:
Dev 2024-05-25 15:53:49 +01:00
parent 923a92169d
commit ece45f0788
10 changed files with 16 additions and 2 deletions

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@ -294,7 +294,9 @@ export interface Props
foodUseTime?: number
foodEffectType?: string
StimulatorBuffs?: string
// eslint-disable-next-line @typescript-eslint/naming-convention
effects_health?: IHealthEffect[] | Record<string, Record<string, number>>
// eslint-disable-next-line @typescript-eslint/naming-convention
effects_damage?: Record<string, IEffectDamageProps>
MaximumNumberOfUsage?: number
knifeHitDelay?: number

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@ -1,4 +1,5 @@
export interface IDeleteFriendRequest
{
// eslint-disable-next-line @typescript-eslint/naming-convention
friend_id: string
}

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@ -8,6 +8,7 @@ export interface IGameConfigResponse
activeProfileId: string
backend: Backend
useProtobuf: boolean
// eslint-disable-next-line @typescript-eslint/naming-convention
utc_time: number
/** Total in game time */
totalInGame: number

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@ -1,5 +1,6 @@
export interface IGameKeepAliveResponse
{
msg: string
// eslint-disable-next-line @typescript-eslint/naming-convention
utc_time: number
}

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@ -1,4 +1,5 @@
export interface IGameStartResponse
{
// eslint-disable-next-line @typescript-eslint/naming-convention
utc_time: number
}

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@ -9,5 +9,6 @@ export interface AddItem
{
count: number
sptIsPreset?: boolean
// eslint-disable-next-line @typescript-eslint/naming-convention
item_id: string
}

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@ -13,5 +13,6 @@ export interface Item
{
id: string
count: number
// eslint-disable-next-line @typescript-eslint/naming-convention
scheme_id: number
}

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@ -15,10 +15,14 @@ export interface IWeather
pressure: number
temp: number
fog: number
// eslint-disable-next-line @typescript-eslint/naming-convention
rain_intensity: number
rain: number
// eslint-disable-next-line @typescript-eslint/naming-convention
wind_gustiness: number
// eslint-disable-next-line @typescript-eslint/naming-convention
wind_direction: WindDirection
// eslint-disable-next-line @typescript-eslint/naming-convention
wind_speed: number
cloud: number
time: string

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@ -50,8 +50,8 @@ export enum WildSpawnTypeNumber
SPIRITSPRING = 48,
PMCBEAR = 49,
PMCUSEC = 50,
skier = 51,
peacemaker = 52,
SKIER = 51,
PEACEMAKER = 52,
SPTUSEC = 100,
SPTBEAR = 101,
}

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@ -4,6 +4,8 @@ import { IBarterScheme } from "@spt/models/eft/common/tables/ITrader";
export interface ICreateFenceAssortsResult
{
sptItems: Item[][]
// eslint-disable-next-line @typescript-eslint/naming-convention
barter_scheme: Record<string, IBarterScheme[][]>
// eslint-disable-next-line @typescript-eslint/naming-convention
loyal_level_items: Record<string, number>
}